Player Matchup

Tiamat
Tiamat
AGHAHAMIID
Tiamat
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
336W - 349L
1,378 Elo+
Party 2
Ymir
Ymir
AGHASAMAAN
Ymir
Level 47
God Stats
65W - 71L
1,410 SR
Queue Stats
74W - 91L
1,307 Elo+
Party 2
Bellona
Bellona
AGHATAHAAA
Bellona
Level 127
God Stats
67W - 54L
1,543 SR
Queue Stats
299W - 300L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
Amir__Arsenal
Danzaburou
Level 87
God Stats
26W - 32L
1,545 SR
Queue Stats
61W - 91L
1,445 Elo+
Party 2
Poseidon
Poseidon
abdshanti3
Poseidon
Level 105
God Stats
17W - 14L
1,491 SR
Queue Stats
196W - 220L
1,369 Elo+
Solo
Team Averages
Level 98
1,498 SR
1,367 Elo+

VS

Team Averages
Level 48
1,486 SR
1,253 Elo+
Susano
Susano
Dvnzo_is_wanted
Susano
Level 32
God Stats
23W - 34L
1,364 SR
Queue Stats
99W - 154L
1,215 Elo+
Party 3
Nike
Nike
GalacKtic_XVB7
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,357 Elo+
Party 1
Terra
Terra
I-ImBo6
Terra
Level 43
God Stats
0W - 1L
1,709 SR
Queue Stats
8W - 17L
1,235 Elo+
Solo
Ra
Ra
LGD SkyZone
Ra
Level 28
God Stats
2W - 1L
1,632 SR
Queue Stats
29W - 42L
1,255 Elo+
Party 1
Cernunnos
Cernunnos
YKZ__AROUF54
Cernunnos
Level 31
God Stats
2W - 8L
1,227 SR
Queue Stats
92W - 114L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AGHAHAMIID
Tiamat
20
5 / 0 / 5
13,312
512
22,844
21,838
20,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
2 / 1 / 16
12,684
488
13,910
23,614
31,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
AGHATAHAAA
Bellona
18
4 / 3 / 7
11,189
430
13,488
28,921
32,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Amir__Arsenal
Danzaburou
12
3 / 0 / 1
9,325
359
8,818
7,558
2,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
abdshanti3
Poseidon
20
6 / 4 / 2
12,356
475
18,885
16,957
7,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 4
11,774
453
17,030
24,822
12,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 1 / 1
11,758
452
17,076
27,998
25,147
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
I-ImBo6
Terra
14
0 / 5 / 2
9,382
361
4,509
23,521
31,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
3 / 5 / 3
12,094
465
9,446
14,789
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
YKZ__AROUF54
Cernunnos
14
0 / 6 / 0
9,584
369
13,364
20,479
9,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
8
8
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AGHAHAMIID
Tiamat
5
0
5
7.5
W
2
1
16
10
W
Bellona
AGHATAHAAA
Bellona
4
3
7
2.5
W
Danzaburou
Amir__Arsenal
Danzaburou
3
0
1
3.5
L
2
3
4
1.33
L
3
1
1
3.5
L
Terra
I-ImBo6
Terra
0
5
2
0.2
L
3
5
3
0.9
L
Cernunnos
YKZ__AROUF54
Cernunnos
0
6
0
0
W
Poseidon
abdshanti3
Poseidon
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,945
Damage
61,425
98,888
Taken
111,609
95,134
Mitigated
84,986
38,881
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AGHAHAMIID
Tiamat
22,844
2,643
1,339
14,624
21,838
20,747
515
1,136
20,702
140,171
0
W
13,910
3,138
448
5,442
23,614
31,380
39
3,579
20,035
65,809
0
W
Bellona
AGHATAHAAA
Bellona
13,488
6,250
89
9,533
28,921
32,835
44
3,373
25,548
0
94,923
W
Danzaburou
Amir__Arsenal
Danzaburou
8,818
4,177
662
3,984
7,558
2,751
973
749
6,809
0
45,017
L
17,030
3,952
0
8,714
24,822
12,137
2,283
8,156
16,666
0
131,287
L
17,076
2,353
0
2,000
27,998
25,147
212
16,012
11,986
0
97,653
L
Terra
I-ImBo6
Terra
4,509
1,063
711
2,694
23,521
31,419
0
11,608
11,913
30,334
0
L
9,446
1,155
488
2,758
14,789
6,880
2,553
11,658
3,131
85,440
0
L
Cernunnos
YKZ__AROUF54
Cernunnos
13,364
7,067
0
4,648
20,479
9,403
605
8,205
12,274
0
71,675
W
Poseidon
abdshanti3
Poseidon
18,885
2,487
0
2,760
16,957
7,421
2,488
5,118
11,839
109,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,866
Gold Earned
54,592
649
Minions Killed
649
0
Camps Cleared
0
2,270,849
Distance Traveled
2,327,553
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,312
512
216
8
0
498,441
2
W
Ymir
12,684
488
65
3
0
510,881
1
W
Bellona
11,189
430
137
5
0
542,025
2
W
Danzaburou
9,325
359
80
3
0
259,269
6
L
Susano
11,774
453
163
6
0
582,155
1
L
Nike
11,758
452
166
6
0
499,659
1
L
Terra
9,382
361
44
2
0
397,534
1
L
Ra
12,094
465
167
6
0
455,164
4
L
Cernunnos
9,584
369
109
4
0
393,041
2
W
Poseidon
12,356
475
151
6
0
460,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role