Player Matchup

Serqet
Serqet
Draior
Serqet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 181L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
KayserShinya
Guan Yu
Level 41
God Stats
1W - 1L
1,648 SR
Queue Stats
302W - 314L
1,400 Elo+
Solo
Athena
Athena
LoBasa93
Athena
Level 86
God Stats
16W - 15L
1,510 SR
Queue Stats
71W - 79L
1,445 Elo+
Party 1
Chernobog
Chernobog
LucaForti94
Chernobog
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 279L
1,328 Elo+
Party 1
Hades
Hades
SIMOPAPA94
Hades
Level 122
God Stats
3W - 2L
1,701 SR
Queue Stats
249W - 297L
1,305 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,368 Elo+

VS

Team Averages
Level 44
1,355 SR
1,294 Elo+
Fenrir
Fenrir
GeorgeFloyddlol
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,223 Elo+
Party 2
Hachiman
Hachiman
Harryishuge
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 56L
1,242 Elo+
Party 2
Anubis
Anubis
Mrbigelow
Anubis
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Xryphh
Baron Samedi
Level 34
God Stats
7W - 14L
1,143 SR
Queue Stats
34W - 60L
1,201 Elo+
Party 2
Tyr
Tyr
Yasemen3108
Tyr
Level 29
God Stats
0W - 3L
1,131 SR
Queue Stats
40W - 69L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Draior
Serqet
13
2 / 3 / 6
8,637
432
5,831
18,742
8,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
KayserShinya
Guan Yu
16
5 / 5 / 1
10,412
521
17,406
18,289
21,219
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
LoBasa93
Athena
12
0 / 5 / 8
8,021
401
7,148
17,904
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
LucaForti94
Chernobog
16
6 / 1 / 2
10,491
525
10,540
13,459
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
15
3 / 3 / 3
9,428
471
6,879
14,084
7,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,640
482
14,241
22,141
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hachiman
Harryishuge
Hachiman
13
1 / 3 / 0
8,053
403
4,151
10,169
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Mrbigelow
Anubis
15
4 / 3 / 2
9,135
457
12,598
9,626
5,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Xryphh
Baron Samedi
15
6 / 3 / 2
9,157
458
11,489
14,718
6,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 3 / 3
8,294
415
4,533
15,088
8,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
17
17
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
Draior
Serqet
2
3
6
1.67
L
4
4
6
1.75
L
Hachiman
Harryishuge
Hachiman
1
3
0
0.33
W
Guan Yu
KayserShinya
Guan Yu
5
5
1
1.1
W
Athena
LoBasa93
Athena
0
5
8
0.8
W
Chernobog
LucaForti94
Chernobog
6
1
2
7
L
Anubis
Mrbigelow
Anubis
4
3
2
1.67
W
Hades
3
3
3
1.5
L
Baron Samedi
Xryphh
Baron Samedi
6
3
2
2.33
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,804
Damage
47,012
82,478
Taken
71,742
56,145
Mitigated
32,566
23,213
Healing
24,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Draior
Serqet
5,831
1,591
0
3,802
18,742
8,509
0
4,408
14,334
0
50,689
L
14,241
6,293
272
9,396
22,141
9,193
0
5,030
16,639
0
78,500
L
Hachiman
Harryishuge
Hachiman
4,151
1,799
0
1,821
10,169
3,370
0
704
9,465
0
40,778
W
Guan Yu
KayserShinya
Guan Yu
17,406
3,291
492
3,442
18,289
21,219
135
1,852
16,437
0
70,585
W
Athena
LoBasa93
Athena
7,148
1,620
0
2,166
17,904
14,412
282
7,503
10,401
29,161
0
W
Chernobog
LucaForti94
Chernobog
10,540
7,270
0
6,795
13,459
4,885
668
4,758
8,701
0
81,270
L
Anubis
Mrbigelow
Anubis
12,598
1,193
0
4,385
9,626
5,125
0
3,415
6,019
78,289
0
W
Hades
6,879
1,082
391
6,125
14,084
7,120
829
5,566
8,518
62,052
0
L
Baron Samedi
Xryphh
Baron Samedi
11,489
1,613
1,022
5,636
14,718
6,486
0
3,641
10,795
61,387
0
L
4,533
1,185
0
2,270
15,088
8,392
0
1,237
13,851
0
37,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,989
Gold Earned
44,279
440
Minions Killed
417
0
Camps Cleared
0
1,800,017
Distance Traveled
1,797,749
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,637
432
76
4
0
417,879
3
L
Fenrir
9,640
482
106
5
0
406,275
1
L
Hachiman
8,053
403
72
4
0
312,636
6
W
Guan Yu
10,412
521
116
6
0
342,585
2
W
Athena
8,021
401
34
2
0
357,178
6
W
Chernobog
10,491
525
120
6
0
367,270
3
L
Anubis
9,135
457
97
5
0
323,992
2
W
Hades
9,428
471
94
5
0
315,105
7
L
Baron Samedi
9,157
458
85
4
0
353,466
2
L
Tyr
8,294
415
57
3
0
401,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role