Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
BILLYNTIMMY
Sylvanus
Gold III
Level 58
God Stats
2W - 2L
1,603 SR
Queue Stats
112W - 117L
1,509 MMR
Party 4
Tsukuyomi
Tsukuyomi
Platinum IV
Limitz9009
Tsukuyomi
Platinum IV
Level 137
God Stats
1W - 3L
1,622 SR
Queue Stats
52W - 44L
1,907 MMR
Party 3
Baron Samedi
Baron Samedi
Gold II
XChampagnePapiX
Baron Samedi
Gold II
Level 160
God Stats
2W - 6L
1,813 SR
Queue Stats
165W - 169L
1,560 MMR
Party 3
Izanami
Izanami
Gold I
toxic_echo_xd
Izanami
Gold I
Level 160
God Stats
12W - 5L
1,678 SR
Queue Stats
364W - 378L
1,687 MMR
Party 4
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,643 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,505 SR
1,716 MMR
Khepri
Khepri
Platinum V
Cynical IcYY
Khepri
Platinum V
Level 126
God Stats
1W - 1L
1,302 SR
Queue Stats
71W - 63L
1,728 MMR
Party 1
Awilix
Awilix
Gold V
DA BEAR5 78
Awilix
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,685 MMR
Solo
Vulcan
Vulcan
Gold I
Ninjawizard1227
Vulcan
Gold I
Level 138
God Stats
8W - 6L
1,622 SR
Queue Stats
393W - 395L
1,735 MMR
Party 1
Mulan
Mulan
Gold II
QcPL_InSaNe
Mulan
Gold II
Level 125
God Stats
7W - 1L
1,601 SR
Queue Stats
106W - 102L
1,676 MMR
Party 2
Apollo
Apollo
Gold II
wBloo-
Apollo
Gold II
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 120L
1,756 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 5 / 2
8,495
425
3,153
16,213
16,653
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
BILLYNTIMMY
Sylvanus
11
0 / 4 / 3
7,004
350
5,752
21,255
18,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Limitz9009
Tsukuyomi
16
3 / 6 / 2
9,541
477
11,859
22,138
10,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
XChampagnePapiX
Baron Samedi
13
0 / 5 / 1
7,743
387
8,858
17,139
8,067
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
16
3 / 1 / 0
10,120
506
6,366
15,779
6,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaLokiJing WeiGilgamesh

VS

Bans
BastetMercuryCliodhnaAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 0 / 10
10,312
516
8,052
13,567
16,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
18
11 / 2 / 4
11,733
587
15,581
15,066
7,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 2 / 5
11,525
576
20,503
11,152
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 7
12,255
613
11,768
14,144
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
wBloo-
Apollo
18
2 / 1 / 2
11,813
591
13,099
15,233
7,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
21
21
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
2
0.2
L
Sylvanus
BILLYNTIMMY
Sylvanus
0
4
3
0.38
W
Khepri
3
0
10
8
W
Awilix
11
2
4
6.5
L
Tsukuyomi
Limitz9009
Tsukuyomi
3
6
2
0.67
W
3
2
5
2.75
W
2
1
7
5.5
L
Baron Samedi
XChampagnePapiX
Baron Samedi
0
5
1
0.1
L
Izanami
3
1
0
3
W
Apollo
wBloo-
Apollo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,988
Damage
69,003
92,524
Taken
69,162
60,232
Mitigated
48,062
29,014
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,153
505
258
6,228
16,213
16,653
0
930
14,498
55,479
0
L
Sylvanus
BILLYNTIMMY
Sylvanus
5,752
1,696
1,160
5,415
21,255
18,503
0
10,335
10,573
20,044
7,020
W
Khepri
8,052
1,638
0
2,004
13,567
16,746
96
5,102
8,465
32,970
0
W
Awilix
15,581
6,424
0
1,533
15,066
7,299
1,623
1,990
13,076
0
105,432
L
Tsukuyomi
Limitz9009
Tsukuyomi
11,859
3,830
0
6,751
22,138
10,262
0
9,417
12,359
0
85,284
W
20,503
8,403
0
500
11,152
5,364
2,655
4,526
6,626
102,458
0
W
11,768
2,330
0
5,236
14,144
10,881
383
4,278
7,468
5,348
95,551
L
Baron Samedi
XChampagnePapiX
Baron Samedi
8,858
430
294
2,802
17,139
8,067
0
5,950
10,988
65,684
0
L
Izanami
6,366
3,928
0
6,106
15,779
6,747
0
2,266
13,513
0
89,338
W
Apollo
wBloo-
Apollo
13,099
10,215
0
7,358
15,233
7,772
4,608
1,934
13,299
0
114,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
57,638
534
Minions Killed
664
0
Camps Cleared
0
1,704,647
Distance Traveled
1,936,260
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,495
425
115
6
0
295,714
3
L
Sylvanus
7,004
350
37
2
0
364,190
4
W
Khepri
10,312
516
25
1
0
392,286
4
W
Awilix
11,733
587
113
6
0
445,031
5
L
Tsukuyomi
9,541
477
139
7
0
397,326
1
W
Vulcan
11,525
576
159
8
0
388,678
5
W
Mulan
12,255
613
171
9
0
350,981
6
L
Baron Samedi
7,743
387
103
5
0
321,782
3
L
Izanami
10,120
506
140
7
0
325,635
2
W
Apollo
11,813
591
196
10
0
359,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role