Player Matchup

Zeus
Zeus
DracoEmp
Zeus
Level 109
God Stats
2W - 2L
1,814 SR
Queue Stats
127W - 109L
1,489 Elo+
Party 2
Ullr
Ullr
Illahu
Ullr
Level 83
God Stats
3W - 3L
1,519 SR
Queue Stats
84W - 93L
1,491 Elo+
Party 3
Sun Wukong
Sun Wukong
ItsClovis
Sun Wukong
Level 27
God Stats
3W - 0L
1,716 SR
Queue Stats
7W - 15L
1,339 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Klemortian
Kumbhakarna
Level 103
God Stats
2W - 0L
1,590 SR
Queue Stats
98W - 80L
1,529 Elo+
Party 2
Ravana
Ravana
SuicideCliffs
Ravana
Level 34
God Stats
7W - 2L
1,652 SR
Queue Stats
238W - 227L
1,538 Elo+
Party 3
Team Averages
Level 71
1,658 SR
1,477 Elo+

VS

Team Averages
Level 93
1,477 SR
1,530 Elo+
Charybdis
Charybdis
KingKaiyo
Charybdis
Level 79
God Stats
23W - 28L
1,500 SR
Queue Stats
218W - 191L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
TheDwight
Nu Wa
Level 147
God Stats
6W - 1L
1,500 SR
Queue Stats
479W - 528L
1,417 Elo+
Solo
Bakasura
Bakasura
YuhMuddah
Bakasura
Level 97
God Stats
4W - 3L
1,395 SR
Queue Stats
95W - 72L
1,593 Elo+
Party 1
Bellona
Bellona
ZanyZavy
Bellona
Level 17
God Stats
39W - 47L
1,556 SR
Queue Stats
69W - 88L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
meinteill
Sylvanus
Level 125
God Stats
41W - 49L
1,435 SR
Queue Stats
177W - 156L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
2 / 2 / 5
14,325
551
22,591
16,863
7,866
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Illahu
Ullr
20
3 / 2 / 5
14,155
544
13,042
17,561
8,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ItsClovis
Sun Wukong
20
3 / 0 / 4
14,250
548
10,373
11,123
10,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
Klemortian
Kumbhakarna
17
0 / 1 / 8
11,950
460
7,793
25,724
34,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 3 / 4
15,252
587
19,409
14,985
7,357
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingKaiyo
Charybdis
18
2 / 3 / 1
11,288
434
6,769
20,272
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
TheDwight
Nu Wa
18
1 / 5 / 3
11,270
433
9,749
16,320
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
YuhMuddah
Bakasura
20
5 / 5 / 2
13,203
508
18,234
27,989
15,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
ZanyZavy
Bellona
18
0 / 3 / 0
11,045
425
4,965
15,008
14,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
meinteill
Sylvanus
17
0 / 3 / 6
10,119
389
10,447
26,935
37,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
19
Kills
8
8
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
5
2.25
W
Ullr
Illahu
Ullr
3
2
5
2.75
W
Sun Wukong
ItsClovis
Sun Wukong
3
0
4
5
L
Charybdis
KingKaiyo
Charybdis
2
3
1
0.83
W
Kumbhakarna
Klemortian
Kumbhakarna
0
1
8
4
W
11
3
4
4.33
L
Nu Wa
TheDwight
Nu Wa
1
5
3
0.5
L
Bakasura
YuhMuddah
Bakasura
5
5
2
1.2
L
Bellona
ZanyZavy
Bellona
0
3
0
0
L
Sylvanus
meinteill
Sylvanus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,208
Damage
50,164
86,256
Taken
106,524
69,432
Mitigated
81,878
23,738
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
22,591
2,295
0
3,317
16,863
7,866
2,667
3,719
11,889
192,715
0
W
Ullr
Illahu
Ullr
13,042
4,646
0
3,329
17,561
8,484
2,898
4,017
13,054
0
139,957
W
Sun Wukong
ItsClovis
Sun Wukong
10,373
1,937
0
5,260
11,123
10,993
969
2,192
8,771
0
98,049
L
Charybdis
KingKaiyo
Charybdis
6,769
4,759
0
9,289
20,272
8,074
864
4,267
16,005
0
89,482
W
Kumbhakarna
Klemortian
Kumbhakarna
7,793
785
929
7,940
25,724
34,732
247
7,760
17,007
39,904
0
W
19,409
6,932
0
2,963
14,985
7,357
1,238
3,808
9,951
0
145,026
L
Nu Wa
TheDwight
Nu Wa
9,749
1,357
0
3,343
16,320
6,112
0
3,874
12,446
95,019
0
L
Bakasura
YuhMuddah
Bakasura
18,234
11,909
0
5,854
27,989
15,616
12
7,534
20,455
0
140,844
L
Bellona
ZanyZavy
Bellona
4,965
2,203
0
1,320
15,008
14,115
0
2,016
12,992
0
75,911
L
Sylvanus
meinteill
Sylvanus
10,447
2,554
1,828
5,270
26,935
37,961
0
12,693
14,242
52,097
13,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,932
Gold Earned
56,925
838
Minions Killed
738
0
Camps Cleared
0
2,623,987
Distance Traveled
2,369,090
49
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,325
551
282
11
0
479,886
14
W
Ullr
14,155
544
191
7
0
466,842
7
W
Sun Wukong
14,250
548
162
6
0
543,134
10
L
Charybdis
11,288
434
153
6
0
428,237
9
W
Kumbhakarna
11,950
460
39
2
0
570,240
8
W
Ravana
15,252
587
164
6
0
563,885
10
L
Nu Wa
11,270
433
140
5
0
462,831
6
L
Bakasura
13,203
508
212
8
0
589,124
0
L
Bellona
11,045
425
145
6
0
437,686
0
L
Sylvanus
10,119
389
88
3
0
451,212
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role