Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BomDova
Thoth
Level 106
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 3L
1,435 Elo+
Solo
Hades
Hades
Elgreyfoxx
Hades
Level 157
God Stats
3W - 2L
1,548 SR
Queue Stats
427W - 442L
1,450 Elo+
Solo
Ares
Ares
SpaZmat1cMayhem
Ares
Level 90
God Stats
7W - 0L
1,841 SR
Queue Stats
135W - 128L
1,459 Elo+
Solo
Heimdallr
Heimdallr
peedah
Heimdallr
Level 116
God Stats
3W - 2L
1,048 SR
Queue Stats
46W - 39L
1,485 Elo+
Solo
Team Averages
Level 119
1,445 SR
1,466 Elo+

VS

Team Averages
Level 96
1,546 SR
1,446 Elo+
Raijin
Raijin
Joel_RN_BRZ
Raijin
Level 114
God Stats
0W - 2L
1,769 SR
Queue Stats
79W - 73L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Pizza crouchy
Danzaburou
Level 85
God Stats
9W - 11L
1,497 SR
Queue Stats
59W - 68L
1,476 Elo+
Party 1
Bacchus
Bacchus
RollTideMan87
Bacchus
Level 111
God Stats
4W - 4L
1,504 SR
Queue Stats
215W - 205L
1,458 Elo+
Solo
Fafnir
Fafnir
Vridius
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 154L
1,431 Elo+
Party 1
Achilles
Achilles
jackjoemom
Achilles
Level 81
God Stats
16W - 22L
1,459 SR
Queue Stats
336W - 342L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 0 / 3
9,644
603
5,884
10,773
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
BomDova
Thoth
14
2 / 3 / 3
8,779
549
6,220
6,179
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
14
2 / 2 / 5
8,705
544
7,669
12,415
11,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 2 / 5
8,323
520
7,071
13,718
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
peedah
Heimdallr
13
2 / 1 / 6
8,154
510
6,561
11,510
5,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 3 / 1
6,054
378
2,890
6,347
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Pizza crouchy
Danzaburou
9
0 / 2 / 2
6,072
380
3,759
9,775
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
3 / 2 / 1
7,877
492
5,436
9,453
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Vridius
Fafnir
10
1 / 3 / 1
6,728
421
3,589
14,313
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
jackjoemom
Achilles
13
1 / 4 / 1
7,364
460
5,521
15,590
15,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
8
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
3
4.5
W
Thoth
BomDova
Thoth
2
3
3
1.17
W
Hades
2
2
5
2.25
L
Raijin
0
3
1
0.17
L
Danzaburou
Pizza crouchy
Danzaburou
0
2
2
0.5
L
Bacchus
3
2
1
1.75
W
4
2
5
3.25
L
Fafnir
Vridius
Fafnir
1
3
1
0.5
L
Achilles
jackjoemom
Achilles
1
4
1
0.38
W
Heimdallr
peedah
Heimdallr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,405
Damage
21,195
54,595
Taken
55,478
37,095
Mitigated
40,606
17,657
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,884
3,814
0
4,401
10,773
5,107
1,836
1,506
9,267
0
67,616
W
Thoth
BomDova
Thoth
6,220
391
0
870
6,179
2,453
1,280
2,951
3,228
68,479
0
W
Hades
7,669
1,275
119
5,438
12,415
11,220
709
79
12,336
58,385
0
L
Raijin
2,890
387
0
362
6,347
2,180
0
3,033
3,314
32,130
0
L
Danzaburou
Pizza crouchy
Danzaburou
3,759
1,591
96
4,987
9,775
3,431
37
1,884
7,796
0
40,214
L
Bacchus
5,436
564
0
1,856
9,453
5,189
0
3,884
5,248
59,043
0
W
7,071
765
419
2,401
13,718
13,133
164
3,672
10,046
30,738
0
L
Fafnir
Vridius
Fafnir
3,589
1,470
0
4,576
14,313
14,759
19
4,743
9,472
21,809
0
L
Achilles
jackjoemom
Achilles
5,521
1,533
40
1,218
15,590
15,047
0
7,416
7,470
0
48,728
W
Heimdallr
peedah
Heimdallr
6,561
3,293
0
4,009
11,510
5,182
1,754
4,364
7,146
0
63,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
34,095
483
Minions Killed
322
0
Camps Cleared
0
1,503,744
Distance Traveled
1,315,190
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,644
603
126
8
0
398,189
12
W
Thoth
8,779
549
123
8
0
301,450
3
W
Hades
8,705
544
110
7
0
232,777
3
L
Raijin
6,054
378
52
3
0
179,764
2
L
Danzaburou
6,072
380
70
4
0
241,679
0
L
Bacchus
7,877
492
100
6
0
322,050
0
W
Ares
8,323
520
30
2
0
296,771
2
L
Fafnir
6,728
421
28
2
0
293,093
0
L
Achilles
7,364
460
72
5
0
278,604
0
W
Heimdallr
8,154
510
94
6
0
274,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role