Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
FatJeebs
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,261 Elo+
Party 1
Da Ji
Da Ji
FenrirId
Da Ji
Level 86
God Stats
4W - 5L
1,224 SR
Queue Stats
14W - 23L
1,328 Elo+
Party 1
Tiamat
Tiamat
SlankOnYa
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 1
Neith
Neith
Slankman
Neith
Level 6
God Stats
2W - 4L
1,361 SR
Queue Stats
8W - 16L
1,291 Elo+
Party 1
Team Averages
Level 38
1,417 SR
1,329 Elo+

VS

Team Averages
Level 72
1,397 SR
1,513 Elo+
Thanatos
Thanatos
BaconWarrior750
Thanatos
Level 78
God Stats
13W - 22L
1,318 SR
Queue Stats
229W - 255L
1,446 Elo+
Party 3
Bacchus
Bacchus
ImGoingToGankYou
Bacchus
Level 25
God Stats
3W - 0L
1,571 SR
Queue Stats
8W - 5L
1,790 Elo+
Party 2
Merlin
Merlin
MisterSandman09
Merlin
Level 91
God Stats
13W - 10L
1,294 SR
Queue Stats
262W - 300L
1,422 Elo+
Party 3
Cupid
Cupid
SpecificPlain4
Cupid
Level 57
God Stats
5W - 3L
1,142 SR
Queue Stats
32W - 39L
1,414 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yodogdude2
Ah Muzen Cab
Level 107
God Stats
2W - 2L
1,659 SR
Queue Stats
71W - 66L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 3 / 1
5,794
446
3,685
10,330
9,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
FatJeebs
Aphrodite
9
1 / 6 / 1
5,567
428
3,378
8,673
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
FenrirId
Da Ji
11
2 / 5 / 1
6,768
521
4,087
12,905
4,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
SlankOnYa
Tiamat
9
1 / 7 / 2
6,044
465
4,620
10,487
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Slankman
Neith
7
0 / 6 / 1
4,682
360
3,179
8,501
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
7 / 1 / 5
7,521
579
7,433
8,573
4,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 9
7,140
549
7,226
10,040
11,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 0 / 6
8,444
650
9,304
7,550
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 1 / 3
7,724
594
5,915
6,533
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
yodogdude2
Ah Muzen Cab
14
4 / 0 / 5
8,494
653
8,344
5,358
2,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
27
27
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
1
0.5
W
Thanatos
7
1
5
9.5
L
Aphrodite
FatJeebs
Aphrodite
1
6
1
0.25
L
Da Ji
FenrirId
Da Ji
2
5
1
0.5
W
1
3
9
1.83
W
6
0
6
9
L
Tiamat
SlankOnYa
Tiamat
1
7
2
0.29
L
Neith
Slankman
Neith
0
6
1
0.08
W
9
1
3
10.5
W
Ah Muzen Cab
yodogdude2
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,949
Damage
38,222
50,896
Taken
38,054
27,075
Mitigated
24,570
9,973
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,685
293
0
1,994
10,330
9,453
0
1,761
8,569
28,945
0
W
Thanatos
7,433
1,965
0
8,376
8,573
4,123
0
1,417
7,156
0
36,401
L
Aphrodite
FatJeebs
Aphrodite
3,378
760
366
1,818
8,673
3,512
120
3,541
5,132
25,189
0
L
Da Ji
FenrirId
Da Ji
4,087
1,178
0
4,339
12,905
4,838
0
1,822
11,083
0
43,708
W
7,226
1,024
222
1,877
10,040
11,678
526
2,711
7,329
18,066
0
W
9,304
1,456
0
2,088
7,550
3,408
506
4,780
2,770
65,646
0
L
Tiamat
SlankOnYa
Tiamat
4,620
921
0
1,189
10,487
5,775
0
4,950
5,537
21,531
0
L
Neith
Slankman
Neith
3,179
1,242
0
267
8,501
3,497
90
4,456
4,045
0
17,296
W
5,915
3,166
502
2,567
6,533
2,490
907
1,610
4,923
0
42,363
W
Ah Muzen Cab
yodogdude2
Ah Muzen Cab
8,344
4,372
0
2,845
5,358
2,871
3,180
1,165
4,193
0
62,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,855
Gold Earned
39,323
239
Minions Killed
369
0
Camps Cleared
0
1,094,578
Distance Traveled
1,241,831
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,794
446
55
4
0
230,078
4
W
Thanatos
7,521
579
56
4
0
263,404
2
L
Aphrodite
5,567
428
45
3
0
194,362
1
L
Da Ji
6,768
521
85
7
0
249,329
3
W
Bacchus
7,140
549
20
2
0
239,739
1
W
Merlin
8,444
650
108
8
0
246,424
2
L
Tiamat
6,044
465
33
3
0
196,786
0
L
Neith
4,682
360
21
2
0
224,023
0
W
Cupid
7,724
594
69
5
0
228,908
2
W
Ah Muzen Cab
8,494
653
116
9
0
263,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role