Player Matchup

Neith
Neith
Corsel
Neith
Level 128
God Stats
1W - 0L
1,538 SR
Queue Stats
14W - 20L
1,416 Elo+
Solo
Poseidon
Poseidon
FHPwnage
Poseidon
Level 108
God Stats
6W - 1L
1,778 SR
Queue Stats
146W - 122L
1,542 Elo+
Party 4
Jing Wei
Jing Wei
Miscellaneou5
Jing Wei
Level 128
God Stats
1W - 1L
1,267 SR
Queue Stats
16W - 17L
1,502 Elo+
Party 2
Xing Tian
Xing Tian
WastebasketDingo
Xing Tian
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 149L
1,484 Elo+
Party 4
Serqet
Serqet
Yenoom
Serqet
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,478 Elo+
Party 2
Team Averages
Level 117
1,517 SR
1,485 Elo+

VS

Team Averages
Level 102
1,594 SR
1,437 Elo+
Chronos
Chronos
CRIPBABY420
Chronos
Level 64
God Stats
9W - 8L
1,586 SR
Queue Stats
40W - 50L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
CroakiAndBuddy
Ne Zha
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,477 Elo+
Party 3
Cerberus
Cerberus
GRIFOXII
Cerberus
Level 143
God Stats
0W - 3L
1,708 SR
Queue Stats
16W - 23L
1,499 Elo+
Solo
Neith
Neith
HarkonVesper
Neith
Level 119
God Stats
0W - 1L
1,761 SR
Queue Stats
3W - 5L
1,337 Elo+
Party 3
Baron Samedi
Baron Samedi
OG_Harsh_000
Baron Samedi
Level 63
God Stats
3W - 3L
1,416 SR
Queue Stats
5W - 13L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corsel
Neith
6
1 / 0 / 0
3,988
798
1,378
1,780
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
FHPwnage
Poseidon
6
0 / 0 / 0
3,684
737
270
1,100
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Miscellaneou5
Jing Wei
5
0 / 0 / 0
3,254
651
766
1,376
429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
4
1 / 0 / 0
3,354
671
545
1,790
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Yenoom
Serqet
5
0 / 0 / 0
3,165
633
174
3,322
882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CRIPBABY420
Chronos
5
0 / 1 / 0
3,173
635
816
1,760
612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,353
671
1,037
2,380
762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GRIFOXII
Cerberus
5
0 / 0 / 0
3,026
605
777
2,486
741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
936
187
0
0
0
Baron Samedi
OG_Harsh_000
Baron Samedi
2
0 / 1 / 0
2,605
521
67
1,203
429
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
CRIPBABY420
Chronos
0
1
0
0
W
Neith
Corsel
Neith
1
0
0
1
L
0
0
0
0
W
Poseidon
FHPwnage
Poseidon
0
0
0
0
L
Cerberus
GRIFOXII
Cerberus
0
0
0
0
L
0
0
0
0
W
Jing Wei
Miscellaneou5
Jing Wei
0
0
0
0
L
Baron Samedi
OG_Harsh_000
Baron Samedi
0
1
0
0
W
Xing Tian
1
0
0
1
W
Serqet
Yenoom
Serqet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,133
Damage
2,697
9,368
Taken
7,829
3,178
Mitigated
2,544
2,937
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CRIPBABY420
Chronos
816
362
0
625
1,760
612
0
0
1,760
10,997
1,676
W
Neith
Corsel
Neith
1,378
531
0
650
1,780
729
0
664
1,116
0
17,165
L
1,037
201
0
714
2,380
762
0
270
2,110
0
14,474
W
Poseidon
FHPwnage
Poseidon
270
37
0
220
1,100
281
0
67
1,033
20,058
0
L
Cerberus
GRIFOXII
Cerberus
777
27
10
730
2,486
741
0
382
2,104
9,748
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Miscellaneou5
Jing Wei
766
518
0
824
1,376
429
1,056
454
922
0
18,584
L
Baron Samedi
OG_Harsh_000
Baron Samedi
67
0
0
326
1,203
429
0
163
1,040
3,257
0
W
Xing Tian
545
81
0
480
1,790
857
42
323
1,467
6,697
0
W
Serqet
Yenoom
Serqet
174
126
0
763
3,322
882
0
0
3,322
0
14,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,445
Gold Earned
13,093
143
Minions Killed
89
0
Camps Cleared
0
493,507
Distance Traveled
322,438
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,173
635
20
4
0
88,236
0
W
Neith
3,988
798
30
6
0
93,298
0
L
Ne Zha
3,353
671
35
7
0
104,652
1
W
Poseidon
3,684
737
37
7
0
89,685
1
L
Cerberus
3,026
605
29
6
0
90,589
0
L
Neith
936
187
0
0
0
0
0
W
Jing Wei
3,254
651
29
6
0
80,933
2
L
Baron Samedi
2,605
521
5
1
0
38,961
0
W
Xing Tian
3,354
671
17
3
0
109,111
0
W
Serqet
3,165
633
30
6
0
120,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role