Player Matchup

Bacchus
Bacchus
JordyFresh er
Bacchus
Level 85
God Stats
1W - 0L
1,426 SR
Queue Stats
13W - 23L
1,261 Elo+
Party 2
Zeus
Zeus
SirWasula
Zeus
Level 125
God Stats
1W - 0L
1,266 SR
Queue Stats
10W - 15L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
burtonsniper
Danzaburou
Level 37
God Stats
2W - 2L
1,675 SR
Queue Stats
55W - 71L
1,437 Elo+
Party 2
Team Averages
Level 82
1,456 SR
1,338 Elo+

VS

Team Averages
Level 52
1,392 SR
1,200 Elo+
Agni
Agni
STEPBRO1373
Agni
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,170 Elo+
Party 1
Guan Yu
Guan Yu
Wolfs Demise
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,258 Elo+
Party 1
Skadi
Skadi
salamander12312
Skadi
Level 29
God Stats
1W - 7L
1,177 SR
Queue Stats
6W - 23L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 0 / 11
9,151
704
5,070
10,886
12,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
15
12 / 0 / 3
10,868
836
16,651
5,268
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
burtonsniper
Danzaburou
15
3 / 1 / 11
10,068
774
11,360
10,568
4,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,871
605
7,280
13,400
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Wolfs Demise
Guan Yu
11
0 / 4 / 0
7,486
576
4,087
15,701
15,061
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
7,865
605
5,574
11,506
4,303

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
16
Kills
0
1
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
1
0
11
6.5
L
0
6
0
0
W
Zeus
12
0
3
13.5
L
Guan Yu
Wolfs Demise
Guan Yu
0
4
0
0
W
Danzaburou
burtonsniper
Danzaburou
3
1
11
8.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
16,941
26,722
Taken
40,607
19,173
Mitigated
24,546
4,758
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
5,070
1,031
324
815
10,886
12,608
326
3,506
7,380
8,705
0
L
7,280
32
155
541
13,400
5,182
0
7,196
5,860
30,464
0
W
Zeus
16,651
1,968
0
542
5,268
1,920
240
1,517
3,751
30,580
0
L
Guan Yu
Wolfs Demise
Guan Yu
4,087
307
1,252
2,636
15,701
15,061
0
7,667
7,678
0
14,097
W
Danzaburou
burtonsniper
Danzaburou
11,360
5,485
0
3,077
10,568
4,645
1,718
2,488
8,080
0
47,436
L
5,574
2,146
87
482
11,506
4,303
0
6,025
5,197
0
22,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
23,222
140
Minions Killed
110
4
Camps Cleared
3
668,987
Distance Traveled
661,925
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,151
704
10
1
1
216,534
1
L
Agni
7,871
605
54
4
0
230,160
0
W
Zeus
10,868
836
39
3
0
219,400
0
L
Guan Yu
7,486
576
19
1
3
233,924
2
W
Danzaburou
10,068
774
91
7
3
233,053
0
L
Skadi
7,865
605
37
3
0
197,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role