Player Matchup

Achilles
Achilles
I Silben14 T
Achilles
Level 28
God Stats
11W - 12L
1,482 SR
Queue Stats
321W - 297L
1,448 Elo+
Party 2
Hera
Hera
KoG xCRASHERx
Hera
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
420W - 388L
1,456 Elo+
Party 2
Mulan
Mulan
Koivyn
Mulan
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,301 Elo+
Party 3
Mercury
Mercury
KozGor
Mercury
Level 80
God Stats
3W - 3L
1,508 SR
Queue Stats
102W - 105L
1,401 Elo+
Solo
Cerberus
Cerberus
Lavadome102
Cerberus
Level 145
God Stats
1W - 1L
1,458 SR
Queue Stats
6W - 9L
1,301 Elo+
Party 3
Team Averages
Level 81
1,490 SR
1,382 Elo+

VS

Team Averages
Level 64
1,582 SR
1,508 Elo+
Medusa
Medusa
Lizzchu
Medusa
Level 68
God Stats
173W - 162L
1,526 SR
Queue Stats
321W - 314L
1,517 Elo+
Party 1
Zeus
Zeus
MA5TERofMAYHAM
Zeus
Level 66
God Stats
27W - 23L
1,667 SR
Queue Stats
685W - 761L
1,349 Elo+
Solo
Geb
Geb
Metallica005
Geb
Level 129
God Stats
21W - 28L
1,481 SR
Queue Stats
407W - 400L
1,527 Elo+
Party 1
Ra
Ra
SKOPDoutAKVNKAV
Ra
Level 49
God Stats
13W - 16L
1,474 SR
Queue Stats
81W - 69L
1,432 Elo+
Solo
Odin
Odin
Scuba x dady
Odin
Level 10
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Silben14 T
Achilles
16
6 / 1 / 3
10,882
1,088
7,616
13,979
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 0 / 6
10,812
1,081
15,696
8,918
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Koivyn
Mulan
15
0 / 1 / 7
9,429
943
2,838
11,856
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
KozGor
Mercury
15
2 / 0 / 2
9,783
978
3,500
7,163
3,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Lavadome102
Cerberus
16
1 / 0 / 9
10,826
1,083
7,903
13,971
17,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

284

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lizzchu
Medusa
15
1 / 2 / 1
9,456
946
9,899
7,190
3,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 3 / 0
9,287
929
12,081
7,862
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 1
9,331
933
12,067
5,445
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 6 / 0
9,371
937
10,643
11,603
4,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 0
8,908
891
4,081
7,295
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
12
Kills
2
2
Deaths
12
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
I Silben14 T
Achilles
6
1
3
7.5
W
3
0
6
6
W
Mulan
Koivyn
Mulan
0
1
7
3.5
W
Mercury
KozGor
Mercury
2
0
2
3
W
Cerberus
Lavadome102
Cerberus
1
0
9
5.5
L
Medusa
Lizzchu
Medusa
1
2
1
0.75
L
0
3
0
0
L
0
0
1
0.5
L
1
6
0
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,553
Damage
48,771
55,887
Taken
39,395
43,920
Mitigated
19,582
5,060
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
I Silben14 T
Achilles
7,616
1,942
0
889
13,979
10,603
0
8,293
5,686
0
12,484
W
15,696
3,026
236
1,174
8,918
4,012
0
6,553
2,365
57,743
0
W
Mulan
Koivyn
Mulan
2,838
152
0
485
11,856
8,839
0
9,090
2,766
0
9,642
W
Mercury
KozGor
Mercury
3,500
1,620
0
0
7,163
3,407
0
4,084
3,079
0
15,312
W
Cerberus
Lavadome102
Cerberus
7,903
325
0
2,276
13,971
17,059
0
6,771
7,200
22,480
0
L
Medusa
Lizzchu
Medusa
9,899
3,727
0
160
7,190
3,200
0
4,684
2,338
0
27,131
L
12,081
526
38
497
7,862
3,201
0
4,803
2,843
32,097
0
L
12,067
0
0
0
5,445
4,260
0
3,500
1,874
32,573
0
L
10,643
1,266
1,137
1,701
11,603
4,628
0
6,669
4,695
29,545
0
L
4,081
742
0
0
7,295
4,293
0
3,943
3,044
0
10,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,732
Gold Earned
46,353
214
Minions Killed
188
6
Camps Cleared
6
993,430
Distance Traveled
1,012,725
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,882
1,088
14
1
1
207,273
0
W
Hera
10,812
1,081
112
11
1
189,671
1
W
Mulan
9,429
943
12
1
0
181,826
0
W
Mercury
9,783
978
19
2
3
210,066
0
W
Cerberus
10,826
1,083
57
6
1
204,594
0
L
Medusa
9,456
946
32
3
3
199,882
0
L
Zeus
9,287
929
58
6
2
165,001
0
L
Geb
9,331
933
40
4
0
239,556
0
L
Ra
9,371
937
42
4
1
189,906
2
L
Odin
8,908
891
16
2
0
218,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role