Player Matchup

Arachne
Arachne
DannyDonutz
Arachne
Level 121
God Stats
73W - 122L
1,343 SR
Queue Stats
239W - 320L
1,253 Elo+
Solo
Ganesha
Ganesha
TPR0837
Ganesha
Level 108
God Stats
10W - 12L
1,299 SR
Queue Stats
46W - 83L
1,242 Elo+
Solo
Ra
Ra
atmostfire
Ra
Level 98
God Stats
2W - 1L
1,518 SR
Queue Stats
5W - 6L
1,099 Elo+
Solo
Team Averages
Level 109
1,387 SR
1,198 Elo+

VS

Team Averages
Level 57
1,394 SR
1,219 Elo+
Medusa
Medusa
Aso WC
Medusa
Level 37
God Stats
14W - 18L
1,350 SR
Queue Stats
64W - 109L
1,215 Elo+
Solo
Vulcan
Vulcan
TabooSound
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,244 Elo+
Solo
Bacchus
Bacchus
knittingandnylon
Bacchus
Level 46
God Stats
6W - 19L
1,331 SR
Queue Stats
211W - 336L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DannyDonutz
Arachne
10
4 / 3 / 3
7,318
813
5,986
9,755
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
TPR0837
Ganesha
10
0 / 2 / 7
7,089
788
3,363
10,068
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 0 / 4
8,129
903
5,222
5,659
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aso WC
Medusa
5
0 / 2 / 1
5,383
598
680
1,938
535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
TabooSound
Vulcan
12
3 / 2 / 1
7,194
799
10,937
5,842
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 2
6,459
718
2,916
10,430
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
7
Kills
4
5
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aso WC
Medusa
0
2
1
0.25
W
Arachne
DannyDonutz
Arachne
4
3
3
1.83
W
Ganesha
TPR0837
Ganesha
0
2
7
1.75
L
Vulcan
TabooSound
Vulcan
3
2
1
1.75
W
3
0
4
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,571
Damage
14,533
25,482
Taken
18,210
14,662
Mitigated
12,096
8,154
Healing
1,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aso WC
Medusa
680
283
0
0
1,938
535
0
170
1,768
0
2,299
W
Arachne
DannyDonutz
Arachne
5,986
3,435
0
1,156
9,755
4,186
2,006
5,812
3,759
0
17,386
W
Ganesha
TPR0837
Ganesha
3,363
250
0
3,507
10,068
8,231
430
5,593
4,151
14,214
0
L
Vulcan
TabooSound
Vulcan
10,937
5,399
0
500
5,842
2,335
0
4,139
1,703
30,803
0
W
5,222
347
1,263
2,228
5,659
2,245
355
3,073
2,494
42,057
0
L
2,916
348
0
516
10,430
9,226
0
4,418
6,012
8,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,536
Gold Earned
19,036
120
Minions Killed
82
6
Camps Cleared
2
516,640
Distance Traveled
344,158
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,383
598
8
1
0
25,235
0
W
Arachne
7,318
813
33
4
1
175,429
2
W
Ganesha
7,089
788
1
0
0
165,223
2
L
Vulcan
7,194
799
63
7
2
169,979
1
W
Ra
8,129
903
86
10
5
175,988
0
L
Bacchus
6,459
718
11
1
0
148,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role