Player Matchup

Ne Zha
Ne Zha
DWR x SAVIOR
Ne Zha
Level 140
God Stats
1W - 0L
1,484 SR
Queue Stats
42W - 39L
1,511 Elo+
Party 1
Nox
Nox
Handcore
Nox
Level 109
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 3L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
Jonathon922
Sun Wukong
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,577 Elo+
Solo
Ra
Ra
Lancille
Ra
Level 157
God Stats
7W - 3L
1,207 SR
Queue Stats
485W - 399L
1,524 Elo+
Party 1
Izanami
Izanami
MinuteWhisper34
Izanami
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 191L
1,548 Elo+
Party 1
Team Averages
Level 126
1,443 SR
1,541 Elo+

VS

Team Averages
Level 109
1,642 SR
1,475 Elo+
Nox
Nox
AnonimoAzul
Nox
Level 147
God Stats
0W - 1L
1,714 SR
Queue Stats
19W - 28L
1,443 Elo+
Solo
Hun Batz
Hun Batz
CallMeNumbers1
Hun Batz
Level 88
God Stats
4W - 4L
1,578 SR
Queue Stats
406W - 445L
1,489 Elo+
Solo
Cthulhu
Cthulhu
DamnaSean
Cthulhu
Level 142
God Stats
18W - 9L
1,632 SR
Queue Stats
301W - 275L
1,522 Elo+
Solo
Osiris
Osiris
SpeedyLoco04
Osiris
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 153L
1,518 Elo+
Solo
Guan Yu
Guan Yu
ZIRCON06
Guan Yu
Level 46
God Stats
1W - 1L
1,788 SR
Queue Stats
11W - 18L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
7 / 6 / 16
12,424
731
16,519
21,548
11,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 17
13,154
774
22,718
21,275
11,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Jonathon922
Sun Wukong
20
7 / 4 / 21
13,096
770
15,863
25,494
30,989
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 2 / 24
12,843
755
21,342
21,155
11,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 9 / 12
10,709
630
15,634
20,524
9,370
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 9
12,005
706
19,491
18,244
11,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
17
3 / 10 / 11
10,516
619
14,271
23,206
16,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
DamnaSean
Cthulhu
20
4 / 4 / 17
11,956
703
28,435
25,183
31,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
20
7 / 7 / 13
11,744
691
19,239
26,264
43,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
ZIRCON06
Guan Yu
15
1 / 6 / 11
9,526
560
5,998
23,800
24,395
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
85
32
Kills
24
26
Deaths
32
90
Assists
61
Player
Kills
Deaths
Assists
KDA
L
9
5
9
2.7
L
Hun Batz
3
10
11
0.85
W
Ne Zha
7
6
16
2.5
L
Cthulhu
DamnaSean
Cthulhu
4
4
17
3.13
W
8
5
17
3.3
W
Sun Wukong
Jonathon922
Sun Wukong
7
4
21
4.38
W
7
2
24
9.5
W
3
9
12
1
L
Osiris
7
7
13
1.93
L
Guan Yu
ZIRCON06
Guan Yu
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,076
Damage
87,434
109,996
Taken
116,697
74,845
Mitigated
126,771
56,341
Healing
34,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,491
1,544
1,912
1,200
18,244
11,112
735
8,351
9,893
41,720
0
L
Hun Batz
14,271
2,026
701
1,694
23,206
16,195
0
7,843
15,363
0
25,711
W
Ne Zha
16,519
3,378
1,610
6,454
21,548
11,468
1,371
7,499
13,324
0
31,705
L
Cthulhu
DamnaSean
Cthulhu
28,435
1,338
3,687
5,438
25,183
31,615
0
9,152
16,031
46,863
0
W
22,718
3,265
4,630
7,373
21,275
11,271
2,747
9,111
11,513
41,761
0
W
Sun Wukong
Jonathon922
Sun Wukong
15,863
3,806
1,760
5,953
25,494
30,989
1,243
9,725
15,024
0
41,205
W
21,342
1,233
11,942
12,934
21,155
11,747
599
9,912
10,663
41,273
0
W
15,634
12,296
1,082
2,603
20,524
9,370
2,641
9,676
10,122
0
25,857
L
Osiris
19,239
4,352
2,763
3,575
26,264
43,454
410
10,303
15,961
0
33,606
L
Guan Yu
ZIRCON06
Guan Yu
5,998
829
8,758
5,138
23,800
24,395
0
8,411
15,389
0
12,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,226
Gold Earned
55,747
166
Minions Killed
151
0
Camps Cleared
0
1,441,410
Distance Traveled
1,308,346
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,005
706
46
3
0
239,685
1
L
Hun Batz
10,516
619
28
2
0
252,192
0
W
Ne Zha
12,424
731
18
1
0
299,812
1
L
Cthulhu
11,956
703
43
3
0
290,598
0
W
Nox
13,154
774
31
2
0
278,120
2
W
Sun Wukong
13,096
770
57
3
0
305,112
2
W
Ra
12,843
755
45
3
0
329,202
0
W
Izanami
10,709
630
15
1
0
229,164
0
L
Osiris
11,744
691
27
2
0
273,340
1
L
Guan Yu
9,526
560
7
0
0
252,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role