Player Matchup

He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BGbabyyy
Ah Muzen Cab
Level 127
God Stats
4W - 6L
1,610 SR
Queue Stats
311W - 334L
1,522 Elo+
Party 2
Skadi
Skadi
JstWayClean
Skadi
Level 29
God Stats
1W - 1L
1,675 SR
Queue Stats
1W - 5L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
LORDHAVOC97
Cabrakan
Level 148
God Stats
14W - 17L
1,500 SR
Queue Stats
255W - 273L
1,455 Elo+
Party 1
Susano
Susano
RaringTrac3628
Susano
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 426L
1,531 Elo+
Party 1
Team Averages
Level 118
1,557 SR
1,480 Elo+

VS

Team Averages
Level 127
1,610 SR
1,529 Elo+
Chronos
Chronos
FrozenKombat_MK
Chronos
Level 153
God Stats
8W - 5L
1,733 SR
Queue Stats
371W - 394L
1,517 Elo+
Party 3
Da Ji
Da Ji
Scott_Da_Bot
Da Ji
Level 148
God Stats
13W - 11L
1,527 SR
Queue Stats
373W - 400L
1,514 Elo+
Party 3
Artio
Artio
TigerShark101m
Artio
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 130L
1,472 Elo+
Solo
Jormungandr
Jormungandr
curvydog
Jormungandr
Level 143
God Stats
2W - 1L
1,477 SR
Queue Stats
381W - 377L
1,615 Elo+
Party 3
Xbalanque
Xbalanque
middlefinga_up
Xbalanque
Level 101
God Stats
15W - 10L
1,815 SR
Queue Stats
194W - 225L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 4 / 0
6,223
479
1,580
8,130
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
BGbabyyy
Ah Muzen Cab
11
1 / 3 / 0
6,281
483
5,492
9,940
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
5,738
441
4,899
11,065
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
LORDHAVOC97
Cabrakan
9
0 / 2 / 2
6,097
469
4,037
10,194
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
3 / 3 / 0
7,320
563
6,499
13,397
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,304
562
4,863
4,629
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 4
7,704
593
6,043
10,685
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 5
7,093
546
3,127
12,736
10,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
curvydog
Jormungandr
15
5 / 1 / 1
9,099
700
10,131
10,822
10,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
middlefinga_up
Xbalanque
13
2 / 2 / 1
7,046
542
7,761
8,190
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
L
Ah Muzen Cab
BGbabyyy
Ah Muzen Cab
1
3
0
0.33
W
1
0
7
4.5
L
0
4
0
0
L
Cabrakan
LORDHAVOC97
Cabrakan
0
2
2
0.5
L
3
3
0
1
W
5
0
4
7
W
2
1
5
4.5
W
Jormungandr
curvydog
Jormungandr
5
1
1
5.5
W
Xbalanque
middlefinga_up
Xbalanque
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
31,925
52,726
Taken
47,062
24,875
Mitigated
30,172
13,312
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,580
40
0
1,090
8,130
2,471
1,050
1,679
6,451
38,691
0
L
Ah Muzen Cab
BGbabyyy
Ah Muzen Cab
5,492
2,477
0
3,211
9,940
4,543
0
7,691
2,249
0
50,113
W
4,863
1,343
0
2,141
4,629
2,028
535
1,468
3,161
45,693
3,170
L
4,899
1,253
0
1,922
11,065
3,213
0
888
10,177
0
41,252
L
Cabrakan
LORDHAVOC97
Cabrakan
4,037
841
244
2,871
10,194
9,129
0
4,561
5,633
17,962
0
L
6,499
1,942
0
3,974
13,397
5,519
0
2,908
10,489
0
46,900
W
6,043
1,680
0
2,210
10,685
4,317
274
956
9,729
0
56,848
W
3,127
842
956
5,675
12,736
10,210
55
2,133
10,603
17,451
0
W
Jormungandr
curvydog
Jormungandr
10,131
3,243
0
2,450
10,822
10,831
792
638
10,184
74,519
0
W
Xbalanque
middlefinga_up
Xbalanque
7,761
2,940
0
2,733
8,190
2,786
804
422
7,768
0
59,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
38,246
298
Minions Killed
473
0
Camps Cleared
0
1,204,323
Distance Traveled
1,316,624
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,223
479
68
5
0
238,868
3
L
Ah Muzen Cab
6,281
483
72
6
0
232,037
4
W
Chronos
7,304
562
81
6
0
270,217
5
L
Skadi
5,738
441
60
5
0
248,813
8
L
Cabrakan
6,097
469
24
2
0
202,543
5
L
Susano
7,320
563
74
6
0
282,062
0
W
Da Ji
7,704
593
94
7
0
300,544
6
W
Artio
7,093
546
24
2
0
266,140
4
W
Jormungandr
9,099
700
173
13
0
238,137
1
W
Xbalanque
7,046
542
101
8
0
241,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role