Player Matchup

Nu Wa
Nu Wa
ElrosSaralonde
Nu Wa
Level 146
God Stats
5W - 3L
1,723 SR
Queue Stats
147W - 138L
1,549 Elo+
Solo
Ra
Ra
Helscape
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,945 Elo+
Party 1
Heimdallr
Heimdallr
MrKeukenrol
Heimdallr
Level 157
God Stats
5W - 4L
1,712 SR
Queue Stats
105W - 63L
1,666 Elo+
Party 1
King Arthur
King Arthur
Oathless
King Arthur
Level 147
God Stats
1W - 1L
1,556 SR
Queue Stats
32W - 13L
1,792 Elo+
Party 1
Ravana
Ravana
larsie
Ravana
Level 122
God Stats
1W - 1L
1,566 SR
Queue Stats
97W - 58L
1,696 Elo+
Party 1
Team Averages
Level 131
1,611 SR
1,730 Elo+

VS

Team Averages
Level 132
1,451 SR
1,549 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Athenur
Mercury
Level 155
God Stats
3W - 1L
1,427 SR
Queue Stats
303W - 216L
1,578 Elo+
Party 2
Hachiman
Hachiman
Grottberg
Hachiman
Level 148
God Stats
9W - 10L
1,448 SR
Queue Stats
413W - 421L
1,587 Elo+
Party 3
Hercules
Hercules
IceJurva
Hercules
Level 123
God Stats
75W - 80L
1,610 SR
Queue Stats
241W - 257L
1,507 Elo+
Solo
Sylvanus
Sylvanus
doomchaoz1992
Sylvanus
Level 126
God Stats
3W - 4L
1,268 SR
Queue Stats
234W - 166L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
7,897
790
7,216
5,276
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 8
7,916
792
5,546
4,394
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MrKeukenrol
Heimdallr
17
8 / 0 / 7
9,393
939
15,685
7,812
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Oathless
King Arthur
15
3 / 0 / 6
8,125
813
8,091
10,784
8,258
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
larsie
Ravana
13
1 / 1 / 9
7,745
775
5,976
9,778
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 4 / 1
6,651
665
6,592
9,079
3,470
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
Athenur
Mercury
13
1 / 1 / 0
6,987
699
3,115
6,228
2,565
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Grottberg
Hachiman
13
0 / 7 / 1
6,880
688
6,280
12,022
3,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
IceJurva
Hercules
13
0 / 2 / 1
6,859
686
4,650
12,543
8,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
doomchaoz1992
Sylvanus
12
0 / 1 / 0
6,833
683
3,118
10,277
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
15
Kills
2
2
Deaths
15
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
L
Mercury
Athenur
Mercury
1
1
0
1
W
1
1
11
6.5
L
Hachiman
Grottberg
Hachiman
0
7
1
0.07
W
2
0
8
6
L
Hercules
IceJurva
Hercules
0
2
1
0.25
W
Heimdallr
MrKeukenrol
Heimdallr
8
0
7
11.5
W
King Arthur
Oathless
King Arthur
3
0
6
6
L
Sylvanus
doomchaoz1992
Sylvanus
0
1
0
0
W
Ravana
larsie
Ravana
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,514
Damage
23,755
38,044
Taken
50,149
25,720
Mitigated
27,079
10,539
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,592
743
0
985
9,079
3,470
0
1,975
7,104
20,567
0
L
Mercury
Athenur
Mercury
3,115
868
0
603
6,228
2,565
0
1,683
4,545
0
22,873
W
7,216
1,735
151
833
5,276
2,079
845
536
4,740
25,504
0
L
Hachiman
Grottberg
Hachiman
6,280
2,103
0
1,307
12,022
3,965
0
1,068
10,950
0
21,549
W
5,546
608
1,192
853
4,394
2,002
399
822
3,572
34,292
0
L
Hercules
IceJurva
Hercules
4,650
1,804
191
3,431
12,543
8,176
0
4,619
7,924
0
24,892
W
Heimdallr
MrKeukenrol
Heimdallr
15,685
8,103
0
3,276
7,812
4,218
4,108
2,837
4,975
0
44,726
W
King Arthur
Oathless
King Arthur
8,091
963
0
2,763
10,784
8,258
56
2,800
7,984
0
27,595
L
Sylvanus
doomchaoz1992
Sylvanus
3,118
273
2,171
4,017
10,277
8,903
0
3,417
6,860
11,206
0
W
Ravana
larsie
Ravana
5,976
1,631
0
1,471
9,778
9,163
208
2,715
7,063
0
9,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
34,210
251
Minions Killed
189
0
Camps Cleared
0
1,087,602
Distance Traveled
1,135,526
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,651
665
38
4
0
181,109
0
L
Mercury
6,987
699
45
5
0
268,925
0
W
Nu Wa
7,897
790
52
5
0
195,584
3
L
Hachiman
6,880
688
44
4
0
262,691
1
W
Ra
7,916
792
59
6
0
226,751
3
L
Hercules
6,859
686
42
4
0
247,863
1
W
Heimdallr
9,393
939
86
9
0
193,067
0
W
King Arthur
8,125
813
43
4
0
247,516
4
L
Sylvanus
6,833
683
20
2
0
174,938
0
W
Ravana
7,745
775
11
1
0
224,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role