Player Matchup

Hun Batz
Hun Batz
BigHitter62
Hun Batz
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
59W - 56L
1,454 Elo+
Party 1
Neith
Neith
Emprenina
Neith
Level 45
God Stats
4W - 7L
1,253 SR
Queue Stats
65W - 74L
1,437 Elo+
Solo
Osiris
Osiris
Xodyn
Osiris
Level 61
God Stats
5W - 1L
1,483 SR
Queue Stats
112W - 99L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
dArkbastin
Baron Samedi
Level 42
God Stats
4W - 3L
1,742 SR
Queue Stats
386W - 352L
1,527 Elo+
Solo
Sylvanus
Sylvanus
yJeeb
Sylvanus
Level 44
God Stats
3W - 1L
1,737 SR
Queue Stats
143W - 165L
1,480 Elo+
Solo
Team Averages
Level 48
1,543 SR
1,488 Elo+

VS

Team Averages
Level 63
1,421 SR
1,394 Elo+
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
BeastBoy3434
Poseidon
Level 55
God Stats
1W - 2L
1,503 SR
Queue Stats
37W - 55L
1,370 Elo+
Party 3
Ganesha
Ganesha
Lifetap
Ganesha
Level 18
God Stats
0W - 2L
1,327 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 2
Loki
Loki
MisterMEAT
Loki
Level 102
God Stats
2W - 4L
1,276 SR
Queue Stats
81W - 101L
1,299 Elo+
Party 2
Osiris
Osiris
SinkCoat
Osiris
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 17L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigHitter62
Hun Batz
18
5 / 4 / 10
11,436
572
12,553
16,491
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Emprenina
Neith
16
3 / 4 / 9
10,629
531
9,036
10,798
5,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Xodyn
Osiris
19
7 / 2 / 11
12,876
644
16,174
18,363
14,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
dArkbastin
Baron Samedi
19
16 / 2 / 5
12,519
626
17,928
12,424
7,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
yJeeb
Sylvanus
15
2 / 0 / 15
10,498
525
7,444
17,277
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 7 / 1
8,042
402
8,957
16,805
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
BeastBoy3434
Poseidon
14
2 / 8 / 0
8,476
424
9,288
13,610
5,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Lifetap
Ganesha
12
0 / 5 / 1
7,652
383
4,858
15,570
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 6 / 2
9,343
467
6,825
15,259
6,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
SinkCoat
Osiris
15
4 / 8 / 5
9,322
466
11,613
21,722
23,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
33
Kills
12
12
Deaths
34
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
1
0.21
L
Poseidon
BeastBoy3434
Poseidon
2
8
0
0.25
W
Hun Batz
BigHitter62
Hun Batz
5
4
10
2.5
W
Neith
Emprenina
Neith
3
4
9
1.88
L
Ganesha
Lifetap
Ganesha
0
5
1
0.1
L
5
6
2
1
L
Osiris
SinkCoat
Osiris
4
8
5
0.81
W
Osiris
Xodyn
Osiris
7
2
11
6.25
W
Baron Samedi
dArkbastin
Baron Samedi
16
2
5
9.25
W
Sylvanus
yJeeb
Sylvanus
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,135
Damage
41,541
75,353
Taken
82,966
56,164
Mitigated
56,758
27,240
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,957
4,183
0
5,097
16,805
5,989
62
6,780
10,025
0
59,713
L
Poseidon
BeastBoy3434
Poseidon
9,288
808
0
1,231
13,610
5,041
742
7,145
6,465
55,758
0
W
Hun Batz
BigHitter62
Hun Batz
12,553
4,834
0
325
16,491
7,699
1,976
3,383
12,897
0
100,303
W
Neith
Emprenina
Neith
9,036
2,495
0
3,269
10,798
5,563
3,072
1,225
9,532
0
86,627
L
Ganesha
Lifetap
Ganesha
4,858
334
0
1,476
15,570
16,147
0
3,313
12,257
19,958
0
L
6,825
2,015
0
4,076
15,259
6,377
0
2,175
13,084
0
62,659
L
Osiris
SinkCoat
Osiris
11,613
3,696
0
1,725
21,722
23,204
0
6,447
15,275
240
51,466
W
Osiris
Xodyn
Osiris
16,174
6,442
0
7,956
18,363
14,946
2,685
2,618
15,273
0
106,780
W
Baron Samedi
dArkbastin
Baron Samedi
17,928
2,014
2,414
5,709
12,424
7,471
1,554
6,421
5,937
71,732
0
W
Sylvanus
yJeeb
Sylvanus
7,444
2,451
1,400
6,167
17,277
20,485
1,726
5,269
11,853
29,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,958
Gold Earned
42,835
545
Minions Killed
358
0
Camps Cleared
0
1,900,567
Distance Traveled
1,780,660
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,042
402
113
6
0
328,854
2
L
Poseidon
8,476
424
77
4
0
327,688
4
W
Hun Batz
11,436
572
138
7
0
416,601
0
W
Neith
10,629
531
114
6
0
355,316
3
L
Ganesha
7,652
383
5
0
0
337,953
7
L
Loki
9,343
467
90
5
0
421,144
8
L
Osiris
9,322
466
73
4
0
365,021
3
W
Osiris
12,876
644
168
8
0
402,610
0
W
Baron Samedi
12,519
626
88
4
0
371,796
2
W
Sylvanus
10,498
525
37
2
0
354,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role