Player Matchup

Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arsxnary
Loki
Level 49
God Stats
17W - 16L
1,401 SR
Queue Stats
17W - 19L
1,287 Elo+
Party 1
Mercury
Mercury
DankSponz
Mercury
Level 43
God Stats
1W - 0L
1,341 SR
Queue Stats
127W - 106L
1,102 Elo+
Solo
Neith
Neith
uper999
Neith
Level 27
God Stats
2W - 2L
1,419 SR
Queue Stats
2W - 2L
1,310 Elo+
Party 1
Cerberus
Cerberus
xK4Hx B3N
Cerberus
Level 95
God Stats
10W - 7L
1,409 SR
Queue Stats
177W - 177L
1,298 Elo+
Solo
Team Averages
Level 67
1,414 SR
1,299 Elo+

VS

Team Averages
Level 78
1,506 SR
1,285 Elo+
Cabrakan
Cabrakan
Bearragamo
Cabrakan
Level 69
God Stats
1W - 2L
1,263 SR
Queue Stats
86W - 86L
1,097 Elo+
Party 2
Zhong Kui
Zhong Kui
KrazyS337
Zhong Kui
Level 145
God Stats
2W - 3L
1,810 SR
Queue Stats
5W - 7L
1,256 Elo+
Party 2
Heimdallr
Heimdallr
jostyv009
Heimdallr
Level 49
God Stats
23W - 27L
1,454 SR
Queue Stats
441W - 473L
1,328 Elo+
Solo
Arachne
Arachne
kevingonzxlez666
Arachne
Level 79
God Stats
9W - 6L
1,711 SR
Queue Stats
610W - 667L
1,419 Elo+
Solo
Tyr
Tyr
sommyIV
Tyr
Level 46
God Stats
3W - 2L
1,289 SR
Queue Stats
64W - 76L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 4
6,323
527
6,061
7,492
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
8
1 / 0 / 1
5,481
457
1,913
6,028
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
DankSponz
Mercury
10
0 / 0 / 0
5,994
500
549
5,266
1,588
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
uper999
Neith
10
1 / 2 / 0
5,888
491
1,638
4,859
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
xK4Hx B3N
Cerberus
8
2 / 1 / 2
6,186
516
3,164
7,273
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bearragamo
Cabrakan
8
0 / 4 / 1
4,829
402
2,097
7,660
6,466
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
KrazyS337
Zhong Kui
10
2 / 0 / 0
5,869
489
4,451
5,014
3,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
jostyv009
Heimdallr
9
2 / 1 / 0
5,570
464
5,387
7,791
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,510
459
3,982
6,694
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
1
0 / 0 / 0
2,184
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
4
3
W
Loki
1
0
1
1.5
L
Cabrakan
Bearragamo
Cabrakan
0
4
1
0.13
W
Mercury
DankSponz
Mercury
0
0
0
0
L
Zhong Kui
KrazyS337
Zhong Kui
2
0
0
2
L
Heimdallr
jostyv009
Heimdallr
2
1
0
2
L
0
1
1
0.5
L
Tyr
0
0
0
0
W
Neith
uper999
Neith
1
2
0
0.5
W
Cerberus
xK4Hx B3N
Cerberus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,325
Damage
15,917
30,918
Taken
27,159
11,675
Mitigated
15,423
13,115
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,061
3,126
0
4,432
7,492
2,485
1,065
697
6,795
39,521
0
W
Loki
1,913
591
0
2,902
6,028
1,876
653
2,248
3,780
0
23,844
L
Cabrakan
Bearragamo
Cabrakan
2,097
452
97
715
7,660
6,466
0
3,169
4,491
11,033
0
W
Mercury
DankSponz
Mercury
549
112
0
678
5,266
1,588
846
0
5,266
0
37,280
L
Zhong Kui
KrazyS337
Zhong Kui
4,451
255
0
2,452
5,014
3,257
0
651
4,363
31,309
0
L
Heimdallr
jostyv009
Heimdallr
5,387
2,409
0
3,581
7,791
3,203
0
4,599
3,192
0
43,207
L
3,982
3,319
0
411
6,694
2,497
0
806
5,888
0
36,970
L
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Neith
uper999
Neith
1,638
602
125
1,707
4,859
1,908
395
2,273
2,586
0
28,821
W
Cerberus
xK4Hx B3N
Cerberus
3,164
91
333
2,938
7,273
3,818
393
1,330
5,943
19,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,872
Gold Earned
23,962
276
Minions Killed
193
0
Camps Cleared
0
1,122,357
Distance Traveled
820,045
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,323
527
58
5
0
172,067
3
W
Loki
5,481
457
51
4
0
278,841
4
L
Cabrakan
4,829
402
16
1
0
205,271
0
W
Mercury
5,994
500
83
7
0
267,742
0
L
Zhong Kui
5,869
489
58
5
0
176,946
1
L
Heimdallr
5,570
464
56
5
0
192,389
0
L
Arachne
5,510
459
63
5
0
245,439
0
L
Tyr
2,184
182
0
0
0
0
0
W
Neith
5,888
491
46
4
0
178,918
0
W
Cerberus
6,186
516
38
3
0
224,789
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role