Player Matchup

Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Kanye Weast3323
Medusa
Gold III
Level 127
God Stats
4W - 0L
1,631 SR
Queue Stats
56W - 48L
1,429 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum III
free h0le
Gilgamesh
Platinum III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,716 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,544 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,697 SR
1,555 MMR
Ao Kuang
Ao Kuang
Gold II
Nickkyy
Ao Kuang
Gold II
Level 86
God Stats
30W - 13L
1,675 SR
Queue Stats
31W - 16L
1,746 MMR
Party 1
Poseidon
Poseidon
Gold IV
Zebagina
Poseidon
Gold IV
Level 129
God Stats
2W - 1L
1,668 SR
Queue Stats
34W - 22L
1,490 MMR
Party 1
Bellona
Bellona
Gold V
joshyuwah
Bellona
Gold V
Level 125
God Stats
28W - 11L
1,749 SR
Queue Stats
36W - 22L
1,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 2 / 13
12,916
807
24,805
8,933
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 9
12,797
800
13,774
13,722
6,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
free h0le
Gilgamesh
16
4 / 3 / 15
11,891
743
13,293
20,085
17,073
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetCthulhuAh Muzen CabAtlasShiva

VS

Bans
HeimdallrKukulkanNeithPersephoneArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Nickkyy
Ao Kuang
16
5 / 6 / 1
11,424
714
9,359
19,737
5,898
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
Zebagina
Poseidon
16
2 / 9 / 1
11,079
692
12,317
17,545
5,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
joshyuwah
Bellona
13
0 / 6 / 4
9,786
612
9,816
19,629
15,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
21
Kills
7
7
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
13
7.25
W
9
2
9
6.75
L
Ao Kuang
Nickkyy
Ao Kuang
5
6
1
0.92
L
Poseidon
Zebagina
Poseidon
2
9
1
0.28
W
Gilgamesh
free h0le
Gilgamesh
4
3
15
3.83
L
Bellona
joshyuwah
Bellona
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,872
Damage
31,492
42,740
Taken
56,911
26,728
Mitigated
26,394
6,429
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
24,805
598
0
1,609
8,933
3,362
716
6,577
2,356
69,393
0
W
13,774
5,873
0
1,703
13,722
6,293
1,671
6,530
7,192
0
48,783
L
Ao Kuang
Nickkyy
Ao Kuang
9,359
1,917
0
3,219
19,737
5,898
308
7,360
12,377
25,291
0
L
Poseidon
Zebagina
Poseidon
12,317
1,094
0
2,747
17,545
5,478
570
9,072
8,473
58,777
0
W
Gilgamesh
free h0le
Gilgamesh
13,293
3,082
667
2,450
20,085
17,073
318
9,245
10,840
0
27,840
L
Bellona
joshyuwah
Bellona
9,816
2,737
0
366
19,629
15,018
451
8,780
10,849
0
28,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,604
Gold Earned
32,289
186
Minions Killed
170
7
Camps Cleared
7
916,980
Distance Traveled
872,079
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,916
807
100
6
2
311,999
1
W
Medusa
12,797
800
65
4
3
294,678
0
L
Ao Kuang
11,424
714
30
2
2
302,314
0
L
Poseidon
11,079
692
108
7
2
270,003
0
W
Gilgamesh
11,891
743
21
1
2
310,303
0
L
Bellona
9,786
612
32
2
3
299,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role