Player Matchup

Zeus
Zeus
Crowned-Clown72
Zeus
Level 118
God Stats
4W - 2L
1,298 SR
Queue Stats
243W - 232L
1,530 Elo+
Party 2
Ganesha
Ganesha
Kødx
Ganesha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
Orgizen
Baba Yaga
Level 106
God Stats
10W - 8L
1,351 SR
Queue Stats
381W - 366L
1,562 Elo+
Party 2
Serqet
Serqet
Sef-Axe
Serqet
Level 147
God Stats
0W - 3L
1,231 SR
Queue Stats
191W - 190L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Xaenora
Cthulhu
Level 139
God Stats
4W - 5L
1,827 SR
Queue Stats
375W - 365L
1,495 Elo+
Solo
Team Averages
Level 119
1,441 SR
1,512 Elo+

VS

Team Averages
Level 108
1,488 SR
1,513 Elo+
Heimdallr
Heimdallr
HitsuNabe
Heimdallr
Level 89
God Stats
10W - 10L
1,578 SR
Queue Stats
434W - 434L
1,508 Elo+
Solo
Charybdis
Charybdis
Velkaparadajka
Charybdis
Level 75
God Stats
7W - 7L
1,476 SR
Queue Stats
346W - 337L
1,511 Elo+
Party 1
Anhur
Anhur
jademuschel
Anhur
Level 109
God Stats
1W - 0L
1,227 SR
Queue Stats
144W - 126L
1,503 Elo+
Solo
Freya
Freya
kerschke187
Freya
Level 158
God Stats
7W - 3L
1,712 SR
Queue Stats
296W - 301L
1,522 Elo+
Solo
Ganesha
Ganesha
pabloN1rs
Ganesha
Level 107
God Stats
7W - 1L
1,449 SR
Queue Stats
303W - 294L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 10
15,648
711
29,242
16,692
7,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Kødx
Ganesha
20
0 / 7 / 17
12,595
573
8,870
35,306
40,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Orgizen
Baba Yaga
20
10 / 6 / 12
16,629
756
31,705
25,503
12,778
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Sef-Axe
Serqet
19
7 / 10 / 9
13,419
610
9,342
20,887
13,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Xaenora
Cthulhu
20
7 / 8 / 13
14,705
668
27,712
35,154
45,875
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HitsuNabe
Heimdallr
20
15 / 7 / 14
17,221
783
36,877
27,674
13,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Velkaparadajka
Charybdis
20
9 / 8 / 11
15,320
696
25,224
22,958
9,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 4 / 17
13,577
617
21,188
17,620
7,559
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 6 / 15
14,440
656
15,694
19,252
8,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
pabloN1rs
Ganesha
20
1 / 9 / 22
14,668
667
10,962
33,939
48,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
115
34
Kills
36
36
Deaths
34
61
Assists
79
Player
Kills
Deaths
Assists
KDA
L
10
5
10
3
W
Heimdallr
HitsuNabe
Heimdallr
15
7
14
3.14
L
Ganesha
Kødx
Ganesha
0
7
17
1.21
L
Baba Yaga
Orgizen
Baba Yaga
10
6
12
2.67
L
Serqet
Sef-Axe
Serqet
7
10
9
1.15
W
Charybdis
Velkaparadajka
Charybdis
9
8
11
1.81
L
Cthulhu
Xaenora
Cthulhu
7
8
13
1.69
W
5
4
17
3.38
W
6
6
15
2.25
W
Ganesha
pabloN1rs
Ganesha
1
9
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,871
Damage
109,945
133,542
Taken
121,443
120,186
Mitigated
87,549
29,458
Healing
38,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,242
3,212
1,423
725
16,692
7,748
2,126
5,120
11,572
53,495
0
W
Heimdallr
HitsuNabe
Heimdallr
36,877
16,752
1,546
7,636
27,674
13,329
4,297
24,607
3,067
0
77,470
L
Ganesha
Kødx
Ganesha
8,870
515
591
4,128
35,306
40,517
38
7,741
27,565
25,518
0
L
Baba Yaga
Orgizen
Baba Yaga
31,705
1,338
836
9,020
25,503
12,778
2,450
3,105
22,398
68,287
0
L
Serqet
Sef-Axe
Serqet
9,342
2,119
2,644
1,070
20,887
13,268
252
5,078
15,809
0
10,969
W
Charybdis
Velkaparadajka
Charybdis
25,224
15,299
3,169
4,219
22,958
9,953
1,452
19,724
3,234
0
50,743
L
Cthulhu
Xaenora
Cthulhu
27,712
949
3,172
5,849
35,154
45,875
243
5,612
29,529
50,053
0
W
21,188
9,678
1,115
3,196
17,620
7,559
710
14,443
2,329
0
33,294
W
15,694
6,239
4,117
5,674
19,252
8,637
2,046
14,638
4,117
37,144
0
W
Ganesha
pabloN1rs
Ganesha
10,962
1,082
932
6,493
33,939
48,071
865
24,117
9,822
25,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,996
Gold Earned
75,226
207
Minions Killed
220
0
Camps Cleared
0
1,868,990
Distance Traveled
1,787,703
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,648
711
66
3
0
418,476
0
W
Heimdallr
17,221
783
86
4
0
330,234
1
L
Ganesha
12,595
573
1
0
0
329,283
0
L
Baba Yaga
16,629
756
93
4
0
374,908
1
L
Serqet
13,419
610
9
0
0
332,817
2
W
Charybdis
15,320
696
59
3
0
338,816
0
L
Cthulhu
14,705
668
38
2
0
413,506
3
W
Anhur
13,577
617
32
1
0
390,522
0
W
Freya
14,440
656
40
2
0
364,307
2
W
Ganesha
14,668
667
3
0
0
363,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role