Player Matchup

Sol
Sol
Nittclaw
Sol
Level 20
God Stats
0W - 2L
1,144 SR
Queue Stats
3W - 9L
1,069 Elo+
Party 2
Medusa
Medusa
Siilph
Medusa
Level 42
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 9L
1,069 Elo+
Party 2
Discordia
Discordia
Yakamidara
Discordia
Level 37
God Stats
10W - 12L
1,403 SR
Queue Stats
46W - 72L
1,510 Elo+
Solo
Team Averages
Level 33
1,360 SR
1,216 Elo+

VS

Team Averages
Level 63
1,499 SR
1,378 Elo+
Osiris
Osiris
DeathBlade300
Osiris
Level 126
God Stats
9W - 9L
1,449 SR
Queue Stats
105W - 143L
1,388 Elo+
Solo
Ganesha
Ganesha
Loleurman
Ganesha
Level 38
God Stats
6W - 9L
1,440 SR
Queue Stats
32W - 32L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
Yamihebi
Baron Samedi
Level 24
God Stats
1W - 0L
1,608 SR
Queue Stats
11W - 9L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,971
543
2,263
6,971
2,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Siilph
Medusa
11
1 / 1 / 0
6,745
613
2,155
7,166
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Yakamidara
Discordia
9
0 / 3 / 0
5,988
544
6,906
6,169
2,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,551
686
5,036
8,129
7,014
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Loleurman
Ganesha
12
0 / 1 / 7
8,207
746
3,087
9,102
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Yamihebi
Baron Samedi
14
4 / 0 / 3
8,236
749
8,952
4,638
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Ganesha
Loleurman
Ganesha
0
1
7
3.5
L
0
3
0
0
L
Medusa
Siilph
Medusa
1
1
0
1
L
Discordia
Yakamidara
Discordia
0
3
0
0
W
Baron Samedi
Yamihebi
Baron Samedi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,324
Damage
17,075
20,306
Taken
21,869
7,138
Mitigated
19,263
2,089
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,036
486
546
1,538
8,129
7,014
0
4,175
3,954
0
16,052
W
Ganesha
Loleurman
Ganesha
3,087
37
276
2,190
9,102
9,952
115
2,917
6,185
20,244
0
L
2,263
311
0
1,231
6,971
2,478
0
3,980
2,991
9,489
0
L
Medusa
Siilph
Medusa
2,155
857
0
664
7,166
2,658
0
4,304
2,862
0
13,892
L
Discordia
Yakamidara
Discordia
6,906
397
0
194
6,169
2,002
0
4,051
2,118
21,155
0
W
Baron Samedi
Yamihebi
Baron Samedi
8,952
255
2,291
2,262
4,638
2,297
523
2,366
2,272
38,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,704
Gold Earned
23,994
79
Minions Killed
133
1
Camps Cleared
8
518,392
Distance Traveled
648,922
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,551
686
51
5
4
218,184
3
W
Ganesha
8,207
746
0
0
0
222,669
2
L
Sol
5,971
543
17
2
1
155,908
2
L
Medusa
6,745
613
40
4
0
193,372
5
L
Discordia
5,988
544
22
2
0
169,112
2
W
Baron Samedi
8,236
749
82
7
4
208,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role