Player Matchup

Izanami
Izanami
TheRealCodin
Izanami
Level 88
God Stats
17W - 4L
1,853 SR
Queue Stats
137W - 114L
1,559 Elo+
Party 2
Fafnir
Fafnir
TheZenza
Fafnir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,528 Elo+
Party 2
Rama
Rama
kuzenbrother
Rama
Level 26
God Stats
3W - 0L
1,559 SR
Queue Stats
34W - 7L
1,959 Elo+
Party 2
Ne Zha
Ne Zha
l4zer
Ne Zha
Level 155
God Stats
7W - 11L
1,573 SR
Queue Stats
325W - 313L
1,536 Elo+
Party 2
Hel
Hel
sadsnout
Hel
Level 109
God Stats
6W - 4L
1,472 SR
Queue Stats
116W - 105L
1,504 Elo+
Party 2
Team Averages
Level 96
1,592 SR
1,617 Elo+

VS

Team Averages
Level 85
1,637 SR
1,559 Elo+
Raijin
Raijin
Beverley00
Raijin
Level 120
God Stats
2W - 2L
1,655 SR
Queue Stats
57W - 42L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Boontje
Cthulhu
Level 28
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 6L
1,632 Elo+
Party 1
Ah Puch
Ah Puch
Mrnolifer
Ah Puch
Level 147
God Stats
0W - 1L
1,689 SR
Queue Stats
24W - 23L
1,618 Elo+
Party 1
Rama
Rama
apostolos1
Rama
Level 28
God Stats
6W - 5L
1,513 SR
Queue Stats
6W - 5L
1,463 Elo+
Solo
Izanami
Izanami
КотБалу
Izanami
Level 103
God Stats
33W - 29L
1,612 SR
Queue Stats
79W - 87L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheRealCodin
Izanami
20
5 / 2 / 15
13,098
819
19,997
21,753
12,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
TheZenza
Fafnir
19
2 / 2 / 16
13,056
816
11,641
25,348
41,479
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 1 / 8
13,858
866
32,490
25,270
14,100
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
l4zer
Ne Zha
18
5 / 0 / 9
11,786
737
11,814
14,365
7,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 1 / 12
11,613
726
9,366
18,807
10,695
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beverley00
Raijin
18
4 / 5 / 1
11,221
701
20,828
22,378
11,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Boontje
Cthulhu
16
0 / 5 / 4
10,225
639
13,352
23,186
28,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
Mrnolifer
Ah Puch
18
0 / 4 / 5
10,654
666
28,413
14,305
6,360
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 3 / 4
9,945
622
9,369
14,664
5,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 8 / 0
10,605
663
7,384
21,021
8,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
25
Kills
6
6
Deaths
25
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
Beverley00
Raijin
4
5
1
0.9
L
Cthulhu
Boontje
Cthulhu
0
5
4
0.4
L
Ah Puch
Mrnolifer
Ah Puch
0
4
5
0.63
W
Izanami
TheRealCodin
Izanami
5
2
15
6.25
W
Fafnir
TheZenza
Fafnir
2
2
16
5
L
0
3
4
0.67
W
12
1
8
16
W
Ne Zha
l4zer
Ne Zha
5
0
9
9.5
W
1
1
12
7
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,308
Damage
79,346
105,543
Taken
95,554
85,958
Mitigated
60,581
49,600
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Beverley00
Raijin
20,828
993
0
3,575
22,378
11,419
0
5,126
17,110
46,830
0
L
Cthulhu
Boontje
Cthulhu
13,352
876
214
834
23,186
28,686
0
4,845
17,967
31,544
0
L
Ah Puch
Mrnolifer
Ah Puch
28,413
382
0
1,557
14,305
6,360
0
4,556
9,548
70,507
0
W
Izanami
TheRealCodin
Izanami
19,997
13,654
0
8,103
21,753
12,370
8,027
11,680
9,769
0
82,768
W
Fafnir
TheZenza
Fafnir
11,641
2,797
1,246
6,238
25,348
41,479
543
12,841
11,807
19,142
0
L
9,369
7,878
0
2,420
14,664
5,828
74
3,234
11,347
0
30,727
W
32,490
24,761
0
12,094
25,270
14,100
3,364
16,857
7,955
0
74,257
W
Ne Zha
l4zer
Ne Zha
11,814
1,505
0
2,939
14,365
7,314
0
7,838
6,319
0
34,742
W
9,366
220
9,684
9,296
18,807
10,695
1,513
11,736
6,859
43,118
0
L
7,384
4,847
50
3,641
21,021
8,288
1,116
2,692
18,185
0
43,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,411
Gold Earned
52,650
355
Minions Killed
311
0
Camps Cleared
0
1,698,938
Distance Traveled
1,452,313
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,221
701
61
4
0
259,498
1
L
Cthulhu
10,225
639
24
2
0
303,015
3
L
Ah Puch
10,654
666
110
7
0
322,303
3
W
Izanami
13,098
819
129
8
0
323,602
3
W
Fafnir
13,056
816
11
1
0
326,474
1
L
Rama
9,945
622
54
3
0
307,331
1
W
Rama
13,858
866
100
6
0
315,291
1
W
Ne Zha
11,786
737
49
3
0
375,626
3
W
Hel
11,613
726
66
4
0
357,945
3
L
Izanami
10,605
663
62
4
0
260,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role