Player Matchup

Odin
Odin
ELDENKING
Odin
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 34L
1,917 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FlipRoll
Morgan Le Fay
Level 159
God Stats
29W - 5L
1,841 SR
Queue Stats
688W - 385L
1,586 Elo+
Party 1
Bacchus
Bacchus
JVdubs
Bacchus
Level 145
God Stats
2W - 0L
1,787 SR
Queue Stats
228W - 75L
1,760 Elo+
Party 1
Chang'e
Chang'e
PackofJews
Chang'e
Level 140
God Stats
4W - 2L
1,447 SR
Queue Stats
789W - 551L
1,608 Elo+
Party 1
Jormungandr
Jormungandr
unrulyancestor69
Jormungandr
Level 153
God Stats
32W - 13L
1,648 SR
Queue Stats
1,059W - 497L
1,794 Elo+
Party 1
Team Averages
Level 124
1,645 SR
1,733 Elo+

VS

Team Averages
Level 98
1,467 SR
1,396 Elo+
Ymir
Ymir
ALLTURNUPFON
Ymir
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,518 Elo+
Party 2
Ra
Ra
Dook Jukes
Ra
Level 160
God Stats
0W - 1L
1,334 SR
Queue Stats
99W - 102L
1,487 Elo+
Party 2
Xbalanque
Xbalanque
GAJCC568
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,163 Elo+
Party 3
Ratatoskr
Ratatoskr
HatsuneKyoko
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,339 Elo+
Solo
Jormungandr
Jormungandr
Skycolombia
Jormungandr
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 77L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 2 / 20
10,496
700
9,599
17,423
16,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
FlipRoll
Morgan Le Fay
19
11 / 2 / 19
12,216
814
24,712
18,956
11,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JVdubs
Bacchus
18
6 / 4 / 21
11,761
784
11,384
20,326
32,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
PackofJews
Chang'e
20
10 / 3 / 18
12,599
840
14,618
18,629
11,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
unrulyancestor69
Jormungandr
18
2 / 5 / 22
10,803
720
13,685
20,578
23,387
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 7
10,321
688
10,546
21,996
27,180
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 2 / 6
11,735
782
19,183
10,707
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
GAJCC568
Xbalanque
15
1 / 8 / 7
9,379
625
9,472
14,706
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
HatsuneKyoko
Ratatoskr
16
4 / 10 / 3
9,914
661
10,977
17,158
10,087
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Skycolombia
Jormungandr
18
1 / 5 / 8
10,526
702
17,248
20,277
29,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
46
32
Kills
15
16
Deaths
32
100
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
8
2
6
5.5
W
Odin
3
2
20
6.5
W
Morgan Le Fay
FlipRoll
Morgan Le Fay
11
2
19
10.25
L
Xbalanque
GAJCC568
Xbalanque
1
8
7
0.56
L
Ratatoskr
HatsuneKyoko
Ratatoskr
4
10
3
0.55
W
Bacchus
JVdubs
Bacchus
6
4
21
4.13
W
Chang'e
PackofJews
Chang'e
10
3
18
6.33
L
Jormungandr
Skycolombia
Jormungandr
1
5
8
1
W
Jormungandr
unrulyancestor69
Jormungandr
2
5
22
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,998
Damage
67,426
95,912
Taken
84,844
95,463
Mitigated
81,626
33,806
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,546
1,155
331
2,074
21,996
27,180
40
16,921
5,075
18,820
0
L
19,183
631
5,897
4,710
10,707
6,669
35
8,562
2,145
38,365
0
W
Odin
9,599
2,473
1,504
2,144
17,423
16,936
1,169
7,560
9,681
0
15,631
W
Morgan Le Fay
FlipRoll
Morgan Le Fay
24,712
4,623
104
2,886
18,956
11,459
1,999
10,380
8,440
53,371
0
L
Xbalanque
GAJCC568
Xbalanque
9,472
3,452
0
442
14,706
7,879
858
11,546
3,160
0
17,466
L
Ratatoskr
HatsuneKyoko
Ratatoskr
10,977
2,223
189
719
17,158
10,087
616
13,600
3,558
0
15,886
W
Bacchus
JVdubs
Bacchus
11,384
1,889
916
2,752
20,326
32,340
1,164
7,786
12,447
22,290
0
W
Chang'e
PackofJews
Chang'e
14,618
1,699
11,072
8,436
18,629
11,341
2,193
10,885
7,602
35,094
0
L
Jormungandr
Skycolombia
Jormungandr
17,248
2,333
2,175
2,686
20,277
29,811
127
13,770
6,507
43,529
0
W
Jormungandr
unrulyancestor69
Jormungandr
13,685
3,046
1,390
2,602
20,578
23,387
1,410
10,366
10,090
28,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,875
Gold Earned
51,875
137
Minions Killed
141
0
Camps Cleared
0
1,326,148
Distance Traveled
1,249,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,321
688
17
1
0
202,235
0
L
Ra
11,735
782
53
4
0
297,486
1
W
Odin
10,496
700
22
1
0
293,908
0
W
Morgan Le Fay
12,216
814
38
3
0
278,214
0
L
Xbalanque
9,379
625
21
1
0
223,860
0
L
Ratatoskr
9,914
661
9
1
0
259,778
2
W
Bacchus
11,761
784
14
1
0
262,928
0
W
Chang'e
12,599
840
35
2
0
252,709
1
L
Jormungandr
10,526
702
41
3
0
266,048
1
W
Jormungandr
10,803
720
28
2
0
238,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role