Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
OAK52
Sobek
Level 107
God Stats
1W - 2L
1,408 SR
Queue Stats
334W - 345L
1,440 Elo+
Solo
Loki
Loki
Unilever40rus
Loki
Level 154
God Stats
6W - 6L
1,522 SR
Queue Stats
560W - 579L
1,483 Elo+
Solo
Medusa
Medusa
Zhonggu0
Medusa
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
238W - 237L
1,475 Elo+
Solo
Danzaburou
Danzaburou
psyxo
Danzaburou
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,479 Elo+
Party 2
Team Averages
Level 95
1,486 SR
1,475 Elo+

VS

Team Averages
Level 96
1,562 SR
1,624 Elo+
Tsukuyomi
Tsukuyomi
Pobubas
Tsukuyomi
Level 110
God Stats
7W - 2L
1,751 SR
Queue Stats
168W - 100L
1,670 Elo+
Party 1
Agni
Agni
Pobuhenk
Agni
Level 149
God Stats
5W - 2L
1,300 SR
Queue Stats
315W - 302L
1,713 Elo+
Party 1
Cliodhna
Cliodhna
Storm-The-Viking
Cliodhna
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 85L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Winston10
Sun Wukong
Level 83
God Stats
7W - 0L
1,989 SR
Queue Stats
165W - 94L
1,682 Elo+
Party 1
Discordia
Discordia
kipkeeskip
Discordia
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
90W - 42L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
2 / 12 / 8
11,613
611
16,545
31,750
27,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
OAK52
Sobek
17
0 / 9 / 8
11,277
594
8,510
35,491
58,267
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 5 / 5
11,703
616
18,348
17,288
9,678
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Zhonggu0
Medusa
19
6 / 8 / 1
12,050
634
15,909
20,709
12,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
psyxo
Danzaburou
19
1 / 5 / 7
11,610
611
18,886
19,554
11,698
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Pobubas
Tsukuyomi
20
7 / 4 / 25
13,222
696
35,528
24,344
14,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
20
12 / 1 / 21
14,070
741
33,812
17,559
9,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 4 / 22
12,300
647
10,249
18,722
10,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Winston10
Sun Wukong
20
9 / 1 / 20
14,015
738
15,052
26,092
39,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
kipkeeskip
Discordia
20
6 / 2 / 24
12,719
669
24,130
15,671
8,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
12
Kills
39
39
Deaths
12
29
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
12
8
0.5
L
Sobek
OAK52
Sobek
0
9
8
0.44
W
Tsukuyomi
Pobubas
Tsukuyomi
7
4
25
4.88
W
Agni
12
1
21
22.5
W
5
4
22
4
L
3
5
5
1.1
W
Sun Wukong
Winston10
Sun Wukong
9
1
20
19
L
Medusa
Zhonggu0
Medusa
6
8
1
0.81
W
Discordia
kipkeeskip
Discordia
6
2
24
9
L
Danzaburou
psyxo
Danzaburou
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,198
Damage
118,771
124,792
Taken
102,388
119,444
Mitigated
82,570
27,886
Healing
38,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,545
3,347
2,074
2,591
31,750
27,281
0
13,886
17,864
0
28,336
L
Sobek
OAK52
Sobek
8,510
353
772
5,288
35,491
58,267
0
17,166
18,325
14,092
0
W
Tsukuyomi
Pobubas
Tsukuyomi
35,528
10,625
3,468
7,769
24,344
14,089
602
1,781
22,563
0
67,311
W
Agni
33,812
1,464
3,675
2,951
17,559
9,757
1,495
981
16,578
61,373
0
W
10,249
1,254
2,972
1,799
18,722
10,589
2,617
1,601
17,121
0
26,086
L
18,348
1,253
1,571
3,022
17,288
9,678
233
5,602
11,686
0
43,512
W
Sun Wukong
Winston10
Sun Wukong
15,052
2,640
5,377
5,029
26,092
39,731
1,990
3,517
22,575
0
26,519
L
Medusa
Zhonggu0
Medusa
15,909
5,360
1,776
2,593
20,709
12,520
720
10,854
9,855
0
30,423
W
Discordia
kipkeeskip
Discordia
24,130
1,065
3,004
2,249
15,671
8,404
1,630
630
15,041
38,505
0
L
Danzaburou
psyxo
Danzaburou
18,886
4,544
2,566
5,633
19,554
11,698
792
10,434
9,120
0
45,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,253
Gold Earned
66,326
177
Minions Killed
222
0
Camps Cleared
0
1,489,293
Distance Traveled
1,863,432
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,613
611
23
1
0
261,886
1
L
Sobek
11,277
594
12
1
0
281,763
0
W
Tsukuyomi
13,222
696
53
3
0
393,204
1
W
Agni
14,070
741
66
3
0
358,393
0
W
Cliodhna
12,300
647
29
2
0
372,978
5
L
Loki
11,703
616
36
2
0
364,324
4
W
Sun Wukong
14,015
738
30
2
0
399,569
0
L
Medusa
12,050
634
34
2
0
305,885
0
W
Discordia
12,719
669
44
2
0
339,288
0
L
Danzaburou
11,610
611
72
4
0
275,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role