Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JeroenJonguh
Ah Muzen Cab
Level 61
God Stats
50W - 41L
1,205 SR
Queue Stats
73W - 56L
1,214 Elo+
Party 2
Bellona
Bellona
NoLife027
Bellona
Level 5
God Stats
3W - 0L
1,756 SR
Queue Stats
7W - 5L
1,781 Elo+
Party 2
Ne Zha
Ne Zha
OneMcQuin2002
Ne Zha
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,766 Elo+
Party 2
Cabrakan
Cabrakan
PlannedTube9
Cabrakan
Level 76
God Stats
11W - 10L
1,379 SR
Queue Stats
106W - 74L
1,260 Elo+
Party 2
Skadi
Skadi
SinaasGaming
Skadi
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 216L
1,544 Elo+
Party 2
Team Averages
Level 75
1,468 SR
1,513 Elo+

VS

Team Averages
Level 64
1,462 SR
1,531 Elo+
Hera
Hera
DodoFighter
Hera
Level 156
God Stats
1W - 4L
1,525 SR
Queue Stats
125W - 133L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
Icaost
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,508 Elo+
Party 3
Ullr
Ullr
Superfilete
Ullr
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 10L
1,668 Elo+
Party 3
Bacchus
Bacchus
Taanky
Bacchus
Level 46
God Stats
10W - 8L
1,494 SR
Queue Stats
33W - 36L
1,558 Elo+
Party 1
Nemesis
Nemesis
gaamalh
Nemesis
Level 46
God Stats
0W - 2L
1,293 SR
Queue Stats
112W - 140L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JeroenJonguh
Ah Muzen Cab
20
12 / 3 / 11
15,067
580
19,583
19,040
10,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
NoLife027
Bellona
18
2 / 4 / 14
13,036
501
9,823
22,720
23,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 13
13,685
526
7,655
25,929
13,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
PlannedTube9
Cabrakan
17
3 / 2 / 18
12,873
495
7,782
23,976
40,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 3 / 16
15,177
584
30,688
20,497
11,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 5
11,587
446
15,267
19,194
10,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Icaost
Guan Yu
18
1 / 6 / 6
11,989
461
12,689
27,054
42,991
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 7 / 4
12,173
468
13,448
20,849
12,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Taanky
Bacchus
15
2 / 4 / 4
10,506
404
9,331
24,412
42,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
gaamalh
Nemesis
19
6 / 6 / 1
12,135
467
13,003
23,660
13,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
34
29
Kills
14
14
Deaths
29
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Guan Yu
Icaost
Guan Yu
1
6
6
0.67
W
Ah Muzen Cab
JeroenJonguh
Ah Muzen Cab
12
3
11
5.83
W
Bellona
NoLife027
Bellona
2
4
14
2.25
W
4
2
13
5.25
W
Cabrakan
PlannedTube9
Cabrakan
3
2
18
6
W
8
3
16
5.33
L
4
7
4
0.86
L
Bacchus
Taanky
Bacchus
2
4
4
1
L
Nemesis
gaamalh
Nemesis
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,531
Damage
63,738
112,162
Taken
115,169
100,409
Mitigated
121,705
40,633
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,267
2,287
359
2,832
19,194
10,470
1,231
2,523
16,671
103,775
0
L
Guan Yu
Icaost
Guan Yu
12,689
1,128
2,551
6,503
27,054
42,991
793
313
26,741
0
82,887
W
Ah Muzen Cab
JeroenJonguh
Ah Muzen Cab
19,583
6,439
0
5,369
19,040
10,808
3,486
7,360
11,360
0
118,218
W
Bellona
NoLife027
Bellona
9,823
2,538
0
7,203
22,720
23,310
2,066
6,044
16,484
0
61,248
W
7,655
1,744
0
14,808
25,929
13,468
2,575
5,370
20,471
0
122,672
W
Cabrakan
PlannedTube9
Cabrakan
7,782
1,459
0
5,926
23,976
40,854
762
5,970
17,827
20,686
0
W
30,688
18,810
0
7,327
20,497
11,969
9,845
4,784
15,622
0
172,437
L
13,448
9,147
0
3,255
20,849
12,106
1,702
751
20,098
0
98,267
L
Bacchus
Taanky
Bacchus
9,331
796
0
2,854
24,412
42,499
340
2,845
21,567
27,691
0
L
Nemesis
gaamalh
Nemesis
13,003
3,901
0
3,501
23,660
13,639
0
1,911
21,749
0
114,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,838
Gold Earned
58,390
632
Minions Killed
706
0
Camps Cleared
0
2,486,155
Distance Traveled
2,231,152
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,587
446
185
7
0
446,971
7
L
Guan Yu
11,989
461
157
6
0
409,560
1
W
Ah Muzen Cab
15,067
580
140
5
0
479,811
2
W
Bellona
13,036
501
125
5
0
484,719
5
W
Ne Zha
13,685
526
138
5
0
536,900
1
W
Cabrakan
12,873
495
22
1
0
515,653
6
W
Skadi
15,177
584
207
8
0
469,072
6
L
Ullr
12,173
468
164
6
0
431,474
5
L
Bacchus
10,506
404
42
2
0
443,912
5
L
Nemesis
12,135
467
158
6
0
499,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role