Player Matchup

Anhur
Anhur
 
Anhur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GASTO1999
Tsukuyomi
Level 160
God Stats
3W - 5L
1,642 SR
Queue Stats
210W - 235L
1,578 Elo+
Solo
Tiamat
Tiamat
Tittsmiggy
Tiamat
Level 145
God Stats
7W - 3L
1,684 SR
Queue Stats
478W - 474L
1,543 Elo+
Solo
Horus
Horus
WILL123456
Horus
Level 139
God Stats
12W - 16L
1,579 SR
Queue Stats
362W - 369L
1,585 Elo+
Solo
Chang'e
Chang'e
a__i__y__a
Chang'e
Level 159
God Stats
23W - 10L
1,672 SR
Queue Stats
367W - 342L
1,628 Elo+
Solo
Team Averages
Level 148
1,615 SR
1,567 Elo+

VS

Team Averages
Level 153
1,637 SR
1,671 Elo+
Arachne
Arachne
Blugin
Arachne
Level 160
God Stats
4W - 0L
1,729 SR
Queue Stats
144W - 70L
1,747 Elo+
Party 2
Agni
Agni
HeavenisfaIIing
Agni
Level 158
God Stats
2W - 0L
1,688 SR
Queue Stats
43W - 31L
1,670 Elo+
Party 2
Atlas
Atlas
Swanк
Atlas
Level 144
God Stats
7W - 3L
1,788 SR
Queue Stats
233W - 134L
1,735 Elo+
Party 2
Heimdallr
Heimdallr
Thanatos7hg
Heimdallr
Level 143
God Stats
6W - 4L
1,413 SR
Queue Stats
220W - 183L
1,611 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDiego97
Morgan Le Fay
Level 159
God Stats
15W - 10L
1,566 SR
Queue Stats
187W - 160L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 6 / 7
9,177
706
6,947
16,187
7,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
GASTO1999
Tsukuyomi
18
6 / 4 / 5
10,791
830
11,480
17,184
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Tiamat
Tittsmiggy
Tiamat
16
1 / 7 / 8
9,163
705
11,285
17,415
11,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
17
2 / 2 / 9
9,312
716
11,509
22,903
12,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
a__i__y__a
Chang'e
18
8 / 3 / 5
10,986
845
14,628
16,069
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blugin
Arachne
20
11 / 5 / 4
11,919
917
19,683
18,888
9,577
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 3 / 9
11,039
849
17,540
8,788
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Swanк
Atlas
17
4 / 3 / 12
11,087
853
13,640
18,865
22,331
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Thanatos7hg
Heimdallr
17
2 / 4 / 9
10,061
774
11,414
15,144
6,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Morgan Le Fay
TheDiego97
Morgan Le Fay
17
1 / 3 / 8
9,786
753
10,841
10,938
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
18
Kills
22
22
Deaths
18
34
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
7
0.75
W
Arachne
Blugin
Arachne
11
5
4
2.6
L
Tsukuyomi
GASTO1999
Tsukuyomi
6
4
5
2.13
W
4
3
9
2.83
W
Atlas
Swanк
Atlas
4
3
12
3.33
W
Heimdallr
Thanatos7hg
Heimdallr
2
4
9
1.63
W
Morgan Le Fay
TheDiego97
Morgan Le Fay
1
3
8
1.67
L
Tiamat
Tittsmiggy
Tiamat
1
7
8
0.71
L
Horus
2
2
9
3.25
L
Chang'e
a__i__y__a
Chang'e
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,849
Damage
73,118
89,758
Taken
72,623
45,886
Mitigated
47,443
25,331
Healing
13,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,947
4,219
0
2,454
16,187
7,008
0
6,757
9,163
0
25,376
W
Arachne
Blugin
Arachne
19,683
11,013
0
5,577
18,888
9,577
0
7,776
11,112
0
53,706
L
Tsukuyomi
GASTO1999
Tsukuyomi
11,480
2,587
0
1,570
17,184
7,877
0
7,757
9,131
0
38,832
W
17,540
2,007
0
1,006
8,788
3,762
715
3,863
4,925
54,218
0
W
Atlas
Swanк
Atlas
13,640
4,837
0
3,324
18,865
22,331
0
6,658
12,207
26,347
0
W
Heimdallr
Thanatos7hg
Heimdallr
11,414
6,848
0
2,410
15,144
6,956
2,024
4,953
10,191
0
35,316
W
Morgan Le Fay
TheDiego97
Morgan Le Fay
10,841
2,030
65
1,479
10,938
4,817
349
2,663
8,275
39,581
0
L
Tiamat
Tittsmiggy
Tiamat
11,285
1,084
63
2,892
17,415
11,289
31
6,477
10,836
41,132
0
L
Horus
11,509
4,232
1,517
7,492
22,903
12,847
0
12,125
10,502
0
22,538
L
Chang'e
a__i__y__a
Chang'e
14,628
679
3,685
5,658
16,069
6,865
220
7,934
8,049
41,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,429
Gold Earned
53,892
274
Minions Killed
295
0
Camps Cleared
0
1,290,272
Distance Traveled
1,381,606
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,177
706
55
4
0
220,045
2
W
Arachne
11,919
917
59
5
0
307,994
1
L
Tsukuyomi
10,791
830
60
5
0
282,907
2
W
Agni
11,039
849
92
7
0
268,678
2
W
Atlas
11,087
853
20
2
0
268,587
1
W
Heimdallr
10,061
774
54
4
0
258,018
1
W
Morgan Le Fay
9,786
753
70
5
0
278,329
2
L
Tiamat
9,163
705
53
4
0
246,989
0
L
Horus
9,312
716
28
2
0
276,363
4
L
Chang'e
10,986
845
78
6
0
263,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role