Player Matchup

Rama
Rama
 
Rama
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BBMonster
Yu Huang
Level 62
God Stats
0W - 5L
1,098 SR
Queue Stats
22W - 27L
1,433 Elo+
Solo
Ymir
Ymir
SatanStoned
Ymir
Level 70
God Stats
66W - 62L
1,543 SR
Queue Stats
77W - 90L
1,463 Elo+
Solo
Cthulhu
Cthulhu
andreicomro
Cthulhu
Level 48
God Stats
0W - 1L
1,366 SR
Queue Stats
26W - 33L
1,284 Elo+
Solo
Set
Set
qerikpl
Set
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,335 Elo+
Solo
Team Averages
Level 76
1,401 SR
1,403 Elo+

VS

Team Averages
Level 84
1,428 SR
1,466 Elo+
Kuzenbo
Kuzenbo
Jonkur90
Kuzenbo
Level 89
God Stats
6W - 8L
1,406 SR
Queue Stats
179W - 173L
1,426 Elo+
Solo
Nemesis
Nemesis
Nagatoroooo
Nemesis
Level 105
God Stats
1W - 3L
1,132 SR
Queue Stats
343W - 338L
1,475 Elo+
Party 1
Sol
Sol
Noliq
Sol
Level 58
God Stats
4W - 1L
1,600 SR
Queue Stats
73W - 72L
1,485 Elo+
Solo
Rama
Rama
Thunder Wolf903
Rama
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 171L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fayritipig
Morgan Le Fay
Level 62
God Stats
14W - 15L
1,504 SR
Queue Stats
33W - 45L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
3 / 3 / 2
5,359
487
5,707
8,011
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
BBMonster
Yu Huang
9
1 / 5 / 0
5,455
496
2,423
8,545
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 6
5,303
482
3,348
11,468
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
andreicomro
Cthulhu
9
0 / 2 / 1
5,304
482
1,650
8,301
5,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Set
6
3 / 1 / 0
5,043
458
2,437
5,983
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jonkur90
Kuzenbo
9
3 / 1 / 4
5,870
534
3,250
5,192
4,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Nagatoroooo
Nemesis
12
6 / 2 / 2
7,241
658
7,636
7,178
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
Noliq
Sol
12
4 / 1 / 2
7,674
698
6,613
5,157
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 4
5,943
540
5,927
7,317
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
fayritipig
Morgan Le Fay
9
1 / 0 / 3
5,722
520
3,262
3,472
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
15
15
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
3
2
1.33
L
Yu Huang
BBMonster
Yu Huang
1
5
0
0.2
W
Kuzenbo
Jonkur90
Kuzenbo
3
1
4
5
W
Nemesis
Nagatoroooo
Nemesis
6
2
2
3.5
W
Sol
Noliq
Sol
4
1
2
5
L
0
4
6
0.75
W
1
3
4
1
L
Cthulhu
andreicomro
Cthulhu
0
2
1
0.25
W
Morgan Le Fay
fayritipig
Morgan Le Fay
1
0
3
2.5
L
Set
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
26,688
42,308
Taken
28,316
20,348
Mitigated
12,297
9,795
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,707
4,841
0
2,595
8,011
2,368
105
550
7,461
0
31,958
L
Yu Huang
BBMonster
Yu Huang
2,423
207
0
792
8,545
3,146
0
3,087
5,458
29,960
0
W
Kuzenbo
Jonkur90
Kuzenbo
3,250
1,653
165
1,940
5,192
4,255
438
1,347
3,587
14,961
0
W
Nemesis
Nagatoroooo
Nemesis
7,636
4,426
0
903
7,178
2,584
645
1,578
5,556
0
50,695
W
Sol
Noliq
Sol
6,613
4,604
0
2,723
5,157
1,779
1,215
1,555
3,602
51,296
0
L
3,348
1,131
0
1,697
11,468
7,078
0
3,590
7,878
17,863
0
W
5,927
4,506
0
2,012
7,317
2,400
684
1,232
6,085
0
37,757
L
Cthulhu
andreicomro
Cthulhu
1,650
138
0
3,064
8,301
5,703
0
4,505
3,796
31,835
0
W
Morgan Le Fay
fayritipig
Morgan Le Fay
3,262
524
0
679
3,472
1,279
754
1,481
1,835
30,194
0
L
Set
2,437
1,453
0
1,647
5,983
2,053
0
1,393
4,590
0
19,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
32,450
231
Minions Killed
307
0
Camps Cleared
0
867,393
Distance Traveled
1,076,773
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,359
487
53
5
0
183,736
0
L
Yu Huang
5,455
496
57
5
0
164,078
2
W
Kuzenbo
5,870
534
22
2
0
227,992
2
W
Nemesis
7,241
658
80
7
0
250,839
1
W
Sol
7,674
698
107
10
0
202,257
2
L
Ymir
5,303
482
29
3
0
199,498
3
W
Rama
5,943
540
61
6
0
179,410
3
L
Cthulhu
5,304
482
54
5
0
210,487
1
W
Morgan Le Fay
5,722
520
37
3
0
216,275
2
L
Set
5,043
458
38
3
0
109,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role