Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Ari4nn
Geb
Level 99
God Stats
6W - 8L
1,565 SR
Queue Stats
42W - 76L
1,292 Elo+
Party 1
Cupid
Cupid
akll64
Cupid
Level 85
God Stats
7W - 18L
1,424 SR
Queue Stats
67W - 101L
1,342 Elo+
Party 1
Team Averages
Level 96
1,497 SR
1,378 Elo+

VS

Team Averages
Level 71
1,545 SR
1,433 Elo+
Nu Wa
Nu Wa
Azaelgamer
Nu Wa
Level 82
God Stats
4W - 1L
1,636 SR
Queue Stats
246W - 284L
1,473 Elo+
Solo
Hou Yi
Hou Yi
HectorHN
Hou Yi
Level 87
God Stats
11W - 2L
1,754 SR
Queue Stats
142W - 141L
1,552 Elo+
Solo
Odin
Odin
Valenthralan
Odin
Level 43
God Stats
3W - 1L
1,245 SR
Queue Stats
83W - 175L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 1 / 0
7,287
561
11,170
6,048
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Ari4nn
Geb
11
0 / 2 / 0
7,929
610
5,072
17,750
15,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
akll64
Cupid
11
0 / 3 / 0
7,286
560
4,242
10,664
4,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 0 / 6
8,271
636
10,317
7,389
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
HectorHN
Hou Yi
15
5 / 0 / 1
9,258
712
15,456
7,902
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 0 / 4
8,399
646
5,365
9,493
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
1
0
0
L
Geb
Ari4nn
Geb
0
2
0
0
W
Nu Wa
0
0
6
3
W
Hou Yi
HectorHN
Hou Yi
5
0
1
5.5
W
1
0
4
3
L
Cupid
akll64
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
31,138
34,462
Taken
24,784
21,773
Mitigated
12,561
7,046
Healing
4,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,170
632
0
538
6,048
2,009
0
1,792
4,080
35,728
0
L
Geb
Ari4nn
Geb
5,072
282
85
3,495
17,750
15,326
0
5,705
11,326
19,985
0
W
Nu Wa
10,317
2,879
0
1,093
7,389
2,599
661
4,770
2,619
31,763
0
W
Hou Yi
HectorHN
Hou Yi
15,456
4,954
0
1,574
7,902
3,494
632
5,671
2,231
0
42,689
W
5,365
512
562
914
9,493
6,468
0
6,556
2,937
2,455
22,706
L
Cupid
akll64
Cupid
4,242
1,603
878
2,050
10,664
4,438
0
2,381
7,668
0
25,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,502
Gold Earned
25,928
130
Minions Killed
164
2
Camps Cleared
10
703,407
Distance Traveled
735,143
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,287
561
45
3
2
227,694
2
L
Geb
7,929
610
27
2
0
255,697
3
W
Nu Wa
8,271
636
38
3
1
212,444
3
W
Hou Yi
9,258
712
79
6
3
251,922
4
W
Odin
8,399
646
47
4
6
270,777
2
L
Cupid
7,286
560
58
4
0
220,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role