Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BeanFearing
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
DieFast23
Baron Samedi
Level 102
God Stats
20W - 13L
1,783 SR
Queue Stats
332W - 378L
1,440 Elo+
Solo
Achilles
Achilles
ItsLIGHTbruh
Achilles
Level 70
God Stats
1W - 1L
1,740 SR
Queue Stats
249W - 295L
1,446 Elo+
Solo
Thanatos
Thanatos
Soviet onion715
Thanatos
Level 68
God Stats
1W - 2L
1,775 SR
Queue Stats
38W - 32L
1,470 Elo+
Party 2
Team Averages
Level 86
1,660 SR
1,462 Elo+

VS

Team Averages
Level 83
1,619 SR
1,466 Elo+
Tyr
Tyr
 
Tyr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
CranMaster
Bakasura
Level 62
God Stats
21W - 11L
1,895 SR
Queue Stats
147W - 147L
1,452 Elo+
Solo
Achilles
Achilles
Grim_Reaper9519
Achilles
Level 141
God Stats
6W - 9L
1,700 SR
Queue Stats
172W - 162L
1,429 Elo+
Solo
Cupid
Cupid
SwiftsubPR
Cupid
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 33L
1,641 Elo+
Party 1
Anubis
Anubis
roboy
Anubis
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 321L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 0 / 2
7,114
445
4,314
8,830
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
BeanFearing
Danzaburou
12
2 / 6 / 2
8,082
505
9,925
12,838
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
DieFast23
Baron Samedi
14
2 / 3 / 1
8,145
509
8,810
11,626
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ItsLIGHTbruh
Achilles
13
0 / 3 / 0
7,681
480
4,673
14,820
10,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
11
3 / 6 / 0
7,049
441
5,379
16,264
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 1 / 5
7,867
492
7,714
10,903
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
CranMaster
Bakasura
15
3 / 0 / 4
8,207
513
9,689
13,332
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
3 / 0 / 2
8,597
537
10,026
10,947
10,489
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
6 / 4 / 1
7,774
486
7,625
11,806
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
roboy
Anubis
13
2 / 3 / 2
7,543
471
7,921
10,419
4,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
8
Kills
16
18
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
0
2
2
W
Tyr
 
Tyr
2
1
5
4.5
L
Danzaburou
BeanFearing
Danzaburou
2
6
2
0.5
W
Bakasura
CranMaster
Bakasura
3
0
4
5
L
Baron Samedi
DieFast23
Baron Samedi
2
3
1
0.83
W
Achilles
3
0
2
4
L
Achilles
ItsLIGHTbruh
Achilles
0
3
0
0
L
Thanatos
3
6
0
0.5
W
Cupid
6
4
1
1.63
W
Anubis
roboy
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,101
Damage
42,975
64,378
Taken
57,407
34,999
Mitigated
34,009
21,869
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,314
1,031
0
2,509
8,830
8,400
0
131
8,339
19,947
0
W
Tyr
 
Tyr
7,714
1,156
0
4,437
10,903
9,471
210
1,776
9,127
0
42,313
L
Danzaburou
BeanFearing
Danzaburou
9,925
4,331
0
3,001
12,838
5,289
0
0
12,838
0
58,812
W
Bakasura
CranMaster
Bakasura
9,689
6,679
0
2,969
13,332
5,524
299
3,155
10,177
0
59,543
L
Baron Samedi
DieFast23
Baron Samedi
8,810
920
311
3,553
11,626
4,178
269
6,926
4,525
64,905
0
W
Achilles
10,026
2,404
0
3,216
10,947
10,489
0
136
10,811
0
56,937
L
Achilles
ItsLIGHTbruh
Achilles
4,673
1,471
0
1,775
14,820
10,715
0
0
14,670
0
56,504
L
Thanatos
5,379
1,043
0
10,720
16,264
6,417
0
864
15,171
0
42,103
W
Cupid
7,625
3,395
554
4,409
11,806
3,604
936
1,289
10,517
0
37,203
W
Anubis
roboy
Anubis
7,921
230
0
4,794
10,419
4,921
216
6,768
3,651
48,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
39,988
372
Minions Killed
378
0
Camps Cleared
0
1,349,431
Distance Traveled
1,507,338
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,114
445
22
1
0
285,941
2
W
Tyr
7,867
492
56
4
0
320,973
3
L
Danzaburou
8,082
505
84
5
0
245,302
6
W
Bakasura
8,207
513
93
6
0
366,911
2
L
Baron Samedi
8,145
509
108
7
0
257,042
0
W
Achilles
8,597
537
88
6
0
329,318
1
L
Achilles
7,681
480
102
6
0
265,993
1
L
Thanatos
7,049
441
56
4
0
295,153
2
W
Cupid
7,774
486
72
5
0
258,841
0
W
Anubis
7,543
471
69
4
0
231,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role