Player Matchup

Bakasura
Bakasura
GDsexualTrex
Bakasura
Level 155
God Stats
12W - 14L
1,622 SR
Queue Stats
111W - 151L
1,478 Elo+
Solo
Sol
Sol
RomanoRa
Sol
Level 88
God Stats
4W - 9L
1,228 SR
Queue Stats
76W - 111L
1,270 Elo+
Party 1
Cthulhu
Cthulhu
krijesnicaa
Cthulhu
Level 68
God Stats
54W - 89L
1,253 SR
Queue Stats
72W - 128L
1,201 Elo+
Party 1
Team Averages
Level 104
1,368 SR
1,316 Elo+

VS

Team Averages
Level 57
1,393 SR
1,333 Elo+
Atlas
Atlas
athleticman343
Atlas
Level 43
God Stats
3W - 8L
1,303 SR
Queue Stats
73W - 99L
1,364 Elo+
Solo
Ra
Ra
broken_rubber727
Ra
Level 54
God Stats
9W - 16L
1,337 SR
Queue Stats
102W - 157L
1,278 Elo+
Party 2
Achilles
Achilles
mizu112
Achilles
Level 74
God Stats
2W - 2L
1,540 SR
Queue Stats
28W - 22L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GDsexualTrex
Bakasura
17
11 / 1 / 6
11,359
811
19,175
11,576
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 10
10,535
753
14,943
11,741
4,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
krijesnicaa
Cthulhu
14
2 / 3 / 11
9,815
701
14,929
18,300
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,645
618
7,928
16,257
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 10 / 4
8,350
596
8,010
14,616
7,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
mizu112
Achilles
12
3 / 5 / 1
9,356
668
10,623
23,996
25,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
3
4
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GDsexualTrex
Bakasura
11
1
6
14
W
6
0
10
11
L
0
4
4
0.5
L
0
10
4
0.2
W
Cthulhu
krijesnicaa
Cthulhu
2
3
11
2.5
L
Achilles
mizu112
Achilles
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
26,561
41,617
Taken
54,869
27,741
Mitigated
50,627
17,726
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GDsexualTrex
Bakasura
19,175
12,234
514
6,313
11,576
6,500
100
5,400
6,176
0
44,360
W
14,943
6,077
0
5,617
11,741
4,870
2,312
5,201
6,540
37,222
0
L
7,928
3,450
0
911
16,257
17,731
112
7,247
7,408
21,717
0
L
8,010
192
1,785
2,449
14,616
7,744
99
7,722
5,247
36,046
0
W
Cthulhu
krijesnicaa
Cthulhu
14,929
797
556
4,726
18,300
16,371
0
6,518
11,782
30,764
0
L
Achilles
mizu112
Achilles
10,623
3,621
947
2,972
23,996
25,152
142
13,790
7,786
0
26,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,709
Gold Earned
26,351
159
Minions Killed
117
11
Camps Cleared
2
859,437
Distance Traveled
726,552
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,359
811
72
5
10
307,490
3
W
Sol
10,535
753
45
3
1
277,722
3
L
Atlas
8,645
618
19
1
0
265,377
1
L
Ra
8,350
596
65
5
0
211,190
2
W
Cthulhu
9,815
701
42
3
0
274,225
1
L
Achilles
9,356
668
33
2
2
249,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role