Player Matchup

Morgan Le Fay
Morgan Le Fay
Cowboy Rangerr
Morgan Le Fay
Level 109
God Stats
10W - 12L
1,590 SR
Queue Stats
60W - 85L
1,453 Elo+
Party 1
Mercury
Mercury
EtanSK
Mercury
Level 138
God Stats
12W - 8L
1,586 SR
Queue Stats
78W - 90L
1,459 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KING SEALS21
Ah Muzen Cab
Level 108
God Stats
20W - 12L
1,619 SR
Queue Stats
121W - 111L
1,484 Elo+
Solo
Tyr
Tyr
SmudgyNebluna9
Tyr
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 102L
1,422 Elo+
Solo
Sylvanus
Sylvanus
kill3rbabe
Sylvanus
Level 128
God Stats
34W - 42L
1,522 SR
Queue Stats
44W - 54L
1,453 Elo+
Party 1
Team Averages
Level 120
1,563 SR
1,454 Elo+

VS

Team Averages
Level 107
1,697 SR
1,464 Elo+
Cthulhu
Cthulhu
Anthony_S2303
Cthulhu
Level 65
God Stats
19W - 14L
1,539 SR
Queue Stats
353W - 361L
1,478 Elo+
Solo
Erlang Shen
Erlang Shen
Jacksonisok
Erlang Shen
Level 82
God Stats
6W - 1L
1,740 SR
Queue Stats
169W - 139L
1,477 Elo+
Solo
Anhur
Anhur
MaxxRobato
Anhur
Level 124
God Stats
2W - 0L
1,769 SR
Queue Stats
66W - 59L
1,449 Elo+
Solo
Nu Wa
Nu Wa
MonttXO
Nu Wa
Level 108
God Stats
6W - 2L
1,730 SR
Queue Stats
105W - 108L
1,473 Elo+
Solo
Awilix
Awilix
lakotakhan
Awilix
Level 155
God Stats
12W - 6L
1,709 SR
Queue Stats
377W - 368L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cowboy Rangerr
Morgan Le Fay
19
6 / 7 / 7
13,865
478
28,410
29,240
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
EtanSK
Mercury
20
5 / 7 / 6
15,475
534
17,789
29,379
13,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
KING SEALS21
Ah Muzen Cab
20
2 / 6 / 2
14,898
514
21,543
25,281
12,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 0 / 6
14,552
502
23,061
35,789
51,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
kill3rbabe
Sylvanus
16
4 / 5 / 7
11,933
411
13,262
32,132
43,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 4 / 15
13,498
465
15,800
27,660
33,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Jacksonisok
Erlang Shen
20
6 / 4 / 6
15,545
536
28,222
39,744
37,449
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
20
7 / 3 / 4
16,313
563
17,721
23,526
10,342
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
MonttXO
Nu Wa
20
3 / 3 / 11
14,660
506
32,995
22,619
11,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
lakotakhan
Awilix
20
5 / 7 / 9
14,601
503
22,212
32,103
20,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
70
21
Kills
25
25
Deaths
21
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
4
15
2.88
L
Morgan Le Fay
Cowboy Rangerr
Morgan Le Fay
6
7
7
1.36
L
Mercury
EtanSK
Mercury
5
7
6
1.14
W
Erlang Shen
Jacksonisok
Erlang Shen
6
4
6
2.25
L
Ah Muzen Cab
KING SEALS21
Ah Muzen Cab
2
6
2
0.5
W
Anhur
7
3
4
3
W
Nu Wa
MonttXO
Nu Wa
3
3
11
2.83
L
4
0
6
7
L
Sylvanus
kill3rbabe
Sylvanus
4
5
7
1.5
W
Awilix
lakotakhan
Awilix
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,065
Damage
116,950
151,821
Taken
145,652
133,489
Mitigated
112,514
39,156
Healing
38,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,800
1,809
1,873
4,129
27,660
33,055
455
11,379
16,281
60,542
0
L
Morgan Le Fay
Cowboy Rangerr
Morgan Le Fay
28,410
5,526
809
7,565
29,240
12,559
1,780
11,594
17,347
122,016
0
L
Mercury
EtanSK
Mercury
17,789
8,144
0
2,495
29,379
13,621
2,578
6,812
22,438
0
195,661
W
Erlang Shen
Jacksonisok
Erlang Shen
28,222
15,696
0
15,682
39,744
37,449
1,909
6,656
33,088
0
121,471
L
Ah Muzen Cab
KING SEALS21
Ah Muzen Cab
21,543
8,421
0
5,444
25,281
12,181
402
5,847
19,138
0
154,940
W
Anhur
17,721
10,341
0
11,092
23,526
10,342
2,889
4,921
18,605
0
142,862
W
Nu Wa
MonttXO
Nu Wa
32,995
9,635
1,519
2,777
22,619
11,068
2,550
9,501
13,118
143,158
0
L
23,061
5,785
0
13,331
35,789
51,764
768
9,233
26,387
0
132,238
L
Sylvanus
kill3rbabe
Sylvanus
13,262
1,618
3,696
5,816
32,132
43,364
608
14,299
17,245
35,657
0
W
Awilix
lakotakhan
Awilix
22,212
8,494
0
1,145
32,103
20,600
159
11,536
20,567
0
121,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,723
Gold Earned
74,617
849
Minions Killed
795
0
Camps Cleared
0
2,622,115
Distance Traveled
2,714,767
8
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,498
465
93
3
0
576,323
10
L
Morgan Le Fay
13,865
478
158
5
0
496,630
1
L
Mercury
15,475
534
222
8
0
608,164
1
W
Erlang Shen
15,545
536
174
6
0
552,234
4
L
Ah Muzen Cab
14,898
514
240
8
0
450,281
1
W
Anhur
16,313
563
241
8
0
512,553
5
W
Nu Wa
14,660
506
151
5
0
502,856
4
L
Tyr
14,552
502
198
7
0
584,699
2
L
Sylvanus
11,933
411
31
1
0
482,341
3
W
Awilix
14,601
503
136
5
0
570,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role