Player Matchup

Pele
Pele
 
Pele
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Bambino0
Zhong Kui
Level 68
God Stats
2W - 0L
1,851 SR
Queue Stats
61W - 59L
1,453 Elo+
Party 2
Artemis
Artemis
DEADSPARKS
Artemis
Level 133
God Stats
2W - 2L
1,326 SR
Queue Stats
7W - 7L
1,397 Elo+
Solo
Ymir
Ymir
Tostinho
Ymir
Level 51
God Stats
6W - 7L
1,454 SR
Queue Stats
6W - 13L
1,280 Elo+
Solo
Amaterasu
Amaterasu
XxXAlchemistaXxX
Amaterasu
Level 126
God Stats
14W - 24L
1,338 SR
Queue Stats
413W - 451L
1,383 Elo+
Solo
Team Averages
Level 82
1,494 SR
1,403 Elo+

VS

Team Averages
Level 81
1,537 SR
1,403 Elo+
Da Ji
Da Ji
 
Da Ji
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Hi Im Shadyy
Ymir
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,383 Elo+
Party 1
Izanami
Izanami
Rangothemango
Izanami
Level 87
God Stats
8W - 4L
1,687 SR
Queue Stats
208W - 191L
1,408 Elo+
Solo
Chronos
Chronos
vKraniax
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,329 Elo+
Party 1
Fenrir
Fenrir
xxxcxruptxxx
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 96L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
6 / 0 / 2
6,686
557
5,493
8,634
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Bambino0
Zhong Kui
9
1 / 1 / 5
5,940
495
5,649
6,222
4,353
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
DEADSPARKS
Artemis
8
1 / 1 / 3
5,193
433
4,479
4,991
1,565
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
2 / 2 / 5
5,716
476
2,642
7,920
4,054
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
13
6 / 0 / 0
7,674
640
10,424
11,295
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 3 / 0
5,481
457
3,326
8,214
3,151
Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 1
6,036
503
3,825
8,735
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
10
1 / 1 / 2
6,197
516
5,111
8,149
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
vKraniax
Chronos
10
0 / 4 / 1
5,717
476
3,536
7,621
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
0 / 6 / 0
5,828
486
4,419
12,565
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
2
7
L
Da Ji
 
Da Ji
1
3
0
0.33
W
Zhong Kui
Bambino0
Zhong Kui
1
1
5
3.5
W
Artemis
DEADSPARKS
Artemis
1
1
3
2.5
L
2
2
1
1.25
L
Izanami
1
1
2
2
W
Ymir
2
2
5
2.25
W
Amaterasu
6
0
0
6
L
Chronos
vKraniax
Chronos
0
4
1
0.13
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
20,217
39,062
Taken
45,284
21,140
Mitigated
19,351
12,364
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,493
1,622
0
3,349
8,634
3,761
0
1,011
7,623
0
47,509
L
Da Ji
 
Da Ji
3,326
556
0
0
8,214
3,151
0
1,995
6,219
0
30,436
W
Zhong Kui
Bambino0
Zhong Kui
5,649
743
0
2,199
6,222
4,353
376
2,550
3,672
30,520
0
W
Artemis
DEADSPARKS
Artemis
4,479
2,087
0
1,230
4,991
1,565
140
1,339
3,652
0
24,083
L
3,825
1,767
96
2,135
8,735
5,580
378
2,031
6,704
20,143
0
L
Izanami
5,111
3,493
0
2,710
8,149
2,766
81
1,962
6,187
0
50,865
W
Ymir
2,642
628
0
785
7,920
4,054
156
1,739
6,181
21,429
0
W
Amaterasu
10,424
3,988
0
4,801
11,295
7,407
72
722
10,573
0
49,644
L
Chronos
vKraniax
Chronos
3,536
1,917
0
444
7,621
2,859
0
2,303
5,318
35,779
0
L
Fenrir
4,419
1,606
0
4,122
12,565
4,995
0
0
12,565
0
32,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
29,259
295
Minions Killed
309
0
Camps Cleared
0
1,080,594
Distance Traveled
1,116,315
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,686
557
74
6
0
267,917
1
L
Da Ji
5,481
457
51
4
0
258,800
0
W
Zhong Kui
5,940
495
59
5
0
202,300
0
W
Artemis
5,193
433
35
3
0
201,245
4
L
Ymir
6,036
503
28
2
0
208,709
0
L
Izanami
6,197
516
99
8
0
227,954
6
W
Ymir
5,716
476
30
3
0
202,772
0
W
Amaterasu
7,674
640
97
8
0
206,360
0
L
Chronos
5,717
476
66
6
0
224,121
3
L
Fenrir
5,828
486
65
5
0
196,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role