Player Matchup

Geb
Geb
Platinum I
Cyqqo
Geb
Platinum I
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 7L
2,359 MMR
Party 1
Thoth
Thoth
Diamond III
Tokciq
Thoth
Diamond III
Level 149
God Stats
2W - 1L
1,631 SR
Queue Stats
154W - 97L
2,087 MMR
Party 1
Chiron
Chiron
Platinum III
TuckYea
Chiron
Platinum III
Level 126
God Stats
21W - 8L
1,652 SR
Queue Stats
157W - 160L
1,747 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,594 SR
2,064 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,710 SR
1,915 MMR
Zeus
Zeus
Diamond V
CrankThatStewie
Zeus
Diamond V
Level 152
God Stats
81W - 49L
1,719 SR
Queue Stats
157W - 170L
2,127 MMR
Party 2
Mulan
Mulan
Platinum II
Dark_Yusai
Mulan
Platinum II
Level 160
God Stats
9W - 22L
1,843 SR
Queue Stats
838W - 981L
1,583 MMR
Party 2
Medusa
Medusa
Platinum I
Turmaniac
Medusa
Platinum I
Level 143
God Stats
2W - 2L
1,569 SR
Queue Stats
138W - 149L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cyqqo
Geb
20
2 / 3 / 9
18,705
567
20,496
45,511
62,879
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
Tokciq
Thoth
20
3 / 3 / 10
20,765
629
31,944
22,786
12,279
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
TuckYea
Chiron
20
8 / 2 / 4
21,027
637
26,988
27,933
13,643
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabBastetPersephoneAtlasFenrir

VS

Bans
AresAchillesHorusOdinGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 3
19,632
595
28,218
22,192
8,788
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
20
4 / 3 / 4
20,753
629
17,839
47,620
85,502
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Turmaniac
Medusa
20
3 / 5 / 5
20,666
626
27,263
28,165
11,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
8
8
Deaths
13
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
Geb
Cyqqo
Geb
2
3
9
2.17
W
Mulan
4
3
4
2
L
Thoth
Tokciq
Thoth
3
3
10
2.67
L
Chiron
TuckYea
Chiron
8
2
4
5
W
Medusa
Turmaniac
Medusa
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,428
Damage
73,320
96,230
Taken
97,977
88,801
Mitigated
105,655
17,622
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,218
2,458
0
6,838
22,192
8,788
584
13,551
8,090
130,586
0
L
Geb
Cyqqo
Geb
20,496
2,980
491
6,563
45,511
62,879
553
7,609
37,902
49,725
0
W
Mulan
17,839
2,237
698
13,139
47,620
85,502
209
20,677
26,012
447
70,970
L
Thoth
Tokciq
Thoth
31,944
872
0
2,242
22,786
12,279
1,156
9,186
13,600
138,551
0
L
Chiron
TuckYea
Chiron
26,988
8,895
2,109
6,217
27,933
13,643
2,646
11,997
15,936
0
110,991
W
Medusa
Turmaniac
Medusa
27,263
11,633
0
3,883
28,165
11,365
3,007
16,893
10,902
0
147,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,497
Gold Earned
61,051
379
Minions Killed
394
13
Camps Cleared
14
1,875,764
Distance Traveled
1,879,563
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
19,632
595
166
5
7
588,483
7
L
Geb
18,705
567
36
1
2
621,347
7
W
Mulan
20,753
629
56
2
0
651,446
14
L
Thoth
20,765
629
195
6
6
622,545
8
L
Chiron
21,027
637
148
4
5
631,872
2
W
Medusa
20,666
626
172
5
7
639,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role