Player Matchup

Jormungandr
Jormungandr
BabarIndien
Jormungandr
Level 16
God Stats
1W - 0L
1,278 SR
Queue Stats
15W - 19L
1,394 Elo+
Party 1
Ra
Ra
DaronSamedi
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Izanami
Izanami
Golum02
Izanami
Level 43
God Stats
13W - 13L
1,474 SR
Queue Stats
16W - 19L
1,408 Elo+
Party 1
Team Averages
Level 29
1,417 SR
1,434 Elo+

VS

Team Averages
Level 76
1,580 SR
1,547 Elo+
Bellona
Bellona
Murkshade
Bellona
Level 119
God Stats
2W - 2L
1,549 SR
Queue Stats
39W - 48L
1,503 Elo+
Party 2
Olorun
Olorun
RedPlays101
Olorun
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,677 Elo+
Party 2
Eset
Eset
VVida
Eset
Level 104
God Stats
9W - 8L
1,689 SR
Queue Stats
191W - 203L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BabarIndien
Jormungandr
15
4 / 3 / 16
10,684
890
11,596
16,118
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 5 / 10
10,741
895
12,320
11,497
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Golum02
Izanami
15
8 / 2 / 10
10,623
885
13,628
10,262
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Murkshade
Bellona
14
5 / 4 / 2
10,391
866
11,857
17,798
20,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
11
1 / 10 / 3
7,859
655
5,635
15,154
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
VVida
Eset
14
4 / 8 / 5
9,835
820
12,047
13,139
5,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
21
Kills
10
10
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BabarIndien
Jormungandr
4
3
16
4
W
9
5
10
2.8
W
Izanami
Golum02
Izanami
8
2
10
6.5
L
Bellona
Murkshade
Bellona
5
4
2
1.5
L
Olorun
1
10
3
0.25
L
Eset
VVida
Eset
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,544
Damage
29,539
37,877
Taken
46,091
20,067
Mitigated
32,336
12,217
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BabarIndien
Jormungandr
11,596
2,619
857
3,213
16,118
10,036
380
8,162
7,408
31,049
0
W
12,320
1,713
3,317
3,536
11,497
5,330
445
5,869
5,180
34,736
0
W
Izanami
Golum02
Izanami
13,628
8,951
0
1,294
10,262
4,701
1,680
2,771
7,021
0
33,580
L
Bellona
Murkshade
Bellona
11,857
4,407
0
1,390
17,798
20,063
0
9,125
8,673
0
36,078
L
Olorun
5,635
2,105
0
1,076
15,154
6,580
41
7,819
7,335
13,720
1,595
L
Eset
VVida
Eset
12,047
716
0
791
13,139
5,693
0
7,468
5,671
32,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
28,085
119
Minions Killed
118
5
Camps Cleared
6
620,569
Distance Traveled
552,303
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,684
890
32
3
1
208,970
1
W
Ra
10,741
895
37
3
3
197,831
0
W
Izanami
10,623
885
50
4
1
213,768
1
L
Bellona
10,391
866
42
4
5
235,922
3
L
Olorun
7,859
655
23
2
1
144,963
0
L
Eset
9,835
820
53
4
0
171,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role