Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Chadowz
Morgan Le Fay
Level 149
God Stats
10W - 13L
1,734 SR
Queue Stats
964W - 878L
1,518 Elo+
Party 1
Heimdallr
Heimdallr
Fabsrica
Heimdallr
Level 146
God Stats
110W - 86L
1,612 SR
Queue Stats
596W - 551L
1,485 Elo+
Party 1
Bastet
Bastet
dragondelalumier
Bastet
Level 141
God Stats
2W - 1L
1,627 SR
Queue Stats
269W - 219L
1,586 Elo+
Party 1
Freya
Freya
zuzik00
Freya
Level 46
God Stats
54W - 27L
1,704 SR
Queue Stats
69W - 49L
1,580 Elo+
Solo
Team Averages
Level 122
1,636 SR
1,534 Elo+

VS

Team Averages
Level 89
1,617 SR
1,531 Elo+
Guan Yu
Guan Yu
LilBaque
Guan Yu
Level 3
God Stats
4W - 1L
1,742 SR
Queue Stats
8W - 12L
1,697 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luxunos
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 144L
1,498 Elo+
Party 3
Ravana
Ravana
jonathanhoinard
Ravana
Level 69
God Stats
4W - 1L
1,865 SR
Queue Stats
30W - 32L
1,456 Elo+
Party 2
Tiamat
Tiamat
leongunblade
Tiamat
Level 160
God Stats
7W - 4L
1,480 SR
Queue Stats
94W - 81L
1,508 Elo+
Solo
Geb
Geb
xXKrusty
Geb
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 118L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 1 / 4
9,414
495
9,822
16,571
17,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Chadowz
Morgan Le Fay
17
4 / 0 / 4
10,231
538
7,989
13,268
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Fabsrica
Heimdallr
18
3 / 0 / 3
11,250
592
11,873
14,394
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 1 / 3
11,643
613
13,255
15,226
5,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
zuzik00
Freya
17
4 / 0 / 2
10,417
548
11,445
15,469
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LilBaque
Guan Yu
15
0 / 4 / 1
8,541
450
4,115
12,974
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Luxunos
Ah Muzen Cab
15
0 / 4 / 0
8,681
457
8,594
15,314
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 1
8,434
444
9,137
12,700
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
1 / 2 / 0
9,225
486
11,389
11,280
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 0
7,130
375
4,717
16,564
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
1
4
3
W
Morgan Le Fay
Chadowz
Morgan Le Fay
4
0
4
6
W
Heimdallr
Fabsrica
Heimdallr
3
0
3
4.5
L
Guan Yu
LilBaque
Guan Yu
0
4
1
0.13
L
Ah Muzen Cab
Luxunos
Ah Muzen Cab
0
4
0
0
W
3
1
3
4.5
L
1
3
1
0.5
L
Tiamat
1
2
0
0.5
L
0
2
0
0
W
Freya
zuzik00
Freya
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,384
Damage
37,952
74,928
Taken
68,832
42,738
Mitigated
45,039
38,643
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,822
1,759
2,660
4,688
16,571
17,196
229
3,980
12,345
38,738
0
W
Morgan Le Fay
Chadowz
Morgan Le Fay
7,989
1,232
0
6,216
13,268
5,438
0
2,737
10,341
95,012
0
W
Heimdallr
Fabsrica
Heimdallr
11,873
6,576
0
8,333
14,394
7,264
320
956
13,394
0
112,568
L
Guan Yu
LilBaque
Guan Yu
4,115
635
314
3,035
12,974
11,399
708
1,753
11,221
0
48,453
L
Ah Muzen Cab
Luxunos
Ah Muzen Cab
8,594
3,839
0
5,671
15,314
5,442
0
3,700
11,614
0
74,537
W
13,255
3,763
0
7,750
15,226
5,807
4
2,171
12,717
0
106,232
L
9,137
1,863
0
3,416
12,700
6,293
0
7,102
5,598
0
55,675
L
Tiamat
11,389
981
0
4,442
11,280
6,359
0
5,891
5,389
83,954
0
L
4,717
1,276
0
2,132
16,564
15,546
0
10,810
5,754
20,156
0
W
Freya
zuzik00
Freya
11,445
3,616
0
8,996
15,469
7,033
839
6,037
9,000
97,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,955
Gold Earned
42,011
693
Minions Killed
506
0
Camps Cleared
0
1,940,786
Distance Traveled
1,857,603
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,414
495
40
2
0
366,647
0
W
Morgan Le Fay
10,231
538
141
7
0
408,920
8
W
Heimdallr
11,250
592
180
9
0
351,490
6
L
Guan Yu
8,541
450
118
6
0
339,252
1
L
Ah Muzen Cab
8,681
457
130
7
0
378,228
5
W
Bastet
11,643
613
171
9
0
423,188
5
L
Ravana
8,434
444
93
5
0
397,673
3
L
Tiamat
9,225
486
146
8
0
377,583
11
L
Geb
7,130
375
19
1
0
364,867
7
W
Freya
10,417
548
161
8
0
390,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role