Player Matchup

Neith
Neith
JADEDHOPS
Neith
Level 29
God Stats
4W - 10L
1,434 SR
Queue Stats
14W - 20L
1,312 Elo+
Party 1
Scylla
Scylla
Serudo
Scylla
Level 64
God Stats
1W - 4L
1,127 SR
Queue Stats
58W - 83L
1,313 Elo+
Party 2
Ah Puch
Ah Puch
The_Tukinator
Ah Puch
Level 97
God Stats
4W - 2L
1,357 SR
Queue Stats
31W - 24L
1,461 Elo+
Party 1
Mercury
Mercury
elitemunky
Mercury
Level 84
God Stats
7W - 6L
1,178 SR
Queue Stats
59W - 90L
1,299 Elo+
Party 2
Athena
Athena
sp2099
Athena
Level 68
God Stats
19W - 27L
1,388 SR
Queue Stats
534W - 680L
1,334 Elo+
Solo
Team Averages
Level 68
1,297 SR
1,344 Elo+

VS

Team Averages
Level 63
1,553 SR
1,421 Elo+
Izanami
Izanami
JMK020609
Izanami
Level 17
God Stats
6W - 10L
1,376 SR
Queue Stats
46W - 56L
1,339 Elo+
Party 3
Bastet
Bastet
KvotheTheMad
Bastet
Level 40
God Stats
3W - 0L
1,801 SR
Queue Stats
22W - 8L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
LyaZhin
Sun Wukong
Level 65
God Stats
7W - 6L
1,598 SR
Queue Stats
51W - 60L
1,328 Elo+
Party 3
Ares
Ares
MechanizedSatyr
Ares
Level 88
God Stats
5W - 3L
1,584 SR
Queue Stats
154W - 175L
1,402 Elo+
Solo
Janus
Janus
Tryvelocity
Janus
Level 103
God Stats
22W - 27L
1,409 SR
Queue Stats
188W - 224L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JADEDHOPS
Neith
13
1 / 5 / 4
9,986
294
13,117
20,433
7,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Serudo
Scylla
19
1 / 8 / 6
12,480
367
25,310
23,216
8,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
16
5 / 12 / 3
12,247
360
26,918
29,062
10,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
elitemunky
Mercury
20
5 / 14 / 2
13,912
409
17,233
39,180
15,027
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
sp2099
Athena
19
3 / 5 / 7
13,312
392
11,897
39,420
55,112
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JMK020609
Izanami
20
5 / 5 / 13
15,316
450
27,691
31,032
16,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
20
21 / 1 / 13
17,008
500
40,738
37,529
18,371
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LyaZhin
Sun Wukong
19
7 / 4 / 11
15,146
445
20,031
35,390
42,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
1 / 6 / 14
13,893
409
13,440
48,880
55,608
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
10 / 0 / 8
16,462
484
19,911
14,086
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
15
Kills
44
44
Deaths
16
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
JADEDHOPS
Neith
1
5
4
0.6
W
Izanami
JMK020609
Izanami
5
5
13
2.3
W
Bastet
21
1
13
27.5
W
Sun Wukong
LyaZhin
Sun Wukong
7
4
11
3.13
W
1
6
14
1.33
L
Scylla
Serudo
Scylla
1
8
6
0.5
L
Ah Puch
5
12
3
0.54
W
10
0
8
14
L
Mercury
elitemunky
Mercury
5
14
2
0.43
L
Athena
sp2099
Athena
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,475
Damage
121,811
151,311
Taken
166,917
96,454
Mitigated
139,678
15,378
Healing
60,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JADEDHOPS
Neith
13,117
5,091
0
3,086
20,433
7,373
320
5,728
14,705
0
42,262
W
Izanami
JMK020609
Izanami
27,691
17,694
0
10,063
31,032
16,180
9,130
13,469
17,563
0
142,075
W
Bastet
40,738
12,098
0
21,536
37,529
18,371
892
12,861
24,668
0
127,919
W
Sun Wukong
LyaZhin
Sun Wukong
20,031
3,403
0
12,018
35,390
42,190
1,166
14,484
20,906
0
96,989
W
13,440
1,669
1,167
13,600
48,880
55,608
4,073
18,353
30,527
56,500
0
L
Scylla
Serudo
Scylla
25,310
2,481
0
574
23,216
8,433
0
3,746
19,470
105,298
0
L
Ah Puch
26,918
869
330
3,700
29,062
10,509
0
5,112
23,950
80,993
0
W
19,911
756
0
1,731
14,086
7,329
306
4,958
9,128
135,748
0
L
Mercury
elitemunky
Mercury
17,233
10,828
0
3,022
39,180
15,027
0
6,568
32,612
0
111,490
L
Athena
sp2099
Athena
11,897
2,755
363
4,303
39,420
55,112
23
12,197
27,223
57,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,937
Gold Earned
77,825
454
Minions Killed
715
0
Camps Cleared
0
2,797,961
Distance Traveled
3,124,031
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,986
294
44
1
0
557,208
6
W
Izanami
15,316
450
200
6
0
559,986
0
W
Bastet
17,008
500
119
4
0
700,868
1
W
Sun Wukong
15,146
445
153
5
0
590,216
1
W
Ares
13,893
409
46
1
0
596,237
9
L
Scylla
12,480
367
130
4
0
565,947
3
L
Ah Puch
12,247
360
91
3
0
451,854
3
W
Janus
16,462
484
197
6
0
676,724
6
L
Mercury
13,912
409
120
4
0
613,907
2
L
Athena
13,312
392
69
2
0
609,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role