Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Abellanut
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,435 Elo+
Party 2
Mercury
Mercury
FrogoPollon
Mercury
Level 46
God Stats
14W - 12L
1,604 SR
Queue Stats
67W - 71L
1,444 Elo+
Party 2
Merlin
Merlin
bearzly
Merlin
Level 14
God Stats
1W - 3L
1,341 SR
Queue Stats
5W - 7L
1,502 Elo+
Party 1
Team Averages
Level 46
1,489 SR
1,476 Elo+

VS

Team Averages
Level 49
1,491 SR
1,495 Elo+
Chernobog
Chernobog
F4stSK1lls
Chernobog
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 40L
1,467 Elo+
Party 3
Ymir
Ymir
KentaRyuu
Ymir
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 32L
1,478 Elo+
Party 3
Bakasura
Bakasura
LilLevii
Bakasura
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 42L
1,527 Elo+
Party 4
Zhong Kui
Zhong Kui
MrDoot
Zhong Kui
Level 28
God Stats
3W - 2L
1,483 SR
Queue Stats
43W - 42L
1,501 Elo+
Party 4
Kukulkan
Kukulkan
OLKACH
Kukulkan
Level 40
God Stats
6W - 4L
1,469 SR
Queue Stats
22W - 15L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 1
8,316
520
7,867
15,935
14,673
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
 
Xbalanque
12
5 / 7 / 0
8,008
501
13,853
14,988
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Abellanut
Kuzenbo
11
0 / 3 / 5
7,160
448
4,738
18,124
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
FrogoPollon
Mercury
13
1 / 3 / 2
7,666
479
4,850
13,746
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
bearzly
Merlin
11
1 / 5 / 1
6,785
424
4,943
8,854
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
F4stSK1lls
Chernobog
13
7 / 3 / 6
8,820
551
18,190
12,414
5,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
4 / 2 / 8
8,484
530
8,275
13,869
12,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
LilLevii
Bakasura
17
5 / 0 / 2
9,470
592
8,415
13,552
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
MrDoot
Zhong Kui
16
0 / 0 / 1
9,504
594
9,079
14,950
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
OLKACH
Kukulkan
14
3 / 2 / 4
8,703
544
12,270
6,965
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
19
19
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Xbalanque
 
Xbalanque
5
7
0
0.71
L
Kuzenbo
Abellanut
Kuzenbo
0
3
5
0.83
W
Chernobog
F4stSK1lls
Chernobog
7
3
6
3.33
L
Mercury
FrogoPollon
Mercury
1
3
2
0.67
W
Ymir
4
2
8
4
W
Bakasura
LilLevii
Bakasura
5
0
2
6
W
Zhong Kui
MrDoot
Zhong Kui
0
0
1
0.5
W
Kukulkan
OLKACH
Kukulkan
3
2
4
2.5
L
Merlin
bearzly
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,251
Damage
56,229
71,647
Taken
61,750
48,216
Mitigated
39,824
15,210
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,867
3,757
0
5,657
15,935
14,673
154
9,079
6,434
76,523
0
L
Xbalanque
 
Xbalanque
13,853
8,698
387
3,285
14,988
5,414
0
5,390
9,461
0
51,773
L
Kuzenbo
Abellanut
Kuzenbo
4,738
2,614
489
4,379
18,124
18,765
0
5,372
12,312
26,500
0
W
Chernobog
F4stSK1lls
Chernobog
18,190
10,789
0
5,066
12,414
5,557
957
3,031
9,383
0
71,337
L
Mercury
FrogoPollon
Mercury
4,850
2,716
0
263
13,746
5,580
0
4,043
9,366
0
73,569
W
Ymir
8,275
1,576
0
2,556
13,869
12,673
0
3,911
9,958
26,918
0
W
Bakasura
LilLevii
Bakasura
8,415
6,134
0
3,042
13,552
7,477
34
1,493
12,059
0
73,435
W
Zhong Kui
MrDoot
Zhong Kui
9,079
3,514
0
13,377
14,950
11,097
1,118
7,107
7,843
94,687
0
W
Kukulkan
OLKACH
Kukulkan
12,270
870
0
462
6,965
3,020
624
2,366
4,599
62,513
0
L
Merlin
bearzly
Merlin
4,943
423
0
750
8,854
3,784
0
5,046
3,396
38,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,935
Gold Earned
44,981
477
Minions Killed
556
0
Camps Cleared
0
1,424,071
Distance Traveled
1,510,335
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,316
520
154
10
0
293,139
3
L
Xbalanque
8,008
501
101
6
0
258,880
2
L
Kuzenbo
7,160
448
27
2
0
282,060
1
W
Chernobog
8,820
551
114
7
0
291,654
4
L
Mercury
7,666
479
121
8
0
344,687
2
W
Ymir
8,484
530
25
2
0
276,728
0
W
Bakasura
9,470
592
126
8
0
382,488
4
W
Zhong Kui
9,504
594
180
11
0
285,386
1
W
Kukulkan
8,703
544
111
7
0
274,079
6
L
Merlin
6,785
424
74
5
0
245,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role