Player Matchup

Chernobog
Chernobog
Silver III
AlwaysLarzz
Chernobog
Silver III
Level 139
God Stats
5W - 8L
1,209 SR
Queue Stats
160W - 176L
840 MMR
Party 2
Agni
Agni
Silver III
KrishnaSWAG
Agni
Silver III
Level 96
God Stats
26W - 27L
1,510 SR
Queue Stats
72W - 86L
920 MMR
Solo
Vamana
Vamana
Silver III
ShomA1985
Vamana
Silver III
Level 149
God Stats
87W - 58L
1,661 SR
Queue Stats
691W - 713L
943 MMR
Solo
Yemoja
Yemoja
Silver III
lHotl
Yemoja
Silver III
Level 65
God Stats
3W - 12L
1,320 SR
Queue Stats
87W - 99L
975 MMR
Solo
Thor
Thor
Silver II
thelegandarypie
Thor
Silver II
Level 120
God Stats
11W - 15L
1,497 SR
Queue Stats
135W - 153L
1,053 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,439 SR
946 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,577 SR
945 MMR
Neith
Neith
Silver III
Horomi999
Neith
Silver III
Level 110
God Stats
29W - 43L
1,455 SR
Queue Stats
342W - 353L
818 MMR
Party 1
Merlin
Merlin
Silver II
KajzerKKa
Merlin
Silver II
Level 101
God Stats
9W - 13L
1,494 SR
Queue Stats
161W - 183L
914 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Makvell
Sun Wukong
Gold V
Level 153
God Stats
8W - 6L
1,584 SR
Queue Stats
376W - 378L
1,088 MMR
Party 1
Serqet
Serqet
Silver II
OutbreakAD
Serqet
Silver II
Level 76
God Stats
1W - 1L
1,486 SR
Queue Stats
40W - 59L
988 MMR
Solo
Mercury
Mercury
Gold III
leclec162
Mercury
Gold III
Level 100
God Stats
2W - 1L
1,867 SR
Queue Stats
160W - 168L
920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlwaysLarzz
Chernobog
19
1 / 3 / 5
12,348
441
14,127
23,948
11,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
10,576
378
6,685
7,334
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
ShomA1985
Vamana
20
7 / 5 / 4
13,948
498
27,557
39,569
33,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
lHotl
Yemoja
16
0 / 3 / 9
11,629
415
8,615
21,507
30,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 5 / 5
14,009
500
13,564
25,219
13,071
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasKaliCliodhnaMedusa

VS

Bans
PoseidonZeusLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Horomi999
Neith
20
6 / 2 / 4
15,353
548
19,941
21,097
10,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KajzerKKa
Merlin
19
3 / 7 / 3
14,051
502
16,632
20,271
11,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Makvell
Sun Wukong
20
4 / 2 / 7
14,789
528
20,120
28,779
31,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
OutbreakAD
Serqet
15
1 / 2 / 10
12,236
437
7,986
21,660
26,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
leclec162
Mercury
20
3 / 4 / 8
17,529
626
12,516
23,361
13,530
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
16
Kills
17
18
Deaths
17
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AlwaysLarzz
Chernobog
1
3
5
1.17
W
Neith
Horomi999
Neith
6
2
4
4
W
Merlin
KajzerKKa
Merlin
3
7
3
0.64
L
2
2
2
1.5
W
Sun Wukong
Makvell
Sun Wukong
4
2
7
3.75
W
Serqet
OutbreakAD
Serqet
1
2
10
3
L
Vamana
ShomA1985
Vamana
7
5
4
1.8
L
Yemoja
lHotl
Yemoja
0
3
9
1.5
W
Mercury
leclec162
Mercury
3
4
8
1.75
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,548
Damage
77,195
117,577
Taken
115,168
91,377
Mitigated
93,235
45,655
Healing
40,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AlwaysLarzz
Chernobog
14,127
8,410
0
10,544
23,948
11,614
2,345
2,550
21,173
0
122,884
W
Neith
Horomi999
Neith
19,941
7,956
0
10,727
21,097
10,149
2,549
2,428
18,589
0
143,110
W
Merlin
KajzerKKa
Merlin
16,632
1,313
0
4,405
20,271
11,542
290
3,588
16,683
130,059
0
L
6,685
466
0
1,225
7,334
3,007
0
3,022
4,312
62,921
0
W
Sun Wukong
Makvell
Sun Wukong
20,120
4,169
0
14,168
28,779
31,573
3,408
3,425
25,354
0
108,577
W
Serqet
OutbreakAD
Serqet
7,986
1,538
0
4,356
21,660
26,441
0
6,486
15,174
0
23,995
L
Vamana
ShomA1985
Vamana
27,557
15,039
0
13,157
39,569
33,507
889
5,606
33,739
0
112,090
L
Yemoja
lHotl
Yemoja
8,615
1,754
8,101
6,254
21,507
30,178
208
3,526
17,575
42,625
0
W
Mercury
leclec162
Mercury
12,516
8,807
0
6,791
23,361
13,530
10,604
1,163
22,118
0
254,870
L
13,564
2,998
0
6,374
25,219
13,071
738
3,019
22,098
0
95,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,510
Gold Earned
73,958
660
Minions Killed
853
0
Camps Cleared
0
2,374,778
Distance Traveled
2,709,508
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,348
441
192
7
0
469,436
4
W
Neith
15,353
548
193
7
0
480,097
2
W
Merlin
14,051
502
175
6
0
435,629
9
L
Agni
10,576
378
107
4
0
308,602
5
W
Sun Wukong
14,789
528
149
5
0
539,384
5
W
Serqet
12,236
437
33
1
0
605,689
10
L
Vamana
13,948
498
155
6
0
595,000
7
L
Yemoja
11,629
415
69
2
0
480,395
15
W
Mercury
17,529
626
303
11
0
648,709
3
L
Thor
14,009
500
137
5
0
521,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role