Player Matchup

Cthulhu
Cthulhu
Helscape
Cthulhu
Level 84
God Stats
1W - 1L
1,719 SR
Queue Stats
8W - 1L
1,862 Elo+
Party 1
Heimdallr
Heimdallr
MrKeukenrol
Heimdallr
Level 157
God Stats
5W - 4L
1,682 SR
Queue Stats
105W - 63L
1,648 Elo+
Party 1
Hades
Hades
NaRo_darko
Hades
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,282 Elo+
Solo
Janus
Janus
Oathless
Janus
Level 147
God Stats
1W - 0L
1,755 SR
Queue Stats
32W - 13L
1,773 Elo+
Party 1
Da Ji
Da Ji
larsie
Da Ji
Level 122
God Stats
5W - 3L
1,259 SR
Queue Stats
97W - 58L
1,678 Elo+
Party 1
Team Averages
Level 119
1,583 SR
1,648 Elo+

VS

Team Averages
Level 122
1,459 SR
1,565 Elo+
Chang'e
Chang'e
Derx13
Chang'e
Level 122
God Stats
2W - 5L
1,363 SR
Queue Stats
88W - 77L
1,566 Elo+
Solo
Hou Yi
Hou Yi
FraisSe
Hou Yi
Level 104
God Stats
2W - 1L
1,656 SR
Queue Stats
11W - 7L
1,623 Elo+
Party 2
Anubis
Anubis
MrMisteeer
Anubis
Level 103
God Stats
0W - 3L
1,446 SR
Queue Stats
12W - 10L
1,597 Elo+
Party 2
Mercury
Mercury
Yunnuh
Mercury
Level 158
God Stats
4W - 4L
1,522 SR
Queue Stats
95W - 123L
1,436 Elo+
Solo
Amaterasu
Amaterasu
flUfy-Foefje
Amaterasu
Level 124
God Stats
0W - 1L
1,305 SR
Queue Stats
12W - 9L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Helscape
Cthulhu
15
2 / 1 / 12
8,892
741
8,440
13,217
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
MrKeukenrol
Heimdallr
19
9 / 0 / 8
10,668
889
20,798
12,497
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
14
1 / 2 / 6
8,423
702
5,616
9,938
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Janus
Oathless
Janus
19
3 / 0 / 10
10,447
871
12,238
7,101
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
larsie
Da Ji
17
9 / 3 / 12
10,227
852
12,795
10,288
4,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Derx13
Chang'e
14
0 / 6 / 1
7,634
636
11,711
16,183
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
FraisSe
Hou Yi
14
1 / 7 / 1
7,916
660
5,440
17,165
6,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MrMisteeer
Anubis
15
1 / 3 / 3
8,197
683
7,553
9,411
5,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Yunnuh
Mercury
15
3 / 5 / 1
8,977
748
6,483
11,720
4,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
flUfy-Foefje
Amaterasu
14
1 / 3 / 1
7,972
664
6,306
17,044
12,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
13
24
Kills
6
6
Deaths
24
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Derx13
Chang'e
0
6
1
0.08
L
Hou Yi
FraisSe
Hou Yi
1
7
1
0.21
W
Cthulhu
Helscape
Cthulhu
2
1
12
8
W
Heimdallr
MrKeukenrol
Heimdallr
9
0
8
13
L
Anubis
MrMisteeer
Anubis
1
3
3
0.83
W
Hades
1
2
6
2
W
Janus
Oathless
Janus
3
0
10
8
L
Mercury
Yunnuh
Mercury
3
5
1
0.7
L
Amaterasu
flUfy-Foefje
Amaterasu
1
3
1
0.5
W
Da Ji
larsie
Da Ji
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
37,493
53,041
Taken
71,523
31,984
Mitigated
33,875
9,344
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Derx13
Chang'e
11,711
185
2,721
4,149
16,183
5,063
0
5,567
10,265
29,767
0
L
Hou Yi
FraisSe
Hou Yi
5,440
2,675
23
2,200
17,165
6,198
0
3,757
13,201
0
24,795
W
Cthulhu
Helscape
Cthulhu
8,440
403
932
591
13,217
11,960
0
4,105
9,112
26,070
0
W
Heimdallr
MrKeukenrol
Heimdallr
20,798
15,702
0
4,153
12,497
6,474
2,451
5,401
7,096
0
51,137
L
Anubis
MrMisteeer
Anubis
7,553
420
0
2,711
9,411
5,045
0
4,389
4,841
29,358
0
W
Hades
5,616
260
790
962
9,938
5,884
585
4,227
5,711
15,950
0
W
Janus
Oathless
Janus
12,238
761
59
1,262
7,101
3,083
40
2,015
5,086
68,654
0
L
Mercury
Yunnuh
Mercury
6,483
2,175
0
947
11,720
4,628
0
4,209
7,390
0
24,125
L
Amaterasu
flUfy-Foefje
Amaterasu
6,306
1,987
0
2,814
17,044
12,941
0
7,071
9,528
22
18,692
W
Da Ji
larsie
Da Ji
12,795
2,222
0
595
10,288
4,583
0
3,538
6,750
0
21,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,657
Gold Earned
40,696
291
Minions Killed
193
0
Camps Cleared
0
1,264,676
Distance Traveled
1,243,872
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,634
636
32
3
0
257,710
3
L
Hou Yi
7,916
660
32
3
0
195,313
2
W
Cthulhu
8,892
741
37
3
0
276,918
3
W
Heimdallr
10,668
889
80
7
0
232,967
0
L
Anubis
8,197
683
45
4
0
233,446
3
W
Hades
8,423
702
38
3
0
212,232
0
W
Janus
10,447
871
117
10
0
278,862
2
L
Mercury
8,977
748
39
3
0
293,039
5
L
Amaterasu
7,972
664
45
4
0
264,364
3
W
Da Ji
10,227
852
19
2
0
263,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role