Player Matchup

Freya
Freya
 
Freya
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Eggeh
Arachne
Level 87
God Stats
2W - 0L
1,733 SR
Queue Stats
105W - 92L
1,507 Elo+
Party 2
Artio
Artio
PVMaster
Artio
Level 100
God Stats
1W - 1L
1,146 SR
Queue Stats
46W - 55L
1,509 Elo+
Party 1
Cerberus
Cerberus
Shaazug
Cerberus
Level 73
God Stats
3W - 1L
1,478 SR
Queue Stats
155W - 128L
1,550 Elo+
Party 2
Atlas
Atlas
Unilever40rus
Atlas
Level 154
God Stats
16W - 9L
1,462 SR
Queue Stats
560W - 579L
1,469 Elo+
Solo
Team Averages
Level 106
1,464 SR
1,507 Elo+

VS

Team Averages
Level 122
1,688 SR
1,544 Elo+
Chronos
Chronos
GmanTheShadow
Chronos
Level 97
God Stats
2W - 1L
1,730 SR
Queue Stats
59W - 61L
1,520 Elo+
Party 4
Neith
Neith
LiliHawk
Neith
Level 144
God Stats
0W - 2L
1,519 SR
Queue Stats
35W - 39L
1,480 Elo+
Solo
Agni
Agni
YoSick
Agni
Level 64
God Stats
2W - 1L
1,870 SR
Queue Stats
114W - 121L
1,563 Elo+
Party 4
Medusa
Medusa
clewstah
Medusa
Level 148
God Stats
1W - 3L
1,715 SR
Queue Stats
303W - 297L
1,577 Elo+
Party 3
Cu Chulainn
Cu Chulainn
deinos
Cu Chulainn
Level 157
God Stats
8W - 8L
1,605 SR
Queue Stats
334W - 318L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
15 / 3 / 7
12,807
915
30,609
21,952
13,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Eggeh
Arachne
18
2 / 3 / 20
10,320
737
8,396
14,844
11,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
PVMaster
Artio
17
1 / 3 / 15
9,900
707
7,913
19,304
14,969
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Shaazug
Cerberus
16
1 / 4 / 16
10,470
748
9,839
26,530
38,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 2 / 18
11,311
808
16,078
14,407
13,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
3 / 4 / 8
10,115
723
14,789
13,221
9,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
LiliHawk
Neith
19
5 / 3 / 7
11,458
818
15,021
17,893
9,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
YoSick
Agni
17
2 / 5 / 7
9,754
697
20,233
10,829
5,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
clewstah
Medusa
16
4 / 7 / 7
9,751
697
13,229
16,382
7,085
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
deinos
Cu Chulainn
16
1 / 5 / 11
9,552
682
8,479
18,572
20,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
55
24
Kills
15
15
Deaths
24
76
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
15
3
7
6.17
W
Arachne
Eggeh
Arachne
2
3
20
4
L
Chronos
3
4
8
1.75
L
Neith
LiliHawk
Neith
5
3
7
2.83
W
Artio
PVMaster
Artio
1
3
15
2.83
W
Cerberus
Shaazug
Cerberus
1
4
16
2.25
W
5
2
18
7
L
Agni
YoSick
Agni
2
5
7
1.1
L
Medusa
clewstah
Medusa
4
7
7
1.07
L
Cu Chulainn
deinos
Cu Chulainn
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,835
Damage
71,751
97,037
Taken
76,897
92,329
Mitigated
51,257
43,693
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
30,609
9,275
4,017
9,211
21,952
13,355
2,005
7,689
14,263
48,106
0
W
Arachne
Eggeh
Arachne
8,396
5,689
1,469
3,183
14,844
11,983
2,770
5,714
9,130
0
17,510
L
Chronos
14,789
2,286
0
1,034
13,221
9,485
410
10,120
3,101
27,017
0
L
Neith
LiliHawk
Neith
15,021
6,272
963
8,260
17,893
9,079
852
15,589
2,304
0
37,775
W
Artio
PVMaster
Artio
7,913
49
4,888
6,854
19,304
14,969
965
9,581
9,015
18,670
0
W
Cerberus
Shaazug
Cerberus
9,839
769
2,575
6,383
26,530
38,155
673
6,526
20,004
26,046
0
W
16,078
5,453
3,038
2,075
14,407
13,867
1,532
5,792
8,615
42,764
0
L
Agni
YoSick
Agni
20,233
2,719
1,148
702
10,829
5,466
0
9,263
1,566
36,447
0
L
Medusa
clewstah
Medusa
13,229
6,025
733
1,755
16,382
7,085
587
14,254
2,128
0
28,647
L
Cu Chulainn
deinos
Cu Chulainn
8,479
1,397
3,130
2,571
18,572
20,142
0
15,213
3,359
433
14,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
50,630
169
Minions Killed
177
0
Camps Cleared
0
1,389,632
Distance Traveled
1,233,012
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,807
915
40
3
0
261,877
2
W
Arachne
10,320
737
10
1
0
290,985
0
L
Chronos
10,115
723
34
2
0
300,426
0
L
Neith
11,458
818
60
4
0
235,950
2
W
Artio
9,900
707
23
2
0
262,794
0
W
Cerberus
10,470
748
48
3
0
288,439
1
W
Atlas
11,311
808
48
3
0
285,537
3
L
Agni
9,754
697
34
2
0
229,130
1
L
Medusa
9,751
697
31
2
0
238,127
0
L
Cu Chulainn
9,552
682
18
1
0
229,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role