Player Matchup

Izanami
Izanami
Aklasouu
Izanami
Level 62
God Stats
0W - 4L
1,249 SR
Queue Stats
0W - 4L
1,231 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GodlyPowah
Morgan Le Fay
Level 125
God Stats
0W - 5L
1,623 SR
Queue Stats
10W - 14L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
Starbreaker07
Kumbhakarna
Level 94
God Stats
0W - 1L
1,215 SR
Queue Stats
8W - 25L
1,286 Elo+
Party 1
Bellona
Bellona
breje203
Bellona
Level 126
God Stats
1W - 2L
1,462 SR
Queue Stats
23W - 29L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
dasreichtangle
Ne Zha
Level 84
God Stats
7W - 17L
1,423 SR
Queue Stats
469W - 483L
1,515 Elo+
Solo
Team Averages
Level 98
1,394 SR
1,440 Elo+

VS

Team Averages
Level 140
1,485 SR
1,538 Elo+
Ymir
Ymir
EtcherSketcher
Ymir
Level 137
God Stats
2W - 1L
1,385 SR
Queue Stats
15W - 12L
1,593 Elo+
Party 2
Anhur
Anhur
K0rky
Anhur
Level 159
God Stats
9W - 13L
1,314 SR
Queue Stats
404W - 412L
1,531 Elo+
Solo
Heimdallr
Heimdallr
King_Curimson
Heimdallr
Level 132
God Stats
20W - 10L
1,613 SR
Queue Stats
588W - 592L
1,557 Elo+
Solo
Neith
Neith
Lemony01
Neith
Level 123
God Stats
10W - 13L
1,480 SR
Queue Stats
84W - 105L
1,527 Elo+
Party 2
Aphrodite
Aphrodite
VedmaFeona
Aphrodite
Level 147
God Stats
19W - 13L
1,633 SR
Queue Stats
98W - 94L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aklasouu
Izanami
13
0 / 3 / 1
7,683
427
7,999
12,278
4,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
GodlyPowah
Morgan Le Fay
11
0 / 2 / 0
7,019
390
4,980
5,846
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Starbreaker07
Kumbhakarna
13
1 / 2 / 0
7,911
440
4,016
13,751
17,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
breje203
Bellona
15
1 / 2 / 3
9,016
501
6,346
14,087
13,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 1
8,370
465
6,688
19,284
9,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,009
501
3,998
13,325
13,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
K0rky
Anhur
16
4 / 0 / 1
9,904
550
9,898
10,627
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
King_Curimson
Heimdallr
16
7 / 1 / 3
10,276
571
9,102
12,251
6,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Lemony01
Neith
16
1 / 0 / 10
10,294
572
10,980
8,651
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VedmaFeona
Aphrodite
16
1 / 2 / 5
9,820
546
8,892
12,337
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aklasouu
Izanami
0
3
1
0.17
W
2
1
5
4.5
L
Morgan Le Fay
GodlyPowah
Morgan Le Fay
0
2
0
0
W
Anhur
K0rky
Anhur
4
0
1
4.5
W
Heimdallr
King_Curimson
Heimdallr
7
1
3
8.5
W
Neith
Lemony01
Neith
1
0
10
6
L
Kumbhakarna
Starbreaker07
Kumbhakarna
1
2
0
0.5
W
Aphrodite
VedmaFeona
Aphrodite
1
2
5
1.75
L
Bellona
breje203
Bellona
1
2
3
1.25
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
42,870
65,246
Taken
57,191
47,697
Mitigated
39,054
16,736
Healing
25,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aklasouu
Izanami
7,999
4,968
0
2,724
12,278
4,808
0
1,281
10,997
0
75,559
W
3,998
725
0
2,182
13,325
13,927
531
2,017
11,256
26,048
0
L
Morgan Le Fay
GodlyPowah
Morgan Le Fay
4,980
50
0
799
5,846
2,990
0
108
5,738
48,515
0
W
Anhur
K0rky
Anhur
9,898
5,130
0
5,811
10,627
4,938
4,680
2,941
7,646
0
71,634
W
Heimdallr
King_Curimson
Heimdallr
9,102
4,409
0
3,330
12,251
6,517
0
932
11,279
0
89,172
W
Neith
Lemony01
Neith
10,980
4,924
0
4,902
8,651
4,743
2,242
3,004
5,405
0
89,929
L
Kumbhakarna
Starbreaker07
Kumbhakarna
4,016
301
0
1,936
13,751
17,228
0
2,207
11,544
24,364
0
W
Aphrodite
VedmaFeona
Aphrodite
8,892
1,213
1,692
7,339
12,337
8,929
1,442
379
11,958
70,741
0
L
Bellona
breje203
Bellona
6,346
2,010
0
3,672
14,087
13,417
0
6,850
7,237
0
61,805
L
6,688
1,266
0
7,605
19,284
9,254
0
2,444
16,840
0
72,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
49,303
483
Minions Killed
572
0
Camps Cleared
0
1,688,011
Distance Traveled
1,603,948
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,683
427
131
7
0
341,180
2
W
Ymir
9,009
501
37
2
0
329,173
4
L
Morgan Le Fay
7,019
390
93
5
0
243,604
4
W
Anhur
9,904
550
122
7
0
295,625
4
W
Heimdallr
10,276
571
122
7
0
347,803
2
W
Neith
10,294
572
151
8
0
337,606
5
L
Kumbhakarna
7,911
440
26
1
0
370,813
5
W
Aphrodite
9,820
546
140
8
0
293,741
5
L
Bellona
9,016
501
119
7
0
402,994
4
L
Ne Zha
8,370
465
114
6
0
329,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role