Player Matchup

Charybdis
Charybdis
AMagicLeprechaun
Charybdis
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 30L
1,666 Elo+
Party 1
Chaac
Chaac
BRuu53y
Chaac
Level 109
God Stats
6W - 3L
1,636 SR
Queue Stats
83W - 99L
1,452 Elo+
Party 1
Baron Samedi
Baron Samedi
InstantBlack0ut
Baron Samedi
Level 148
God Stats
5W - 1L
1,854 SR
Queue Stats
94W - 62L
1,530 Elo+
Party 1
Team Averages
Level 137
1,663 SR
1,549 Elo+

VS

Team Averages
Level 112
1,518 SR
1,532 Elo+
King Arthur
King Arthur
ArcofEvilx
King Arthur
Level 148
God Stats
4W - 21L
1,348 SR
Queue Stats
106W - 109L
1,547 Elo+
Party 2
Zeus
Zeus
Axe2Face52
Zeus
Level 64
God Stats
6W - 10L
1,514 SR
Queue Stats
106W - 90L
1,527 Elo+
Party 2
Thanatos
Thanatos
Donutstix33
Thanatos
Level 124
God Stats
4W - 2L
1,692 SR
Queue Stats
36W - 30L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
15
4 / 3 / 4
9,683
692
15,584
9,329
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
BRuu53y
Chaac
15
4 / 1 / 5
10,103
722
11,574
15,431
8,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
InstantBlack0ut
Baron Samedi
14
2 / 1 / 5
9,219
659
7,475
8,185
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArcofEvilx
King Arthur
13
0 / 2 / 3
8,024
573
11,016
18,058
17,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 4
8,784
627
8,123
8,152
3,434
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Donutstix33
Thanatos
13
4 / 5 / 1
8,969
641
9,138
15,878
8,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
10
Kills
5
5
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
4
3
4
2
L
King Arthur
ArcofEvilx
King Arthur
0
2
3
0.75
L
1
3
4
1
W
Chaac
BRuu53y
Chaac
4
1
5
6.5
L
Thanatos
Donutstix33
Thanatos
4
5
1
0.9
W
Baron Samedi
InstantBlack0ut
Baron Samedi
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
28,277
32,945
Taken
42,088
15,737
Mitigated
29,408
11,357
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
15,584
10,052
0
2,589
9,329
3,184
908
1,718
7,611
0
36,968
L
King Arthur
ArcofEvilx
King Arthur
11,016
1,335
0
2,816
18,058
17,456
0
2,977
15,081
0
33,213
L
8,123
1,140
0
1,084
8,152
3,434
0
1,686
6,466
34,144
0
W
Chaac
BRuu53y
Chaac
11,574
3,294
0
5,212
15,431
8,730
515
3,625
11,806
0
36,625
L
Thanatos
Donutstix33
Thanatos
9,138
1,405
0
8,752
15,878
8,518
0
3,056
12,822
0
22,527
W
Baron Samedi
InstantBlack0ut
Baron Samedi
7,475
396
915
2,641
8,185
3,823
192
3,063
5,122
23,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,005
Gold Earned
25,777
158
Minions Killed
137
5
Camps Cleared
5
749,947
Distance Traveled
744,361
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,683
692
60
4
2
230,973
2
L
King Arthur
8,024
573
35
3
0
264,999
5
L
Zeus
8,784
627
66
5
2
235,714
1
W
Chaac
10,103
722
61
4
1
268,129
2
L
Thanatos
8,969
641
36
3
3
243,648
1
W
Baron Samedi
9,219
659
37
3
2
250,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role