Player Matchup

Hercules
Hercules
Backo99
Hercules
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 2
Pele
Pele
asasin519
Pele
Level 37
God Stats
2W - 6L
1,173 SR
Queue Stats
45W - 60L
1,312 Elo+
Solo
Zeus
Zeus
lesaxd
Zeus
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 38L
1,459 Elo+
Party 2
Team Averages
Level 64
1,391 SR
1,391 Elo+

VS

Team Averages
Level 75
1,557 SR
1,326 Elo+
Ao Kuang
Ao Kuang
Kranec
Ao Kuang
Level 63
God Stats
2W - 6L
1,236 SR
Queue Stats
61W - 78L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Luismonte
Tsukuyomi
Level 137
God Stats
2W - 1L
1,874 SR
Queue Stats
58W - 51L
1,507 Elo+
Solo
Achilles
Achilles
Spiriity60
Achilles
Level 25
God Stats
5W - 8L
1,561 SR
Queue Stats
60W - 105L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Backo99
Hercules
18
1 / 4 / 13
13,320
634
6,896
23,921
24,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
20
6 / 3 / 10
14,731
701
19,988
21,786
14,117
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
lesaxd
Zeus
20
9 / 5 / 6
15,330
730
30,088
14,101
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kranec
Ao Kuang
20
7 / 4 / 4
15,284
728
17,096
24,370
10,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Luismonte
Tsukuyomi
19
3 / 6 / 8
14,630
697
26,203
26,941
14,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Spiriity60
Achilles
17
2 / 6 / 6
12,701
605
9,388
22,517
35,315
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
16
Kills
12
12
Deaths
16
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
Backo99
Hercules
1
4
13
1.88
L
Ao Kuang
Kranec
Ao Kuang
7
4
4
2.25
L
Tsukuyomi
Luismonte
Tsukuyomi
3
6
8
1.17
L
Achilles
Spiriity60
Achilles
2
6
6
0.83
W
Pele
6
3
10
3.67
W
Zeus
lesaxd
Zeus
9
5
6
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,972
Damage
52,687
59,808
Taken
73,828
45,524
Mitigated
60,268
11,900
Healing
22,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Backo99
Hercules
6,896
2,013
0
4,459
23,921
24,333
565
4,152
19,475
0
22,930
L
Ao Kuang
Kranec
Ao Kuang
17,096
3,240
91
11,426
24,370
10,690
2,369
9,802
14,568
79,069
0
L
Tsukuyomi
Luismonte
Tsukuyomi
26,203
5,112
0
8,087
26,941
14,263
762
9,522
17,419
0
57,561
L
Achilles
Spiriity60
Achilles
9,388
1,036
1,092
2,154
22,517
35,315
357
11,122
11,395
0
31,182
W
Pele
19,988
6,087
841
5,740
21,786
14,117
1,515
8,854
12,702
0
83,731
W
Zeus
lesaxd
Zeus
30,088
4,797
0
860
14,101
7,074
722
3,857
9,976
84,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
42,615
240
Minions Killed
205
12
Camps Cleared
5
1,056,668
Distance Traveled
1,163,291
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,320
634
35
2
1
317,522
6
L
Ao Kuang
15,284
728
120
6
5
378,406
4
L
Tsukuyomi
14,630
697
51
2
0
413,661
2
L
Achilles
12,701
605
34
2
0
371,224
1
W
Pele
14,731
701
110
5
7
394,863
4
W
Zeus
15,330
730
95
5
4
344,283
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role