Player Matchup

Tsukuyomi
Tsukuyomi
DJ-BLiTz
Tsukuyomi
Level 120
God Stats
27W - 38L
1,417 SR
Queue Stats
819W - 836L
1,410 Elo+
Party 2
Hel
Hel
DiabeetoX
Hel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,610 Elo+
Party 1
Sun Wukong
Sun Wukong
Kalligraphy-
Sun Wukong
Level 119
God Stats
3W - 2L
1,523 SR
Queue Stats
202W - 178L
1,498 Elo+
Party 2
Neith
Neith
TheGreeneWolf
Neith
Level 49
God Stats
4W - 0L
1,453 SR
Queue Stats
5W - 2L
1,513 Elo+
Party 1
Bastet
Bastet
TheIrishman118
Bastet
Level 109
God Stats
9W - 12L
1,291 SR
Queue Stats
31W - 31L
1,475 Elo+
Party 1
Team Averages
Level 97
1,437 SR
1,501 Elo+

VS

Team Averages
Level 52
1,475 SR
1,577 Elo+
Geb
Geb
BREAKOUTFACES
Geb
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
124W - 120L
1,666 Elo+
Party 3
Cabrakan
Cabrakan
Bobabner54
Cabrakan
Level 140
God Stats
10W - 14L
1,537 SR
Queue Stats
178W - 196L
1,435 Elo+
Party 3
Hel
Hel
Candieeboy
Hel
Level 42
God Stats
0W - 1L
1,338 SR
Queue Stats
7W - 9L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Meus_456
Hun Batz
Level 29
God Stats
11W - 6L
1,500 SR
Queue Stats
145W - 138L
1,666 Elo+
Party 3
Hachiman
Hachiman
Thats-A-LMAO
Hachiman
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 87L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJ-BLiTz
Tsukuyomi
18
4 / 2 / 9
12,280
491
14,545
20,697
16,420
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 4 / 19
10,467
419
16,103
15,092
11,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Kalligraphy-
Sun Wukong
20
11 / 3 / 10
14,392
576
23,761
22,629
14,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 0 / 13
12,365
495
27,900
10,077
5,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
14 / 2 / 11
14,072
563
18,390
21,427
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
9,255
370
9,042
31,074
33,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Bobabner54
Cabrakan
18
8 / 10 / 0
12,147
486
22,531
29,600
26,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 5 / 2
10,775
431
7,071
18,735
8,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Meus_456
Hun Batz
15
2 / 6 / 4
10,542
422
11,277
28,460
11,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Thats-A-LMAO
Hachiman
13
0 / 10 / 3
8,686
347
3,602
22,673
12,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
25
37
Kills
11
11
Deaths
37
62
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Cabrakan
Bobabner54
Cabrakan
8
10
0
0.8
L
1
5
2
0.4
W
Tsukuyomi
DJ-BLiTz
Tsukuyomi
4
2
9
4.25
W
0
4
19
2.38
W
Sun Wukong
Kalligraphy-
Sun Wukong
11
3
10
5.33
L
Hun Batz
Meus_456
Hun Batz
2
6
4
0.67
L
Hachiman
Thats-A-LMAO
Hachiman
0
10
3
0.15
W
8
0
13
14.5
W
14
2
11
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,699
Damage
53,523
89,922
Taken
130,542
57,815
Mitigated
92,435
39,930
Healing
24,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,042
1,018
0
5,367
31,074
33,182
0
7,651
23,423
45,942
0
L
Cabrakan
Bobabner54
Cabrakan
22,531
2,694
151
4,473
29,600
26,510
84
1,690
27,910
96,889
0
L
7,071
0
571
3,666
18,735
8,658
387
0
18,735
80,549
0
W
Tsukuyomi
DJ-BLiTz
Tsukuyomi
14,545
3,297
0
4,139
20,697
16,420
3,471
8,314
12,273
0
86,402
W
16,103
1,576
4,054
6,581
15,092
11,712
888
8,971
5,915
39,759
0
W
Sun Wukong
Kalligraphy-
Sun Wukong
23,761
4,949
0
8,682
22,629
14,270
4,278
10,147
11,930
0
122,270
L
Hun Batz
Meus_456
Hun Batz
11,277
3,249
0
7,191
28,460
11,871
0
946
27,514
0
70,875
L
Hachiman
Thats-A-LMAO
Hachiman
3,602
2,613
0
3,501
22,673
12,214
0
5,816
16,857
0
41,262
W
27,900
14,537
0
5,149
10,077
5,047
2,501
4,072
5,941
0
100,933
W
18,390
5,033
0
11,325
21,427
10,366
2,576
6,006
15,219
0
96,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,576
Gold Earned
51,405
641
Minions Killed
489
0
Camps Cleared
0
2,417,606
Distance Traveled
2,010,002
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,255
370
34
1
0
450,135
1
L
Cabrakan
12,147
486
149
6
0
387,835
3
L
Hel
10,775
431
111
4
0
383,482
3
W
Tsukuyomi
12,280
491
120
5
0
490,403
1
W
Hel
10,467
419
39
2
0
403,301
4
W
Sun Wukong
14,392
576
188
8
0
504,769
1
L
Hun Batz
10,542
422
99
4
0
433,718
0
L
Hachiman
8,686
347
96
4
0
354,832
1
W
Neith
12,365
495
148
6
0
453,042
2
W
Bastet
14,072
563
146
6
0
566,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role