Player Matchup

Bacchus
Bacchus
AML 4204531
Bacchus
Level 124
God Stats
2W - 1L
1,673 SR
Queue Stats
112W - 142L
1,375 Elo+
Party 2
Sol
Sol
Hubvous
Sol
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
160W - 160L
1,539 Elo+
Solo
Cliodhna
Cliodhna
SlxZzZz
Cliodhna
Level 97
God Stats
4W - 2L
1,515 SR
Queue Stats
14W - 22L
1,268 Elo+
Party 2
Team Averages
Level 110
1,563 SR
1,394 Elo+

VS

Team Averages
Level 69
1,500 SR
1,432 Elo+
Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
RuTveN
Shiva
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AML 4204531
Bacchus
12
1 / 0 / 5
7,448
745
6,142
10,154
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
12
5 / 0 / 3
7,771
777
9,695
7,436
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
SlxZzZz
Cliodhna
12
2 / 0 / 5
6,973
697
5,699
6,799
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 0
5,942
594
5,709
6,224
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
 
Hou Yi
9
0 / 3 / 0
5,830
583
4,980
8,138
3,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
RuTveN
Shiva
9
0 / 3 / 0
5,715
572
7,140
11,546
8,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Hou Yi
 
Hou Yi
0
3
0
0
W
Bacchus
AML 4204531
Bacchus
1
0
5
3.5
W
Sol
5
0
3
6.5
L
Shiva
RuTveN
Shiva
0
3
0
0
W
Cliodhna
SlxZzZz
Cliodhna
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
17,829
24,389
Taken
25,908
15,261
Mitigated
15,073
11,913
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,709
286
1,083
1,608
6,224
2,802
0
3,831
2,393
24,811
0
L
Hou Yi
 
Hou Yi
4,980
2,179
0
0
8,138
3,598
0
5,231
2,907
0
14,565
W
Bacchus
AML 4204531
Bacchus
6,142
259
468
4,248
10,154
9,185
0
2,812
7,093
19,496
0
W
Sol
9,695
4,530
0
4,197
7,436
2,716
1,176
1,980
5,227
30,954
0
L
Shiva
RuTveN
Shiva
7,140
1,806
726
1,311
11,546
8,673
0
6,936
4,610
0
12,540
W
Cliodhna
SlxZzZz
Cliodhna
5,699
272
0
3,000
6,799
3,360
256
1,402
5,345
0
17,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,192
Gold Earned
17,487
100
Minions Killed
85
8
Camps Cleared
1
596,896
Distance Traveled
525,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,942
594
52
5
1
177,391
2
L
Hou Yi
5,830
583
22
2
0
171,289
1
W
Bacchus
7,448
745
24
2
3
203,147
2
W
Sol
7,771
777
50
5
2
190,816
2
L
Shiva
5,715
572
11
1
0
176,986
3
W
Cliodhna
6,973
697
26
3
3
202,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role