Player Matchup

Fenrir
Fenrir
andro_qp
Fenrir
Level 122
God Stats
34W - 45L
1,456 SR
Queue Stats
237W - 348L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fiji-Shinobu
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,403 SR
Queue Stats
74W - 97L
1,379 Elo+
Party 1
Cernunnos
Cernunnos
kircchen66
Cernunnos
Level 29
God Stats
2W - 3L
1,257 SR
Queue Stats
85W - 108L
1,353 Elo+
Party 1
Team Averages
Level 87
1,372 SR
1,370 Elo+

VS

Team Averages
Level 71
1,441 SR
1,414 Elo+
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
firamasta
Discordia
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,340 Elo+
Party 2
Loki
Loki
xLucid_SenseSx
Loki
Level 58
God Stats
22W - 28L
1,324 SR
Queue Stats
743W - 698L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
andro_qp
Fenrir
12
1 / 2 / 7
8,259
688
3,481
9,856
5,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
fiji-Shinobu
Morgan Le Fay
14
9 / 4 / 6
9,930
828
15,562
10,816
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
kircchen66
Cernunnos
14
5 / 3 / 9
9,884
824
10,626
10,010
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 5 / 6
8,489
707
3,233
16,752
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
firamasta
Discordia
12
4 / 7 / 2
8,417
701
9,932
12,193
4,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 3 / 1
7,716
643
5,218
6,891
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
8
9
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
6
0.8
W
Fenrir
andro_qp
Fenrir
1
2
7
2.25
W
Morgan Le Fay
fiji-Shinobu
Morgan Le Fay
9
4
6
3
L
Discordia
firamasta
Discordia
4
7
2
0.71
W
Cernunnos
kircchen66
Cernunnos
5
3
9
3.17
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
18,383
30,682
Taken
35,836
13,629
Mitigated
25,087
7,080
Healing
4,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,233
671
212
3,296
16,752
17,203
0
6,152
9,911
9,256
0
W
Fenrir
andro_qp
Fenrir
3,481
436
0
2,632
9,856
5,359
525
4,090
5,766
0
20,922
W
Morgan Le Fay
fiji-Shinobu
Morgan Le Fay
15,562
1,219
0
1,826
10,816
4,502
213
4,299
6,517
36,979
0
L
Discordia
firamasta
Discordia
9,932
539
0
250
12,193
4,851
0
5,654
5,997
33,359
0
W
Cernunnos
kircchen66
Cernunnos
10,626
6,653
0
2,622
10,010
3,768
821
5,755
4,255
0
25,590
L
5,218
869
0
467
6,891
3,033
0
2,840
3,859
0
18,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,073
Gold Earned
24,622
119
Minions Killed
76
7
Camps Cleared
3
643,127
Distance Traveled
604,170
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,489
707
15
1
1
211,302
4
W
Fenrir
8,259
688
34
3
4
229,163
1
W
Morgan Le Fay
9,930
828
45
4
3
209,616
3
L
Discordia
8,417
701
38
3
2
200,619
3
W
Cernunnos
9,884
824
40
3
0
204,348
0
L
Loki
7,716
643
23
2
0
192,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role