Player Matchup

Khepri
Khepri
JMP125
Khepri
Level 159
God Stats
3W - 0L
1,616 SR
Queue Stats
20W - 11L
1,648 Elo+
Party 2
The Morrigan
The Morrigan
PristinePeach01
The Morrigan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,613 Elo+
Party 2
Cernunnos
Cernunnos
Takamichi04
Cernunnos
Level 86
God Stats
1W - 0L
1,539 SR
Queue Stats
5W - 2L
1,819 Elo+
Party 2
Nemesis
Nemesis
isha009
Nemesis
Level 126
God Stats
30W - 33L
1,569 SR
Queue Stats
56W - 57L
1,569 Elo+
Solo
Amaterasu
Amaterasu
lolguy2148
Amaterasu
Level 114
God Stats
5W - 6L
1,370 SR
Queue Stats
325W - 288L
1,573 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,645 Elo+

VS

Team Averages
Level 136
1,664 SR
1,545 Elo+
Kukulkan
Kukulkan
BoM_BaSstiC29
Kukulkan
Level 146
God Stats
3W - 1L
1,582 SR
Queue Stats
113W - 118L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ollie ottie
Ah Muzen Cab
Level 151
God Stats
3W - 3L
1,610 SR
Queue Stats
413W - 393L
1,562 Elo+
Solo
Achilles
Achilles
Rag_Nar2407
Achilles
Level 156
God Stats
3W - 2L
1,693 SR
Queue Stats
60W - 52L
1,562 Elo+
Party 1
Fenrir
Fenrir
RahMOuN
Fenrir
Level 105
God Stats
9W - 9L
1,835 SR
Queue Stats
71W - 83L
1,497 Elo+
Party 1
Sobek
Sobek
Wallas_Wll
Sobek
Level 124
God Stats
5W - 5L
1,600 SR
Queue Stats
301W - 296L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JMP125
Khepri
19
0 / 6 / 18
14,049
426
9,538
29,049
44,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
PristinePeach01
The Morrigan
20
8 / 5 / 7
16,926
513
25,044
22,060
13,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Takamichi04
Cernunnos
20
6 / 4 / 5
15,919
482
18,238
21,975
12,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
isha009
Nemesis
20
11 / 5 / 7
18,238
553
27,067
31,697
20,645
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
lolguy2148
Amaterasu
20
2 / 3 / 11
15,096
457
22,940
37,438
40,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoM_BaSstiC29
Kukulkan
20
1 / 1 / 6
15,564
472
12,514
13,591
6,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Ollie ottie
Ah Muzen Cab
20
3 / 7 / 11
15,773
478
20,893
25,060
12,547
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Rag_Nar2407
Achilles
20
11 / 4 / 4
19,243
583
39,625
42,958
52,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RahMOuN
Fenrir
20
4 / 10 / 10
16,176
490
19,133
35,041
23,305
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
20
4 / 5 / 9
15,841
480
14,213
38,609
58,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
63
27
Kills
23
23
Deaths
27
48
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BoM_BaSstiC29
Kukulkan
1
1
6
4
W
Khepri
JMP125
Khepri
0
6
18
1.5
L
Ah Muzen Cab
Ollie ottie
Ah Muzen Cab
3
7
11
1.21
W
The Morrigan
PristinePeach01
The Morrigan
8
5
7
2.3
L
Achilles
Rag_Nar2407
Achilles
11
4
4
3.25
L
Fenrir
RahMOuN
Fenrir
4
10
10
0.9
W
Cernunnos
Takamichi04
Cernunnos
6
4
5
2.13
L
Sobek
4
5
9
1.7
W
Nemesis
isha009
Nemesis
11
5
7
2.9
W
Amaterasu
lolguy2148
Amaterasu
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,827
Damage
106,378
142,219
Taken
155,259
131,952
Mitigated
152,763
33,116
Healing
56,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BoM_BaSstiC29
Kukulkan
12,514
675
0
2,947
13,591
6,286
0
4,321
9,130
145,791
0
W
Khepri
JMP125
Khepri
9,538
928
0
2,343
29,049
44,688
255
7,538
20,119
45,534
0
L
Ah Muzen Cab
Ollie ottie
Ah Muzen Cab
20,893
10,340
0
8,715
25,060
12,547
7,034
5,349
19,607
0
150,554
W
The Morrigan
PristinePeach01
The Morrigan
25,044
6,272
0
4,244
22,060
13,810
994
5,575
15,689
162,725
2,777
L
Achilles
Rag_Nar2407
Achilles
39,625
13,816
0
23,862
42,958
52,328
665
7,990
34,879
0
181,308
L
Fenrir
RahMOuN
Fenrir
19,133
7,630
0
9,289
35,041
23,305
1,614
7,745
27,085
0
182,395
W
Cernunnos
Takamichi04
Cernunnos
18,238
9,744
0
7,882
21,975
12,432
5,266
3,757
18,058
0
133,275
L
Sobek
14,213
699
0
11,990
38,609
58,297
68
8,955
29,354
86,200
0
W
Nemesis
isha009
Nemesis
27,067
15,963
0
3,986
31,697
20,645
1,984
5,762
25,023
0
207,868
W
Amaterasu
lolguy2148
Amaterasu
22,940
10,968
0
14,661
37,438
40,377
2,763
4,095
31,683
0
123,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,228
Gold Earned
82,597
965
Minions Killed
990
0
Camps Cleared
0
3,160,150
Distance Traveled
2,901,525
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,564
472
240
7
0
473,124
6
W
Khepri
14,049
426
51
2
0
648,199
9
L
Ah Muzen Cab
15,773
478
208
6
0
533,248
2
W
The Morrigan
16,926
513
262
8
0
569,537
4
L
Achilles
19,243
583
251
8
0
651,988
2
L
Fenrir
16,176
490
194
6
0
670,667
0
W
Cernunnos
15,919
482
221
7
0
553,103
0
L
Sobek
15,841
480
97
3
0
572,498
2
W
Nemesis
18,238
553
229
7
0
683,533
7
W
Amaterasu
15,096
457
202
6
0
705,778
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role