Player Matchup

Odin
Odin
ElevenFrost
Odin
Level 77
God Stats
3W - 4L
1,411 SR
Queue Stats
18W - 23L
1,271 Elo+
Solo
Merlin
Merlin
JaySwae
Merlin
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 16L
1,686 Elo+
Party 1
Cernunnos
Cernunnos
Mr Mooty7076
Cernunnos
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
105W - 119L
1,237 Elo+
Party 1
Team Averages
Level 73
1,542 SR
1,398 Elo+

VS

Team Averages
Level 58
1,412 SR
1,322 Elo+
Odin
Odin
Foodstamp Card
Odin
Level 59
God Stats
1W - 1L
1,671 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Bacchus
Bacchus
RedManKeef
Bacchus
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 68L
1,169 Elo+
Party 2
Charybdis
Charybdis
Tetriz7
Charybdis
Level 53
God Stats
4W - 9L
1,066 SR
Queue Stats
41W - 66L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,931
744
5,335
8,986
8,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JaySwae
Merlin
14
3 / 2 / 6
8,847
737
7,254
7,514
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Mr Mooty7076
Cernunnos
15
7 / 0 / 6
9,670
806
12,959
10,656
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
7,297
608
4,948
8,607
4,238
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
RedManKeef
Bacchus
10
1 / 2 / 0
7,231
603
3,504
9,859
5,903
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Tetriz7
Charybdis
12
1 / 6 / 1
7,644
637
10,360
11,857
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
3
3
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
1
5
2
0.4
W
Merlin
JaySwae
Merlin
3
2
6
3
W
Cernunnos
Mr Mooty7076
Cernunnos
7
0
6
10
L
Bacchus
RedManKeef
Bacchus
1
2
0
0.5
L
Charybdis
Tetriz7
Charybdis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
18,812
27,156
Taken
30,323
15,273
Mitigated
14,753
9,292
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,335
1,668
445
4,190
8,986
8,206
513
1,322
7,664
0
24,951
L
4,948
1,089
0
152
8,607
4,238
0
1,459
6,991
0
14,495
W
Merlin
JaySwae
Merlin
7,254
302
0
1,558
7,514
2,672
494
1,233
6,281
39,676
0
W
Cernunnos
Mr Mooty7076
Cernunnos
12,959
6,804
0
3,099
10,656
4,395
1,801
1,835
8,821
0
35,410
L
Bacchus
RedManKeef
Bacchus
3,504
67
0
2,647
9,859
5,903
0
2,721
6,882
13,197
0
L
Charybdis
Tetriz7
Charybdis
10,360
6,436
0
851
11,857
4,612
0
3,536
8,115
0
31,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
22,172
153
Minions Killed
99
8
Camps Cleared
2
628,130
Distance Traveled
508,980
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,931
744
43
4
3
214,792
1
L
Odin
7,297
608
27
2
1
161,289
1
W
Merlin
8,847
737
59
5
4
214,262
4
W
Cernunnos
9,670
806
51
4
1
199,076
0
L
Bacchus
7,231
603
16
1
0
182,850
3
L
Charybdis
7,644
637
56
5
1
164,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role