Player Matchup

Jing Wei
Jing Wei
Platinum V
Kunibalto
Jing Wei
Platinum V
Level 149
God Stats
4W - 3L
1,578 SR
Queue Stats
277W - 285L
1,644 MMR
Party 2
Agni
Agni
Gold IV
Pacm3ns
Agni
Gold IV
Level 136
God Stats
1W - 1L
1,442 SR
Queue Stats
67W - 75L
1,397 MMR
Solo
Osiris
Osiris
Gold IV
SimbaBeer
Osiris
Gold IV
Level 127
God Stats
3W - 4L
1,514 SR
Queue Stats
187W - 193L
1,409 MMR
Solo
Yemoja
Yemoja
Gold V
Sniperchilleer
Yemoja
Gold V
Level 122
God Stats
7W - 9L
1,332 SR
Queue Stats
200W - 213L
1,190 MMR
Party 2
Thanatos
Thanatos
Gold IV
Thediffenc3
Thanatos
Gold IV
Level 83
God Stats
41W - 36L
1,630 SR
Queue Stats
200W - 205L
1,440 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 123
1,499 SR
1,416 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,527 SR
1,457 MMR
Mulan
Mulan
Bronze V
 
Mulan
Bronze V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
 
Izanami
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Bronze V
Qwërtz
Athena
Bronze V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,390 MMR
Solo
Serqet
Serqet
Gold V
theefultuuree
Serqet
Gold V
Level 105
God Stats
5W - 4L
1,634 SR
Queue Stats
58W - 64L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kunibalto
Jing Wei
15
0 / 0 / 1
8,597
573
2,929
7,767
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Pacm3ns
Agni
13
2 / 1 / 0
7,488
499
7,105
6,619
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
SimbaBeer
Osiris
14
2 / 1 / 4
8,475
565
13,796
16,065
9,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 4
7,041
469
2,813
6,041
4,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Thediffenc3
Thanatos
14
4 / 0 / 1
8,195
546
4,618
7,418
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraKing ArthurShivaMercury

VS

Bans
ArtioCliodhnaArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 0
7,339
489
10,259
16,487
13,944
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
 
Izanami
12
0 / 2 / 0
6,637
442
4,028
6,149
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
 
Hades
10
0 / 1 / 0
6,015
401
4,407
7,046
4,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Qwërtz
Athena
10
0 / 1 / 1
6,378
425
2,728
9,479
7,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 0 / 0
7,769
518
2,616
10,309
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
Izanami
 
Izanami
0
2
0
0
L
Hades
 
Hades
0
1
0
0
W
Jing Wei
Kunibalto
Jing Wei
0
0
1
0.5
W
Agni
Pacm3ns
Agni
2
1
0
2
L
Athena
Qwërtz
Athena
0
1
1
0.5
W
Osiris
SimbaBeer
Osiris
2
1
4
4
W
0
0
4
2
W
Thanatos
Thediffenc3
Thanatos
4
0
1
4.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
24,038
43,910
Taken
49,470
23,389
Mitigated
33,301
29,131
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,259
1,655
0
3,545
16,487
13,944
0
922
15,565
0
54,554
L
Izanami
 
Izanami
4,028
1,834
0
1,095
6,149
2,456
94
720
5,429
0
56,735
L
Hades
 
Hades
4,407
721
93
1,837
7,046
4,696
0
3,663
3,383
38,669
0
W
Jing Wei
Kunibalto
Jing Wei
2,929
2,411
0
4,235
7,767
3,027
0
1,021
6,746
0
79,211
W
Agni
Pacm3ns
Agni
7,105
1,176
0
330
6,619
2,660
0
2,606
3,951
64,518
0
L
Athena
Qwërtz
Athena
2,728
1,002
1,516
1,372
9,479
7,517
0
2,582
6,897
20,293
0
W
Osiris
SimbaBeer
Osiris
13,796
7,057
0
7,991
16,065
9,809
486
1,360
14,705
0
72,879
W
2,813
853
3,525
2,559
6,041
4,095
0
2,111
3,930
14,597
0
W
Thanatos
Thediffenc3
Thanatos
4,618
1,145
0
10,491
7,418
3,798
0
37
7,225
0
63,662
L
2,616
893
0
5,753
10,309
4,688
54
2,031
8,278
0
68,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
34,138
518
Minions Killed
445
0
Camps Cleared
0
1,554,083
Distance Traveled
1,412,102
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,339
489
106
7
0
261,653
9
L
Izanami
6,637
442
97
6
0
260,137
4
L
Hades
6,015
401
79
5
0
268,156
3
W
Jing Wei
8,597
573
147
10
0
278,934
5
W
Agni
7,488
499
123
8
0
307,639
5
L
Athena
6,378
425
25
2
0
276,755
4
W
Osiris
8,475
565
122
8
0
310,979
5
W
Yemoja
7,041
469
24
2
0
291,781
4
W
Thanatos
8,195
546
102
7
0
364,750
4
L
Serqet
7,769
518
138
9
0
345,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role