Player Matchup

Rama
Rama
 
Rama
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
I Heppie I
Gilgamesh
Level 137
God Stats
1W - 2L
1,285 SR
Queue Stats
41W - 48L
1,463 Elo+
Solo
Merlin
Merlin
IIJIacTeJIuH
Merlin
Level 143
God Stats
6W - 4L
1,634 SR
Queue Stats
466W - 464L
1,467 Elo+
Solo
Izanami
Izanami
RajaKertai
Izanami
Level 66
God Stats
2W - 2L
1,657 SR
Queue Stats
86W - 86L
1,528 Elo+
Solo
Team Averages
Level 123
1,515 SR
1,492 Elo+

VS

Team Averages
Level 132
1,480 SR
1,549 Elo+
Ravana
Ravana
DavidBrown96
Ravana
Level 128
God Stats
3W - 2L
1,331 SR
Queue Stats
225W - 205L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
I LUKE G I 96 I
Zhong Kui
Level 142
God Stats
5W - 1L
1,825 SR
Queue Stats
264W - 240L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
Ray5908
Baba Yaga
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,501 Elo+
Solo
Artemis
Artemis
elbaronblanco
Artemis
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,581 Elo+
Solo
Bellona
Bellona
kie1996
Bellona
Level 142
God Stats
3W - 1L
1,244 SR
Queue Stats
254W - 204L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 8 / 7
8,416
765
9,857
15,376
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
 
Mulan
12
2 / 6 / 4
7,955
723
5,956
14,956
14,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
I Heppie I
Gilgamesh
16
7 / 6 / 5
9,665
879
9,899
20,012
17,889
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
2 / 5 / 7
8,598
782
15,359
10,921
5,312
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RajaKertai
Izanami
13
0 / 6 / 5
7,682
698
8,770
11,316
5,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
7 / 3 / 17
10,865
988
11,672
13,657
10,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
I LUKE G I 96 I
Zhong Kui
14
3 / 5 / 16
9,109
828
14,375
17,150
17,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Ray5908
Baba Yaga
18
14 / 1 / 11
11,168
1,015
19,451
13,400
7,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
4 / 2 / 15
10,275
934
12,054
10,155
5,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
kie1996
Bellona
15
3 / 3 / 18
9,747
886
9,569
17,032
22,423

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
108
13
Kills
31
31
Deaths
14
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
8
7
0.69
L
Mulan
 
Mulan
2
6
4
0.67
W
Ravana
7
3
17
5.17
L
Gilgamesh
I Heppie I
Gilgamesh
7
6
5
1.58
W
Zhong Kui
I LUKE G I 96 I
Zhong Kui
3
5
16
2.2
L
Merlin
2
5
7
1.1
L
Izanami
RajaKertai
Izanami
0
6
5
0.42
W
Baba Yaga
Ray5908
Baba Yaga
14
1
11
19.5
W
Artemis
4
2
15
5.75
W
Bellona
kie1996
Bellona
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,841
Damage
67,121
72,581
Taken
71,394
50,350
Mitigated
62,668
13,003
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,857
4,361
662
1,548
15,376
7,428
0
8,055
7,321
0
22,674
L
Mulan
 
Mulan
5,956
941
1,122
1,741
14,956
14,582
0
6,393
8,563
0
6,467
W
Ravana
11,672
4,075
1,753
1,859
13,657
10,511
1,359
2,276
11,242
0
15,543
L
Gilgamesh
I Heppie I
Gilgamesh
9,899
1,443
2,286
2,561
20,012
17,889
0
7,880
12,132
0
21,979
W
Zhong Kui
I LUKE G I 96 I
Zhong Kui
14,375
902
1,102
4,945
17,150
17,335
934
4,675
11,481
23,340
0
L
Merlin
15,359
801
776
511
10,921
5,312
0
6,025
4,896
23,561
0
L
Izanami
RajaKertai
Izanami
8,770
4,921
649
1,147
11,316
5,139
0
5,473
5,843
0
22,512
W
Baba Yaga
Ray5908
Baba Yaga
19,451
1,962
652
4,399
13,400
7,361
817
3,247
10,153
37,641
0
W
Artemis
12,054
5,206
3,435
2,396
10,155
5,038
4,113
2,676
7,479
0
35,358
W
Bellona
kie1996
Bellona
9,569
1,981
1,931
2,468
17,032
22,423
735
2,485
14,547
0
16,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
51,164
101
Minions Killed
118
0
Camps Cleared
0
906,430
Distance Traveled
1,159,737
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,416
765
21
2
0
158,879
0
L
Mulan
7,955
723
0
0
0
178,764
0
W
Ravana
10,865
988
14
1
0
231,450
0
L
Gilgamesh
9,665
879
16
1
0
210,498
3
W
Zhong Kui
9,109
828
31
3
0
216,739
0
L
Merlin
8,598
782
27
2
0
188,029
3
L
Izanami
7,682
698
37
3
0
170,260
1
W
Baba Yaga
11,168
1,015
23
2
0
244,497
1
W
Artemis
10,275
934
38
3
0
215,305
3
W
Bellona
9,747
886
12
1
0
251,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role