Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Art3mus
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
LordNeospher
Scylla
Level 129
God Stats
5W - 13L
1,477 SR
Queue Stats
316W - 315L
1,578 Elo+
Party 1
Charybdis
Charybdis
UltrocityCG
Charybdis
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 18L
1,128 Elo+
Party 1
Fenrir
Fenrir
eyala92838
Fenrir
Level 68
God Stats
1W - 2L
1,507 SR
Queue Stats
72W - 90L
1,464 Elo+
Solo
Team Averages
Level 79
1,497 SR
1,434 Elo+

VS

Team Averages
Level 105
1,520 SR
1,504 Elo+
Medusa
Medusa
Papashongo
Medusa
Level 104
God Stats
8W - 7L
1,503 SR
Queue Stats
138W - 130L
1,537 Elo+
Solo
Khepri
Khepri
ThaRealPep
Khepri
Level 124
God Stats
12W - 9L
1,609 SR
Queue Stats
255W - 269L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
destruction22
Kukulkan
Level 124
God Stats
2W - 3L
1,449 SR
Queue Stats
92W - 122L
1,433 Elo+
Solo
Nemesis
Nemesis
weeendo
Nemesis
Level 108
God Stats
3W - 4L
1,394 SR
Queue Stats
127W - 134L
1,533 Elo+
Party 2
Mercury
Mercury
wfstar2
Mercury
Level 63
God Stats
5W - 3L
1,648 SR
Queue Stats
142W - 128L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 4 / 1
7,755
431
6,262
23,972
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
Art3mus
Odin
13
0 / 5 / 1
7,989
444
3,540
14,632
7,856
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
15
1 / 2 / 1
8,698
483
11,200
12,987
5,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
UltrocityCG
Charybdis
13
0 / 4 / 0
7,775
432
2,931
12,188
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
eyala92838
Fenrir
14
3 / 4 / 0
8,820
490
7,832
19,046
9,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Papashongo
Medusa
16
6 / 1 / 1
10,548
586
10,685
11,370
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ThaRealPep
Khepri
13
0 / 0 / 9
8,831
491
3,545
9,519
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
destruction22
Kukulkan
16
4 / 2 / 3
9,722
540
13,260
7,855
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
weeendo
Nemesis
17
5 / 1 / 4
10,875
604
18,841
14,514
10,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
wfstar2
Mercury
15
4 / 1 / 4
9,386
521
9,352
12,641
5,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
19
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
1
0.38
L
Odin
Art3mus
Odin
0
5
1
0.1
L
Scylla
1
2
1
0.75
W
Medusa
Papashongo
Medusa
6
1
1
6.5
W
Khepri
ThaRealPep
Khepri
0
0
9
4.5
L
Charybdis
UltrocityCG
Charybdis
0
4
0
0
W
Kukulkan
destruction22
Kukulkan
4
2
3
2.75
L
Fenrir
eyala92838
Fenrir
3
4
0
0.75
W
Nemesis
weeendo
Nemesis
5
1
4
7
W
Mercury
wfstar2
Mercury
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
55,683
82,825
Taken
55,899
41,833
Mitigated
34,560
21,451
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,262
736
0
8,424
23,972
15,985
14
7,580
16,392
21,662
0
L
Odin
Art3mus
Odin
3,540
1,406
0
500
14,632
7,856
0
1,143
13,489
0
43,054
L
Scylla
11,200
801
238
4,005
12,987
5,317
0
4,658
8,329
77,561
0
W
Medusa
Papashongo
Medusa
10,685
5,300
0
2,436
11,370
4,927
799
4,836
6,534
0
90,501
W
Khepri
ThaRealPep
Khepri
3,545
238
0
2,750
9,519
9,950
0
4,384
5,135
28,550
0
L
Charybdis
UltrocityCG
Charybdis
2,931
2,369
0
5,699
12,188
3,495
1,060
1,747
10,441
0
65,439
W
Kukulkan
destruction22
Kukulkan
13,260
1,394
0
346
7,855
4,147
572
4,306
3,549
89,366
0
L
Fenrir
eyala92838
Fenrir
7,832
2,270
0
2,585
19,046
9,180
0
1,677
17,369
0
65,861
W
Nemesis
weeendo
Nemesis
18,841
11,950
0
6,606
14,514
10,030
522
2,419
12,095
0
96,200
W
Mercury
wfstar2
Mercury
9,352
6,764
0
765
12,641
5,506
456
2,364
10,277
0
90,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,037
Gold Earned
49,362
474
Minions Killed
594
0
Camps Cleared
0
1,588,670
Distance Traveled
1,877,750
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,755
431
45
3
0
359,494
0
L
Odin
7,989
444
79
4
0
335,519
2
L
Scylla
8,698
483
121
7
0
313,018
1
W
Medusa
10,548
586
137
8
0
347,767
10
W
Khepri
8,831
491
37
2
0
384,100
9
L
Charybdis
7,775
432
111
6
0
248,248
3
W
Kukulkan
9,722
540
155
9
0
325,436
0
L
Fenrir
8,820
490
118
7
0
332,391
0
W
Nemesis
10,875
604
152
8
0
359,139
0
W
Mercury
9,386
521
113
6
0
461,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role