Player Matchup

Ares
Ares
Jit terrible
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,235 Elo+
Party 1
Izanami
Izanami
TheRealRickyBTW
Izanami
Level 7
God Stats
2W - 6L
1,595 SR
Queue Stats
201W - 227L
1,235 Elo+
Party 1
Nox
Nox
Xentey
Nox
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 101L
1,365 Elo+
Party 1
Tyr
Tyr
mjk156
Tyr
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 126L
1,124 Elo+
Party 1
Susano
Susano
noobBTW12451
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,235 Elo+
Party 1
Team Averages
Level 28
1,519 SR
1,239 Elo+

VS

Team Averages
Level 74
1,466 SR
1,470 Elo+
Arachne
Arachne
Alkhadeem
Arachne
Level 72
God Stats
11W - 9L
1,485 SR
Queue Stats
663W - 732L
1,464 Elo+
Solo
He Bo
He Bo
BigHitter62
He Bo
Level 49
God Stats
1W - 1L
1,271 SR
Queue Stats
59W - 56L
1,473 Elo+
Party 2
Bacchus
Bacchus
InfreakCG
Bacchus
Level 86
God Stats
11W - 6L
1,609 SR
Queue Stats
285W - 358L
1,408 Elo+
Solo
Fenrir
Fenrir
Xodyn
Fenrir
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 99L
1,556 Elo+
Party 2
Neith
Neith
ajZaru
Neith
Level 103
God Stats
53W - 57L
1,466 SR
Queue Stats
168W - 160L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,845
327
3,598
11,944
11,616
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 1
8,359
348
5,064
13,391
5,598
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nox
Xentey
Nox
17
4 / 6 / 1
10,865
453
12,459
16,244
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
mjk156
Tyr
14
1 / 3 / 2
8,847
369
5,086
15,701
14,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
15
2 / 5 / 1
9,790
408
5,696
24,081
12,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alkhadeem
Arachne
20
7 / 0 / 6
14,898
621
9,568
19,762
11,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 3 / 7
13,825
576
15,674
12,854
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
InfreakCG
Bacchus
17
4 / 1 / 6
12,922
538
6,449
22,665
34,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Xodyn
Fenrir
20
4 / 2 / 5
14,300
596
12,505
16,756
8,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
ajZaru
Neith
18
4 / 2 / 8
12,319
513
10,451
9,810
5,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
24
24
Deaths
8
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alkhadeem
Arachne
7
0
6
10
W
5
3
7
2.83
W
Bacchus
InfreakCG
Bacchus
4
1
6
7
L
0
5
2
0.2
L
1
5
1
0.3
L
Nox
Xentey
Nox
4
6
1
0.75
W
Fenrir
Xodyn
Fenrir
4
2
5
3.25
W
Neith
ajZaru
Neith
4
2
8
4
L
Tyr
mjk156
Tyr
1
3
2
0.67
L
Susano
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
54,647
81,361
Taken
81,847
52,123
Mitigated
66,508
8,117
Healing
23,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alkhadeem
Arachne
9,568
6,488
0
8,533
19,762
11,609
9,610
4,496
15,266
0
164,871
W
15,674
1,196
0
3,089
12,854
5,860
2,210
4,160
8,694
114,681
0
W
Bacchus
InfreakCG
Bacchus
6,449
888
0
5,327
22,665
34,807
363
3,894
18,771
48,768
0
L
3,598
321
0
239
11,944
11,616
168
3,421
8,523
16,644
0
L
5,064
3,012
0
547
13,391
5,598
588
5,549
7,842
0
60,458
L
Nox
Xentey
Nox
12,459
1,189
0
250
16,244
7,944
0
6,875
9,369
85,607
0
W
Fenrir
Xodyn
Fenrir
12,505
6,319
0
3,774
16,756
8,869
4,911
1,921
14,835
0
106,079
W
Neith
ajZaru
Neith
10,451
4,475
0
2,423
9,810
5,363
1,017
2,920
6,890
0
97,688
L
Tyr
mjk156
Tyr
5,086
714
0
1,103
15,701
14,658
0
1,534
14,167
0
34,345
L
Susano
5,696
1,499
0
5,978
24,081
12,307
0
4,744
19,337
0
67,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,706
Gold Earned
68,264
428
Minions Killed
739
0
Camps Cleared
0
2,206,598
Distance Traveled
2,399,901
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,898
621
198
8
0
578,568
2
W
He Bo
13,825
576
171
7
0
474,338
0
W
Bacchus
12,922
538
59
2
0
461,369
2
L
Ares
7,845
327
18
1
0
400,218
1
L
Izanami
8,359
348
109
5
0
409,098
7
L
Nox
10,865
453
133
6
0
430,066
3
W
Fenrir
14,300
596
181
8
0
494,436
0
W
Neith
12,319
513
130
5
0
391,190
2
L
Tyr
8,847
369
67
3
0
477,874
1
L
Susano
9,790
408
101
4
0
489,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role