Player Matchup

Sobek
Sobek
BIGNAMNAM
Sobek
Level 66
God Stats
3W - 4L
1,473 SR
Queue Stats
121W - 100L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
MokushiS
Ah Puch
Level 84
God Stats
4W - 4L
1,514 SR
Queue Stats
129W - 108L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
Viktorfell
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
Volloguden
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,387 Elo+
Party 1
Janus
Janus
emr3martinov
Janus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 50
1,497 SR
1,442 Elo+

VS

Team Averages
Level 51
1,500 SR
1,347 Elo+
Baron Samedi
Baron Samedi
LilMarKo17
Baron Samedi
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 104L
1,378 Elo+
Solo
Merlin
Merlin
RealZimplex
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,445 Elo+
Party 2
Fafnir
Fafnir
brand239
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 32L
1,388 Elo+
Party 2
Kuzenbo
Kuzenbo
mcmolodoy
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,436 Elo+
Solo
Janus
Janus
ustin443
Janus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BIGNAMNAM
Sobek
15
0 / 10 / 7
8,800
587
8,718
25,842
42,361
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
MokushiS
Ah Puch
19
7 / 8 / 2
11,813
788
29,039
17,991
9,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Viktorfell
Baron Samedi
17
2 / 6 / 3
9,495
633
12,211
15,020
11,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Volloguden
Hun Batz
16
1 / 11 / 6
8,992
599
13,115
20,786
16,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 13 / 0
7,705
514
3,140
17,767
7,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilMarKo17
Baron Samedi
20
21 / 2 / 19
13,709
914
27,361
18,553
12,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
9 / 2 / 23
11,872
791
20,192
11,277
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
brand239
Fafnir
18
2 / 1 / 33
12,281
819
5,625
16,750
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
mcmolodoy
Kuzenbo
18
5 / 3 / 27
11,170
745
8,924
29,119
31,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
ustin443
Janus
19
10 / 3 / 23
12,108
807
23,999
14,190
7,876
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
172
10
Kills
47
48
Deaths
11
18
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Sobek
BIGNAMNAM
Sobek
0
10
7
0.35
W
Baron Samedi
LilMarKo17
Baron Samedi
21
2
19
15.25
L
Ah Puch
MokushiS
Ah Puch
7
8
2
1
W
Merlin
9
2
23
10.25
L
Baron Samedi
Viktorfell
Baron Samedi
2
6
3
0.58
L
Hun Batz
Volloguden
Hun Batz
1
11
6
0.36
W
Fafnir
brand239
Fafnir
2
1
33
18.5
L
0
13
0
0
W
Kuzenbo
mcmolodoy
Kuzenbo
5
3
27
6.17
W
Janus
ustin443
Janus
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,223
Damage
86,101
97,406
Taken
89,889
87,771
Mitigated
84,329
16,796
Healing
44,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BIGNAMNAM
Sobek
8,718
783
1,251
2,499
25,842
42,361
0
21,677
4,165
14,615
0
W
Baron Samedi
LilMarKo17
Baron Samedi
27,361
2,408
9,319
10,673
18,553
12,655
1,906
13,085
5,442
49,825
0
L
Ah Puch
MokushiS
Ah Puch
29,039
2,845
594
2,944
17,991
9,410
0
16,548
1,443
48,223
0
W
Merlin
20,192
2,778
1,841
985
11,277
6,515
2,962
7,534
3,735
44,195
0
L
Baron Samedi
Viktorfell
Baron Samedi
12,211
1,104
3,254
3,963
15,020
11,602
0
14,159
861
28,871
0
L
Hun Batz
Volloguden
Hun Batz
13,115
3,910
0
1,827
20,786
16,841
0
18,925
1,861
0
22,570
W
Fafnir
brand239
Fafnir
5,625
2,017
1,763
5,099
16,750
25,301
754
10,736
5,942
10,791
0
L
3,140
639
0
464
17,767
7,557
0
14,792
2,975
10,970
0
W
Kuzenbo
mcmolodoy
Kuzenbo
8,924
3,626
1,571
8,620
29,119
31,982
429
12,466
16,557
14,937
0
W
Janus
ustin443
Janus
23,999
1,980
2,741
2,039
14,190
7,876
1,656
9,039
5,105
45,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
61,140
112
Minions Killed
200
0
Camps Cleared
0
1,075,904
Distance Traveled
1,423,791
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,800
587
10
1
0
213,255
0
W
Baron Samedi
13,709
914
47
3
0
271,470
0
L
Ah Puch
11,813
788
48
3
0
220,142
0
W
Merlin
11,872
791
60
4
0
275,973
4
L
Baron Samedi
9,495
633
26
2
0
236,840
0
L
Hun Batz
8,992
599
11
1
0
225,450
0
W
Fafnir
12,281
819
29
2
0
306,187
0
L
Janus
7,705
514
17
1
0
180,217
2
W
Kuzenbo
11,170
745
14
1
0
286,876
1
W
Janus
12,108
807
50
3
0
283,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role